Spiked Chain.json 5.4 KB

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  1. {
  2. "ammunition_markdown": "",
  3. "breadcrumbs_spa": [],
  4. "bulk": 1,
  5. "bulk_raw": "1",
  6. "category": "weapon",
  7. "damage": "1d8 S",
  8. "damage_die": 8,
  9. "deity": [
  10. "Luhar",
  11. "Zon-Kuthon"
  12. ],
  13. "deity_markdown": "[Luhar](/Deities.aspx?ID=216), [Zon-Kuthon](/Deities.aspx?ID=20)",
  14. "exclude_from_search": false,
  15. "favored_weapon": [
  16. "Luhar",
  17. "Zon-Kuthon"
  18. ],
  19. "favored_weapon_markdown": "[Luhar](/Deities.aspx?ID=216), [Zon-Kuthon](/Deities.aspx?ID=20)",
  20. "hands": "2",
  21. "id": "weapon-60",
  22. "item_category": "Weapons",
  23. "item_subcategory": "Base Weapons",
  24. "level": 0,
  25. "markdown": "<title\r\n level=\"1\"\r\n right=\"Weapon 0\"\r\n pfs=\"Standard\"\r\n>\r\n[Spiked Chain](/Weapons.aspx?ID=60)\r\n</title>\n\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Disarm\" url=\"/Traits.aspx?ID=175\" />\r\n<trait label=\"Finesse\" url=\"/Traits.aspx?ID=179\" />\r\n<trait label=\"Trip\" url=\"/Traits.aspx?ID=196\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 281 <sup>4.0</sup></row>\n\n**Favored Weapon** [Luhar](/Deities.aspx?ID=216), [Zon-Kuthon](/Deities.aspx?ID=20)\n\n<row gap=\"medium\">\r\n**Price** 3 gp\r\n\r\n**Damage** 1d8 S\r\n\r\n**Bulk** 1\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 2\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Flail](/WeaponGroups.aspx?ID=7)\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\nThis 4‑foot‑long length of chain is covered with barbs and has spikes on one or both ends. Some feature metal hoops used as handgrips.\r\n\r\n<title level=\"2\">Critical Specialization Effects</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 <sup>4.0</sup></row>\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n<document level=\"2\" id=\"weapon-group-7\" />\r\n\r\n<title level=\"2\">Specific Magic Weapons</title>\r\n[Soul Chain](/Equipment.aspx?ID=1737), [Vine of Roses](/Equipment.aspx?ID=1384)",
  26. "name": "Spiked Chain",
  27. "pfs": "Standard",
  28. "price": 300,
  29. "price_raw": "3 gp",
  30. "rarity": "uncommon",
  31. "release_date": "2019-08-01",
  32. "resistance": {},
  33. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Disarm\" url=\"/Traits.aspx?ID=175\" />\r\n<trait label=\"Finesse\" url=\"/Traits.aspx?ID=179\" />\r\n<trait label=\"Trip\" url=\"/Traits.aspx?ID=196\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 281 <sup>4.0</sup></row>\r\n\r\n<row gap=\"medium\">\r\n**Price** 3 gp\r\n\r\n**Damage** 1d8 S\r\n\r\n**Bulk** 1\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 2\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n \r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Flail](/WeaponGroups.aspx?ID=7)\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThis 4‑foot‑long length of chain is covered with barbs and has spikes on one or both ends. Some feature metal hoops used as handgrips.\r\n</summary>",
  34. "source": [
  35. "Core Rulebook"
  36. ],
  37. "source_raw": [
  38. "Core Rulebook pg. 281"
  39. ],
  40. "source_category": "Rulebooks",
  41. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 281 <sup>4.0</sup></row>",
  42. "speed": {},
  43. "summary": "This 4‑foot‑long length of chain is covered with barbs and has spikes on one or both ends. Some feature metal hoops used as handgrips.",
  44. "summary_markdown": "This 4‑foot‑long length of chain is covered with barbs and has spikes on one or both ends. Some feature metal hoops used as handgrips.",
  45. "text": "<title level=\"1\" right=\"Weapon 0\" pfs=\"Standard\" > Spiked Chain Source Core Rulebook pg. 281 4.0 Favored Weapon Luhar, Zon-Kuthon Price 3 gp Damage 1d8 S Bulk 1 Hands 2 Category Martial Group Flail --- This 4‑foot‑long length of chain is covered with barbs and has spikes on one or both ends. Some feature metal hoops used as handgrips. Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. Specific Magic Weapons Soul Chain, Vine of Roses",
  46. "trait": [
  47. "Disarm",
  48. "Finesse",
  49. "Trip",
  50. "Uncommon"
  51. ],
  52. "trait_markdown": "[Disarm](/Traits.aspx?ID=175), [Finesse](/Traits.aspx?ID=179), [Trip](/Traits.aspx?ID=196), [Uncommon](/Traits.aspx?ID=159)",
  53. "trait_raw": [
  54. "Disarm",
  55. "Finesse",
  56. "Trip",
  57. "Uncommon"
  58. ],
  59. "type": "Weapon",
  60. "url": "/Weapons.aspx?ID=60",
  61. "weakness": {},
  62. "weapon_category": "Martial",
  63. "weapon_group": "Flail",
  64. "weapon_group_markdown": "[Flail](/WeaponGroups.aspx?ID=7)",
  65. "weapon_type": "Melee"
  66. }