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- {
- "ammunition_markdown": "",
- "breadcrumbs_spa": [],
- "bulk": 2,
- "bulk_raw": "2",
- "category": "weapon",
- "damage": "1d6 P",
- "damage_die": 6,
- "deity_markdown": "",
- "exclude_from_search": false,
- "favored_weapon_markdown": "",
- "hands": "1",
- "id": "weapon-242",
- "item_category": "Weapons",
- "item_subcategory": "Base Weapons",
- "level": 1,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Weapon 1\"\r\n pfs=\"Standard\"\r\n>\r\n[Switchscythe](/Weapons.aspx?ID=242)\r\n</title>\n\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Fatal d10\" url=\"/Traits.aspx?ID=178\" />\r\n<trait label=\"Gnome\" url=\"/Traits.aspx?ID=80\" />\r\n<trait label=\"Modular (P and grapple, or S and sweep)\" url=\"/Traits.aspx?ID=271\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Grand Bazaar](/Sources.aspx?ID=100) pg. 106</row>\n\n<row gap=\"medium\">\r\n**Price** 12 gp\r\n\r\n**Damage** 1d6 P\r\n\r\n**Bulk** 2\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Category** Advanced\r\n\r\n**Group** [Pick](/WeaponGroups.aspx?ID=10)\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\nAnother complex gnome invention, the switchscythe is designed for versatility. The curved blade is partly hollow, containing a long rod of wood or metal; the rod can be pulled perpendicular to the blade, turning the switchscythe from a sweeping, axe-like blade into a hooked pick capable of grappling a foe.\r\n\r\n<title level=\"2\">Critical Specialization Effects</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 <sup>4.0</sup></row>\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n<document level=\"2\" id=\"weapon-group-10\" />",
- "name": "Switchscythe",
- "pfs": "Standard",
- "price": 1200,
- "price_raw": "12 gp",
- "rarity": "uncommon",
- "release_date": "2021-10-13",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Fatal d10\" url=\"/Traits.aspx?ID=178\" />\r\n<trait label=\"Gnome\" url=\"/Traits.aspx?ID=80\" />\r\n<trait label=\"Modular (P and grapple, or S and sweep)\" url=\"/Traits.aspx?ID=271\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Grand Bazaar](/Sources.aspx?ID=100) pg. 106</row>\r\n\r\n<row gap=\"medium\">\r\n**Price** 12 gp\r\n\r\n**Damage** 1d6 P\r\n\r\n**Bulk** 2\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n \r\n\r\n<row gap=\"medium\">\r\n**Category** Advanced\r\n\r\n**Group** [Pick](/WeaponGroups.aspx?ID=10)\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAnother complex gnome invention, the switchscythe is designed for versatility. The curved blade is partly hollow, containing a long rod of wood or …\r\n</summary>",
- "source": [
- "Grand Bazaar"
- ],
- "source_raw": [
- "Grand Bazaar pg. 106"
- ],
- "source_category": "Lost Omens",
- "source_markdown": "<row gap=\"tiny\">[Grand Bazaar](/Sources.aspx?ID=100) pg. 106</row>",
- "speed": {},
- "summary": "Another complex gnome invention, the switchscythe is designed for versatility. The curved blade is partly hollow, containing a long rod of wood or …",
- "summary_markdown": "Another complex gnome invention, the switchscythe is designed for versatility. The curved blade is partly hollow, containing a long rod of wood or …",
- "text": "<title level=\"1\" right=\"Weapon 1\" pfs=\"Standard\" > Switchscythe Source Grand Bazaar pg. 106 Price 12 gp Damage 1d6 P Bulk 2 Hands 1 Category Advanced Group Pick --- Another complex gnome invention, the switchscythe is designed for versatility. The curved blade is partly hollow, containing a long rod of wood or metal; the rod can be pulled perpendicular to the blade, turning the switchscythe from a sweeping, axe-like blade into a hooked pick capable of grappling a foe. Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. ",
- "trait": [
- "Fatal",
- "Gnome",
- "Modular",
- "Uncommon"
- ],
- "trait_markdown": "[Fatal d10](/Traits.aspx?ID=178), [Gnome](/Traits.aspx?ID=80), [Modular (P and grapple, or S and sweep)](/Traits.aspx?ID=271), [Uncommon](/Traits.aspx?ID=159)",
- "trait_raw": [
- "Fatal d10",
- "Gnome",
- "Modular (P and grapple, or S and sweep)",
- "Uncommon"
- ],
- "type": "Weapon",
- "url": "/Weapons.aspx?ID=242",
- "weakness": {},
- "weapon_category": "Advanced",
- "weapon_group": "Pick",
- "weapon_group_markdown": "[Pick](/WeaponGroups.aspx?ID=10)",
- "weapon_type": "Melee"
- }
|