Warhammer.json 6.2 KB

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  1. {
  2. "ammunition_markdown": "",
  3. "breadcrumbs_spa": [],
  4. "bulk": 1,
  5. "bulk_raw": "1",
  6. "category": "weapon",
  7. "damage": "1d8 B",
  8. "damage_die": 8,
  9. "deity": [
  10. "Azathoth",
  11. "Dwarven Pantheon",
  12. "Kerkamoth",
  13. "Kostchtchie",
  14. "Lady Nanbyo",
  15. "Magrim",
  16. "The Laborer's Bastion",
  17. "Torag",
  18. "Trudd"
  19. ],
  20. "deity_markdown": "[Azathoth](/Deities.aspx?ID=161), [Dwarven Pantheon](/Deities.aspx?ID=196), [Kerkamoth](/Deities.aspx?ID=140), [Kostchtchie](/Deities.aspx?ID=77), [Lady Nanbyo](/Deities.aspx?ID=179), [Magrim](/Deities.aspx?ID=90), [The Laborer's Bastion](/Deities.aspx?ID=253), [Torag](/Deities.aspx?ID=18), [Trudd](/Deities.aspx?ID=91)",
  21. "exclude_from_search": false,
  22. "favored_weapon": [
  23. "Azathoth",
  24. "Dwarven Pantheon",
  25. "Kerkamoth",
  26. "Kostchtchie",
  27. "Lady Nanbyo",
  28. "Magrim",
  29. "The Laborer's Bastion",
  30. "Torag",
  31. "Trudd"
  32. ],
  33. "favored_weapon_markdown": "[Azathoth](/Deities.aspx?ID=161), [Dwarven Pantheon](/Deities.aspx?ID=196), [Kerkamoth](/Deities.aspx?ID=140), [Kostchtchie](/Deities.aspx?ID=77), [Lady Nanbyo](/Deities.aspx?ID=179), [Magrim](/Deities.aspx?ID=90), [The Laborer's Bastion](/Deities.aspx?ID=253), [Torag](/Deities.aspx?ID=18), [Trudd](/Deities.aspx?ID=91)",
  34. "hands": "1",
  35. "id": "weapon-47",
  36. "item_category": "Weapons",
  37. "item_subcategory": "Base Weapons",
  38. "level": 0,
  39. "markdown": "<title\r\n level=\"1\"\r\n right=\"Weapon 0\"\r\n pfs=\"Standard\"\r\n>\r\n[Warhammer](/Weapons.aspx?ID=47)\r\n</title>\n\n<traits>\r\n<trait label=\"Shove\" url=\"/Traits.aspx?ID=193\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 281 <sup>4.0</sup></row>\n\n**Favored Weapon** [Azathoth](/Deities.aspx?ID=161), [Dwarven Pantheon](/Deities.aspx?ID=196), [Kerkamoth](/Deities.aspx?ID=140), [Kostchtchie](/Deities.aspx?ID=77), [Lady Nanbyo](/Deities.aspx?ID=179), [Magrim](/Deities.aspx?ID=90), [The Laborer's Bastion](/Deities.aspx?ID=253), [Torag](/Deities.aspx?ID=18), [Trudd](/Deities.aspx?ID=91)\n\n<row gap=\"medium\">\r\n**Price** 1 gp\r\n\r\n**Damage** 1d8 B\r\n\r\n**Bulk** 1\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Hammer](/WeaponGroups.aspx?ID=8)\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\nThis weapon has a wooden shaft ending in a large, heavy metal head. The head of the hammer might be single-sided or double-sided, but it’s always capable of delivering powerful bludgeoning blows. \r\n\r\n<title level=\"2\">Critical Specialization Effects</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 <sup>4.0</sup></row>\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n<document level=\"2\" id=\"weapon-group-8\" />\r\n\r\n<title level=\"2\">Specific Magic Weapons</title>\r\n[Blessed Reformer](/Equipment.aspx?ID=1878), [Dwarven Thrower](/Equipment.aspx?ID=384), [Sky Hammer](/Equipment.aspx?ID=394), [Storm Hammer](/Equipment.aspx?ID=909)",
  40. "name": "Warhammer",
  41. "pfs": "Standard",
  42. "price": 100,
  43. "price_raw": "1 gp",
  44. "rarity": "common",
  45. "release_date": "2019-08-01",
  46. "resistance": {},
  47. "search_markdown": "<traits>\r\n<trait label=\"Shove\" url=\"/Traits.aspx?ID=193\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 281 <sup>4.0</sup></row>\r\n\r\n<row gap=\"medium\">\r\n**Price** 1 gp\r\n\r\n**Damage** 1d8 B\r\n\r\n**Bulk** 1\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n \r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Hammer](/WeaponGroups.aspx?ID=8)\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThis weapon has a wooden shaft ending in a large, heavy metal head. The head of the hammer might be single-sided or double-sided, but it’s always …\r\n</summary>",
  48. "source": [
  49. "Core Rulebook"
  50. ],
  51. "source_raw": [
  52. "Core Rulebook pg. 281"
  53. ],
  54. "source_category": "Rulebooks",
  55. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 281 <sup>4.0</sup></row>",
  56. "speed": {},
  57. "summary": "This weapon has a wooden shaft ending in a large, heavy metal head. The head of the hammer might be single-sided or double-sided, but it’s always …",
  58. "summary_markdown": "This weapon has a wooden shaft ending in a large, heavy metal head. The head of the hammer might be single-sided or double-sided, but it’s always …",
  59. "text": "<title level=\"1\" right=\"Weapon 0\" pfs=\"Standard\" > Warhammer Source Core Rulebook pg. 281 4.0 Favored Weapon Azathoth, Dwarven Pantheon, Kerkamoth, Kostchtchie, Lady Nanbyo, Magrim, The Laborer's Bastion, Torag, Trudd Price 1 gp Damage 1d8 B Bulk 1 Hands 1 Category Martial Group Hammer --- This weapon has a wooden shaft ending in a large, heavy metal head. The head of the hammer might be single-sided or double-sided, but it’s always capable of delivering powerful bludgeoning blows. Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. Specific Magic Weapons Blessed Reformer, Dwarven Thrower, Sky Hammer, Storm Hammer",
  60. "trait": [
  61. "Shove"
  62. ],
  63. "trait_markdown": "[Shove](/Traits.aspx?ID=193)",
  64. "trait_raw": [
  65. "Shove"
  66. ],
  67. "type": "Weapon",
  68. "url": "/Weapons.aspx?ID=47",
  69. "weakness": {},
  70. "weapon_category": "Martial",
  71. "weapon_group": "Hammer",
  72. "weapon_group_markdown": "[Hammer](/WeaponGroups.aspx?ID=8)",
  73. "weapon_type": "Melee"
  74. }