Throwing Knife.json 5.1 KB

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  1. {
  2. "ammunition_markdown": "",
  3. "breadcrumbs_spa": [],
  4. "bulk": 0.1,
  5. "bulk_raw": "L",
  6. "category": "weapon",
  7. "damage": "1d4 P",
  8. "damage_die": 4,
  9. "deity_markdown": "",
  10. "exclude_from_search": false,
  11. "favored_weapon_markdown": "",
  12. "hands": "1",
  13. "id": "weapon-243",
  14. "item_category": "Weapons",
  15. "item_subcategory": "Base Weapons",
  16. "level": 0,
  17. "markdown": "<title\r\n level=\"1\"\r\n right=\"Weapon 0\"\r\n pfs=\"Standard\"\r\n>\r\n[Throwing Knife](/Weapons.aspx?ID=243)\r\n</title>\n\n<traits>\r\n<trait label=\"Agile\" url=\"/Traits.aspx?ID=170\" />\r\n<trait label=\"Finesse\" url=\"/Traits.aspx?ID=179\" />\r\n<trait label=\"Thrown 20 ft.\" url=\"/Traits.aspx?ID=195\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Grand Bazaar](/Sources.aspx?ID=100) pg. 106, [Pathfinder #151: The Show Must Go On](/Sources.aspx?ID=21) pg. 77</row>\n\n<row gap=\"medium\">\r\n**Price** 3 sp\r\n\r\n**Damage** 1d4 P\r\n\r\n**Bulk** L\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Category** Simple\r\n\r\n**Group** [Knife](/WeaponGroups.aspx?ID=9)\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\nThis light knife is optimally balanced to be thrown accurately at a greater distance than a common dagger. While this comes at the cost of a significant cutting edge, the difference is worth it for throwing specialists.\r\n\r\n<title level=\"2\">Critical Specialization Effects</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 <sup>4.0</sup></row>\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n<document level=\"2\" id=\"weapon-group-9\" />",
  18. "name": "Throwing Knife",
  19. "pfs": "Standard",
  20. "price": 30,
  21. "price_raw": "3 sp",
  22. "rarity": "common",
  23. "release_date": "2021-10-13",
  24. "resistance": {},
  25. "search_markdown": "<traits>\r\n<trait label=\"Agile\" url=\"/Traits.aspx?ID=170\" />\r\n<trait label=\"Finesse\" url=\"/Traits.aspx?ID=179\" />\r\n<trait label=\"Thrown 20 ft.\" url=\"/Traits.aspx?ID=195\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Sources** [Grand Bazaar](/Sources.aspx?ID=100) pg. 106, [Pathfinder #151: The Show Must Go On](/Sources.aspx?ID=21) pg. 77</row>\r\n\r\n<row gap=\"medium\">\r\n**Price** 3 sp\r\n\r\n**Damage** 1d4 P\r\n\r\n**Bulk** L\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n \r\n\r\n<row gap=\"medium\">\r\n**Category** Simple\r\n\r\n**Group** [Knife](/WeaponGroups.aspx?ID=9)\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThis light knife is optimally balanced to be thrown accurately at a greater distance than a common dagger. While this comes at the cost of a …\r\n</summary>",
  26. "source": [
  27. "Grand Bazaar"
  28. ],
  29. "source_raw": [
  30. "Grand Bazaar pg. 106"
  31. ],
  32. "source_category": "Lost Omens",
  33. "source_markdown": "<row gap=\"tiny\">[Grand Bazaar](/Sources.aspx?ID=100) pg. 106, [Pathfinder #151: The Show Must Go On](/Sources.aspx?ID=21) pg. 77</row>",
  34. "speed": {},
  35. "summary": "This light knife is optimally balanced to be thrown accurately at a greater distance than a common dagger. While this comes at the cost of a …",
  36. "summary_markdown": "This light knife is optimally balanced to be thrown accurately at a greater distance than a common dagger. While this comes at the cost of a …",
  37. "text": "<title level=\"1\" right=\"Weapon 0\" pfs=\"Standard\" > Throwing Knife Source Grand Bazaar pg. 106, Pathfinder #151: The Show Must Go On pg. 77 Price 3 sp Damage 1d4 P Bulk L Hands 1 Category Simple Group Knife --- This light knife is optimally balanced to be thrown accurately at a greater distance than a common dagger. While this comes at the cost of a significant cutting edge, the difference is worth it for throwing specialists. Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. ",
  38. "trait": [
  39. "Agile",
  40. "Finesse",
  41. "Thrown"
  42. ],
  43. "trait_markdown": "[Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179), [Thrown 20 ft.](/Traits.aspx?ID=195)",
  44. "trait_raw": [
  45. "Agile",
  46. "Finesse",
  47. "Thrown 20 ft."
  48. ],
  49. "type": "Weapon",
  50. "url": "/Weapons.aspx?ID=243",
  51. "weakness": {},
  52. "weapon_category": "Simple",
  53. "weapon_group": "Knife",
  54. "weapon_group_markdown": "[Knife](/WeaponGroups.aspx?ID=9)",
  55. "weapon_type": "Melee"
  56. }