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- {
- "ammunition_markdown": "",
- "breadcrumbs_spa": [],
- "bulk": 0.1,
- "bulk_raw": "L",
- "category": "weapon",
- "damage": "1d4",
- "damage_die": 4,
- "deity_markdown": "",
- "exclude_from_search": false,
- "favored_weapon_markdown": "",
- "hands": "1",
- "id": "weapon-245",
- "item_category": "Weapons",
- "item_subcategory": "Base Weapons",
- "level": 0,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Weapon 0\"\r\n pfs=\"Standard\"\r\n>\r\n[Tonfa](/Weapons.aspx?ID=245)\r\n</title>\n\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Agile\" url=\"/Traits.aspx?ID=170\" />\r\n<trait label=\"Finesse\" url=\"/Traits.aspx?ID=179\" />\r\n<trait label=\"Monk\" url=\"/Traits.aspx?ID=112\" />\r\n<trait label=\"Parry\" url=\"/Traits.aspx?ID=190\" />\r\n<trait label=\"Twin\" url=\"/Traits.aspx?ID=197\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Grand Bazaar](/Sources.aspx?ID=100) pg. 106</row>\n\n<row gap=\"medium\">\r\n**Price** 1 sp\r\n\r\n**Damage** 1d4\r\n\r\n**Bulk** L\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Brawling](/WeaponGroups.aspx?ID=4)\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\nThese L-shaped fighting batons are good for striking and blocking. The wielder holds the handle and either spins the stick or strikes with the stick covering the forearm.\r\n\r\n<title level=\"2\">Critical Specialization Effects</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 <sup>4.0</sup></row>\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n<document level=\"2\" id=\"weapon-group-4\" />",
- "name": "Tonfa",
- "pfs": "Standard",
- "price": 10,
- "price_raw": "1 sp",
- "rarity": "uncommon",
- "release_date": "2021-10-13",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Agile\" url=\"/Traits.aspx?ID=170\" />\r\n<trait label=\"Finesse\" url=\"/Traits.aspx?ID=179\" />\r\n<trait label=\"Monk\" url=\"/Traits.aspx?ID=112\" />\r\n<trait label=\"Parry\" url=\"/Traits.aspx?ID=190\" />\r\n<trait label=\"Twin\" url=\"/Traits.aspx?ID=197\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Grand Bazaar](/Sources.aspx?ID=100) pg. 106</row>\r\n\r\n<row gap=\"medium\">\r\n**Price** 1 sp\r\n\r\n**Damage** 1d4\r\n\r\n**Bulk** L\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n \r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Brawling](/WeaponGroups.aspx?ID=4)\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThese L-shaped fighting batons are good for striking and blocking. The wielder holds the handle and either spins the stick or strikes with the stick …\r\n</summary>",
- "source": [
- "Grand Bazaar"
- ],
- "source_raw": [
- "Grand Bazaar pg. 106"
- ],
- "source_category": "Lost Omens",
- "source_markdown": "<row gap=\"tiny\">[Grand Bazaar](/Sources.aspx?ID=100) pg. 106</row>",
- "speed": {},
- "summary": "These L-shaped fighting batons are good for striking and blocking. The wielder holds the handle and either spins the stick or strikes with the stick …",
- "summary_markdown": "These L-shaped fighting batons are good for striking and blocking. The wielder holds the handle and either spins the stick or strikes with the stick …",
- "text": "<title level=\"1\" right=\"Weapon 0\" pfs=\"Standard\" > Tonfa Source Grand Bazaar pg. 106 Price 1 sp Damage 1d4 Bulk L Hands 1 Category Martial Group Brawling --- These L-shaped fighting batons are good for striking and blocking. The wielder holds the handle and either spins the stick or strikes with the stick covering the forearm. Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. ",
- "trait": [
- "Agile",
- "Finesse",
- "Monk",
- "Parry",
- "Twin",
- "Uncommon"
- ],
- "trait_markdown": "[Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179), [Monk](/Traits.aspx?ID=112), [Parry](/Traits.aspx?ID=190), [Twin](/Traits.aspx?ID=197), [Uncommon](/Traits.aspx?ID=159)",
- "trait_raw": [
- "Agile",
- "Finesse",
- "Monk",
- "Parry",
- "Twin",
- "Uncommon"
- ],
- "type": "Weapon",
- "url": "/Weapons.aspx?ID=245",
- "weakness": {},
- "weapon_category": "Martial",
- "weapon_group": "Brawling",
- "weapon_group_markdown": "[Brawling](/WeaponGroups.aspx?ID=4)",
- "weapon_type": "Melee"
- }
|