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- package state
- import (
- "context"
- "errors"
- "fmt"
- "log/slog"
- "sync"
- "time"
- "github.com/mk6i/retro-aim-server/wire"
- )
- type sessionSlot struct {
- sess *Session
- removed chan bool
- }
- var errSessConflict = errors.New("session conflict: another session was created concurrently for this user")
- // InMemorySessionManager handles the lifecycle of a user session and provides
- // synchronized message relay between sessions in the session pool. An
- // InMemorySessionManager is safe for concurrent use by multiple goroutines.
- type InMemorySessionManager struct {
- store map[IdentScreenName]*sessionSlot
- mapMutex sync.RWMutex
- logger *slog.Logger
- }
- // NewInMemorySessionManager creates a new instance of InMemorySessionManager.
- func NewInMemorySessionManager(logger *slog.Logger) *InMemorySessionManager {
- return &InMemorySessionManager{
- logger: logger,
- store: make(map[IdentScreenName]*sessionSlot),
- }
- }
- // RelayToAll relays a message to all sessions in the session pool.
- func (s *InMemorySessionManager) RelayToAll(ctx context.Context, msg wire.SNACMessage) {
- s.mapMutex.RLock()
- defer s.mapMutex.RUnlock()
- for _, rec := range s.store {
- s.maybeRelayMessage(ctx, msg, rec.sess)
- }
- }
- // RelayToScreenName relays a message to a session with a matching screen name.
- func (s *InMemorySessionManager) RelayToScreenName(ctx context.Context, screenName IdentScreenName, msg wire.SNACMessage) {
- sess := s.RetrieveSession(screenName)
- if sess == nil {
- s.logger.WarnContext(ctx, "can't send notification because user is not online", "recipient", screenName, "message", msg)
- return
- }
- s.maybeRelayMessage(ctx, msg, sess)
- }
- // RelayToScreenNames relays a message to sessions with matching screenNames.
- func (s *InMemorySessionManager) RelayToScreenNames(ctx context.Context, screenNames []IdentScreenName, msg wire.SNACMessage) {
- for _, sess := range s.retrieveByScreenNames(screenNames) {
- s.maybeRelayMessage(ctx, msg, sess)
- }
- }
- func (s *InMemorySessionManager) maybeRelayMessage(ctx context.Context, msg wire.SNACMessage, sess *Session) {
- switch sess.RelayMessage(msg) {
- case SessSendClosed:
- s.logger.WarnContext(ctx, "can't send notification because the user's session is closed", "recipient", sess.IdentScreenName(), "message", msg)
- case SessQueueFull:
- s.logger.WarnContext(ctx, "can't send notification because queue is full", "recipient", sess.IdentScreenName(), "message", msg)
- sess.Close()
- }
- }
- func (s *InMemorySessionManager) AddSession(ctx context.Context, screenName DisplayScreenName) (*Session, error) {
- s.mapMutex.Lock()
- active := s.findRec(screenName.IdentScreenName())
- if active != nil {
- // there's an active session that needs to be removed. don't hold the
- // lock while we wait.
- s.mapMutex.Unlock()
- // signal to callers that this session has to go
- active.sess.Close()
- select {
- case <-active.removed: // wait for RemoveSession to be called
- case <-ctx.Done():
- return nil, fmt.Errorf("waiting for previous session to terminate: %w", ctx.Err())
- }
- // the session has been removed, let's try to replace it
- s.mapMutex.Lock()
- }
- defer s.mapMutex.Unlock()
- // make sure a concurrent call didn't already add a session
- if active != nil && s.findRec(screenName.IdentScreenName()) != nil {
- return nil, errSessConflict
- }
- sess := NewSession()
- sess.SetIdentScreenName(screenName.IdentScreenName())
- sess.SetDisplayScreenName(screenName)
- s.store[sess.IdentScreenName()] = &sessionSlot{
- sess: sess,
- removed: make(chan bool),
- }
- return sess, nil
- }
- func (s *InMemorySessionManager) findRec(identScreenName IdentScreenName) *sessionSlot {
- for _, rec := range s.store {
- if identScreenName == rec.sess.IdentScreenName() {
- return rec
- }
- }
- return nil
- }
- // RemoveSession takes a session out of the session pool.
- func (s *InMemorySessionManager) RemoveSession(sess *Session) {
- s.mapMutex.Lock()
- defer s.mapMutex.Unlock()
- if rec, ok := s.store[sess.IdentScreenName()]; ok && rec.sess == sess {
- delete(s.store, sess.IdentScreenName())
- close(rec.removed)
- }
- }
- // RetrieveSession finds a session with a matching sessionID. Returns nil if
- // session is not found.
- func (s *InMemorySessionManager) RetrieveSession(screenName IdentScreenName) *Session {
- s.mapMutex.RLock()
- defer s.mapMutex.RUnlock()
- if rec, ok := s.store[screenName]; ok {
- return rec.sess
- }
- return nil
- }
- func (s *InMemorySessionManager) retrieveByScreenNames(screenNames []IdentScreenName) []*Session {
- s.mapMutex.RLock()
- defer s.mapMutex.RUnlock()
- var ret []*Session
- for _, sn := range screenNames {
- for _, rec := range s.store {
- if sn == rec.sess.IdentScreenName() {
- ret = append(ret, rec.sess)
- }
- }
- }
- return ret
- }
- // Empty returns true if the session pool contains 0 sessions.
- func (s *InMemorySessionManager) Empty() bool {
- s.mapMutex.RLock()
- defer s.mapMutex.RUnlock()
- return len(s.store) == 0
- }
- // AllSessions returns all sessions in the session pool.
- func (s *InMemorySessionManager) AllSessions() []*Session {
- s.mapMutex.RLock()
- defer s.mapMutex.RUnlock()
- var sessions []*Session
- for _, rec := range s.store {
- sessions = append(sessions, rec.sess)
- }
- return sessions
- }
- // NewInMemoryChatSessionManager creates a new instance of
- // InMemoryChatSessionManager.
- func NewInMemoryChatSessionManager(logger *slog.Logger) *InMemoryChatSessionManager {
- return &InMemoryChatSessionManager{
- store: make(map[string]*InMemorySessionManager),
- logger: logger,
- }
- }
- // InMemoryChatSessionManager manages chat sessions for multiple chat rooms
- // stored in memory. It provides thread-safe operations to add, remove, and
- // manipulate sessions as well as relay messages to participants.
- type InMemoryChatSessionManager struct {
- logger *slog.Logger
- mapMutex sync.RWMutex
- store map[string]*InMemorySessionManager
- }
- // AddSession adds a user to a chat room. If screenName already exists, the old
- // session is replaced by a new one.
- func (s *InMemoryChatSessionManager) AddSession(ctx context.Context, chatCookie string, screenName DisplayScreenName) (*Session, error) {
- s.mapMutex.Lock()
- if _, ok := s.store[chatCookie]; !ok {
- s.store[chatCookie] = NewInMemorySessionManager(s.logger)
- }
- sessionManager := s.store[chatCookie]
- s.mapMutex.Unlock()
- ctx, cancel := context.WithTimeout(ctx, time.Second*5)
- defer cancel()
- sess, err := sessionManager.AddSession(ctx, screenName)
- if err != nil {
- return nil, fmt.Errorf("AddSession: %w", err)
- }
- sess.SetChatRoomCookie(chatCookie)
- s.mapMutex.Lock()
- defer s.mapMutex.Unlock()
- // at this point it's guaranteed that the prior chat session and corresponding
- // session manager (if the room count dropped to 0) were removed.
- //
- // - SessionManager.RemoveSession() was called because that unlocks
- // SessionManager.AddSession(), which unblocks ChatSessionManager.AddSession()
- // - ChatSessionManager.RemoveSession() must call room deletion routine before
- // releasing mapMutex
- //
- // now restore the chat session manager, which may have been deleted by the
- // call to RemoveSession().
- if _, ok := s.store[chatCookie]; !ok {
- s.store[chatCookie] = sessionManager
- }
- return sess, nil
- }
- // RemoveSession removes a user session from a chat room. It panics if you
- // attempt to remove the session twice.
- func (s *InMemoryChatSessionManager) RemoveSession(sess *Session) {
- s.mapMutex.Lock()
- defer s.mapMutex.Unlock()
- sessionManager, ok := s.store[sess.ChatRoomCookie()]
- if !ok {
- panic("attempting to remove a session after its room has been deleted")
- }
- sessionManager.RemoveSession(sess)
- if sessionManager.Empty() {
- delete(s.store, sess.ChatRoomCookie())
- }
- }
- // RemoveUserFromAllChats removes a user's session from all chat rooms.
- func (s *InMemoryChatSessionManager) RemoveUserFromAllChats(user IdentScreenName) {
- s.mapMutex.Lock()
- defer s.mapMutex.Unlock()
- for _, sessionManager := range s.store {
- userSess := sessionManager.RetrieveSession(user)
- if userSess != nil {
- userSess.Close()
- sessionManager.RemoveSession(userSess)
- }
- }
- }
- // AllSessions returns all chat room participants. Returns
- // ErrChatRoomNotFound if the room does not exist.
- func (s *InMemoryChatSessionManager) AllSessions(cookie string) []*Session {
- s.mapMutex.RLock()
- defer s.mapMutex.RUnlock()
- sessionManager, ok := s.store[cookie]
- if !ok {
- s.logger.Debug("trying to get sessions for non-existent room", "cookie", cookie)
- return nil
- }
- return sessionManager.AllSessions()
- }
- // RelayToAllExcept sends a message to all chat room participants except for
- // the participant with a particular screen name. Returns ErrChatRoomNotFound
- // if the room does not exist for cookie.
- func (s *InMemoryChatSessionManager) RelayToAllExcept(ctx context.Context, cookie string, except IdentScreenName, msg wire.SNACMessage) {
- s.mapMutex.RLock()
- defer s.mapMutex.RUnlock()
- sessionManager, ok := s.store[cookie]
- if !ok {
- s.logger.Error("trying to relay message to all for non-existent room", "cookie", cookie)
- return
- }
- for _, sess := range sessionManager.AllSessions() {
- if sess.IdentScreenName() == except {
- continue
- }
- sessionManager.maybeRelayMessage(ctx, msg, sess)
- }
- }
- // RelayToScreenName sends a message to a chat room user. Returns
- // ErrChatRoomNotFound if the room does not exist for cookie.
- func (s *InMemoryChatSessionManager) RelayToScreenName(ctx context.Context, cookie string, recipient IdentScreenName, msg wire.SNACMessage) {
- s.mapMutex.RLock()
- defer s.mapMutex.RUnlock()
- sessionManager, ok := s.store[cookie]
- if !ok {
- s.logger.Error("trying to relay message to screen name for non-existent room", "cookie", cookie)
- return
- }
- sessionManager.RelayToScreenName(ctx, recipient, msg)
- }
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