events.go 5.7 KB

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  1. package types
  2. import (
  3. "context"
  4. "errors"
  5. "sync"
  6. "sync/atomic"
  7. "time"
  8. )
  9. // EventType defines the type of WebAPI event.
  10. type EventType string
  11. const (
  12. EventTypeBuddyList EventType = "buddylist"
  13. EventTypeConversation EventType = "conversation"
  14. EventTypeIM EventType = "im"
  15. EventTypeOfflineIM EventType = "offlineIM"
  16. EventTypePreference EventType = "preference"
  17. EventTypePresence EventType = "presence"
  18. EventTypeRateLimit EventType = "rateLimit"
  19. EventTypeSentIM EventType = "sentIM"
  20. EventTypeSessionEnded EventType = "sessionEnded"
  21. EventTypeStatus EventType = "status"
  22. EventTypeTyping EventType = "typing"
  23. EventTypePermitDeny EventType = "permitDeny"
  24. )
  25. // Event represents an event to be delivered to a web client.
  26. type Event struct {
  27. Type EventType `json:"type"`
  28. SeqNum uint64 `json:"seqNum"`
  29. Timestamp int64 `json:"timestamp"`
  30. Data interface{} `json:"eventData"`
  31. }
  32. // PresenceEvent represents a presence change event.
  33. type PresenceEvent struct {
  34. AimID string `json:"aimId"`
  35. State string `json:"state"` // "online", "offline", "away", "idle"
  36. StatusMsg string `json:"statusMsg,omitempty"`
  37. AwayMsg string `json:"awayMsg,omitempty"`
  38. IdleTime int `json:"idleTime,omitempty"` // Minutes idle
  39. OnlineTime int64 `json:"onlineTime,omitempty"` // Unix timestamp
  40. UserType string `json:"userType"` // "aim", "icq", "admin"
  41. }
  42. // IMEvent represents an instant message event.
  43. type IMEvent struct {
  44. Source UserInfo `json:"source"`
  45. Message string `json:"message"`
  46. MsgID string `json:"msgId,omitempty"`
  47. Timestamp float64 `json:"timestamp"` // float64 for AMF3 encoding
  48. AutoResp bool `json:"autoresponse,omitempty"`
  49. }
  50. // SentIMEvent represents a sent instant message event.
  51. type SentIMEvent struct {
  52. Sender UserInfo `json:"sender"` // Sender user info
  53. Dest UserInfo `json:"dest"` // Destination user info
  54. Message string `json:"message"`
  55. MsgID string `json:"msgId,omitempty"`
  56. Timestamp float64 `json:"timestamp"` // float64 for AMF3 encoding
  57. AutoResp bool `json:"autoResponse,omitempty"`
  58. }
  59. // UserInfo represents basic user information in events.
  60. type UserInfo struct {
  61. AimID string `json:"aimId"`
  62. DisplayID string `json:"displayId,omitempty"`
  63. UserType string `json:"userType,omitempty"`
  64. State string `json:"state,omitempty"`
  65. OnlineTime float64 `json:"onlineTime,omitempty"` // float64 for AMF3 encoding
  66. }
  67. // TypingEvent represents a typing notification event.
  68. type TypingEvent struct {
  69. AimID string `json:"aimId"`
  70. TypingStatus string `json:"typingStatus"`
  71. }
  72. // EventQueue manages a queue of events for a WebAPI session.
  73. type EventQueue struct {
  74. events []Event
  75. seqNum uint64
  76. maxSize int
  77. mu sync.RWMutex
  78. waitChan chan struct{}
  79. closed bool
  80. closedMu sync.RWMutex
  81. }
  82. // NewEventQueue creates a new event queue with the specified maximum size.
  83. func NewEventQueue(maxSize int) *EventQueue {
  84. return &EventQueue{
  85. events: make([]Event, 0),
  86. maxSize: maxSize,
  87. waitChan: make(chan struct{}, 1),
  88. }
  89. }
  90. // Push adds an event to the queue.
  91. func (q *EventQueue) Push(eventType EventType, data interface{}) {
  92. q.closedMu.RLock()
  93. if q.closed {
  94. q.closedMu.RUnlock()
  95. return
  96. }
  97. q.closedMu.RUnlock()
  98. q.mu.Lock()
  99. defer q.mu.Unlock()
  100. // Increment sequence number atomically
  101. seqNum := atomic.AddUint64(&q.seqNum, 1)
  102. event := Event{
  103. Type: eventType,
  104. SeqNum: seqNum,
  105. Timestamp: time.Now().Unix(),
  106. Data: data,
  107. }
  108. // Add event to queue
  109. q.events = append(q.events, event)
  110. // If queue exceeds max size, remove oldest events
  111. if len(q.events) > q.maxSize {
  112. // Keep only the most recent maxSize events
  113. q.events = q.events[len(q.events)-q.maxSize:]
  114. }
  115. // Signal any waiting fetchers
  116. select {
  117. case q.waitChan <- struct{}{}:
  118. default:
  119. // Channel already has a signal
  120. }
  121. }
  122. // Fetch retrieves events from the queue, optionally waiting for new events.
  123. func (q *EventQueue) Fetch(ctx context.Context, lastSeqNum uint64, timeout time.Duration) ([]Event, error) {
  124. q.closedMu.RLock()
  125. if q.closed {
  126. q.closedMu.RUnlock()
  127. return nil, errors.New("event queue is closed")
  128. }
  129. q.closedMu.RUnlock()
  130. // First, check if we have any events newer than lastSeqNum
  131. q.mu.RLock()
  132. events := q.getEventsAfter(lastSeqNum)
  133. q.mu.RUnlock()
  134. if len(events) > 0 {
  135. return events, nil
  136. }
  137. // No events available, wait for new ones or timeout
  138. timeoutChan := time.After(timeout)
  139. for {
  140. select {
  141. case <-q.waitChan:
  142. // New events may be available
  143. q.mu.RLock()
  144. events = q.getEventsAfter(lastSeqNum)
  145. q.mu.RUnlock()
  146. if len(events) > 0 {
  147. return events, nil
  148. }
  149. // False alarm, keep waiting
  150. case <-timeoutChan:
  151. // Timeout reached, return empty array
  152. return []Event{}, nil
  153. case <-ctx.Done():
  154. // Context cancelled
  155. return nil, ctx.Err()
  156. }
  157. }
  158. }
  159. // getEventsAfter returns all events with sequence number greater than the specified value.
  160. // Must be called with at least a read lock held.
  161. func (q *EventQueue) getEventsAfter(seqNum uint64) []Event {
  162. var result []Event
  163. for _, event := range q.events {
  164. if event.SeqNum > seqNum {
  165. result = append(result, event)
  166. }
  167. }
  168. return result
  169. }
  170. // GetAllEvents returns all events in the queue (for debugging).
  171. func (q *EventQueue) GetAllEvents() []Event {
  172. q.mu.RLock()
  173. defer q.mu.RUnlock()
  174. result := make([]Event, len(q.events))
  175. copy(result, q.events)
  176. return result
  177. }
  178. // Close closes the event queue, unblocking any waiting fetchers.
  179. func (q *EventQueue) Close() {
  180. q.closedMu.Lock()
  181. defer q.closedMu.Unlock()
  182. if q.closed {
  183. return
  184. }
  185. q.closed = true
  186. // Send multiple signals to unblock all potential waiters
  187. notifyWaiters:
  188. for i := 0; i < 10; i++ {
  189. select {
  190. case q.waitChan <- struct{}{}:
  191. default:
  192. break notifyWaiters
  193. }
  194. }
  195. }