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- {
- "ammunition": "Sling Bullets",
- "ammunition_markdown": "[Sling Bullets](/Weapons.aspx?ID=82)",
- "breadcrumbs_spa": [],
- "bulk": 0.1,
- "bulk_raw": "L",
- "category": "weapon",
- "damage": "1d6 B",
- "damage_die": 6,
- "deity": [
- "Pulura"
- ],
- "deity_markdown": "[Pulura](/Deities.aspx?ID=125)",
- "exclude_from_search": false,
- "favored_weapon": [
- "Pulura"
- ],
- "favored_weapon_markdown": "[Pulura](/Deities.aspx?ID=125)",
- "hands": "1",
- "id": "weapon-72",
- "item_category": "Weapons",
- "item_subcategory": "Base Weapons",
- "level": 0,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Weapon 0\"\r\n pfs=\"Standard\"\r\n>\r\n[Sling](/Weapons.aspx?ID=72)\r\n</title>\n\n<traits>\r\n<trait label=\"Propulsive\" url=\"/Traits.aspx?ID=191\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 282 <sup>4.0</sup></row>\n\n**Favored Weapon** [Pulura](/Deities.aspx?ID=125)\n\n<row gap=\"medium\">\r\n**Price** —\r\n\r\n**Damage** 1d6 B\r\n\r\n**Bulk** L\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\r\n\r\n**Range** 50 ft.\r\n\r\n**Reload** 1\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Category** Simple\r\n\r\n**Group** [Sling](/WeaponGroups.aspx?ID=13)\r\n</row>\r\n\r\n**Ammunition** [Sling Bullets](/Weapons.aspx?ID=82)\r\n\r\n</column>\r\n\r\n---\r\n\r\nLittle more than a leather cup attached to a pair of straps, a sling can be used to fling smooth stones or sling bullets at a range.\r\n\r\n<title level=\"2\">Critical Specialization Effects</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 <sup>4.0</sup></row>\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n<document level=\"2\" id=\"weapon-group-13\" />\r\n\r\n<title level=\"2\">Specific Magic Weapons</title>\r\n[Caterwaul Sling](/Equipment.aspx?ID=382)",
- "name": "Sling",
- "pfs": "Standard",
- "price": 0,
- "range": 50,
- "range_raw": "50 ft.",
- "rarity": "common",
- "release_date": "2019-08-01",
- "reload": 1,
- "reload_raw": "1",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Propulsive\" url=\"/Traits.aspx?ID=191\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 282 <sup>4.0</sup></row>\r\n\r\n<row gap=\"medium\">\r\n**Price** \r\n\r\n**Damage** 1d6 B\r\n\r\n**Bulk** L\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\r\n\r\n**Range** 50 ft.\r\n\r\n**Reload** 1\r\n</row>\r\n\r\n**Ammunition** [Sling Bullets](/Weapons.aspx?ID=82)\r\n\r\n<row gap=\"medium\">\r\n**Category** Simple\r\n\r\n**Group** [Sling](/WeaponGroups.aspx?ID=13)\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nLittle more than a leather cup attached to a pair of straps, a sling can be used to fling smooth stones or sling bullets at a range.\r\n</summary>",
- "source": [
- "Core Rulebook"
- ],
- "source_raw": [
- "Core Rulebook pg. 282"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 282 <sup>4.0</sup></row>",
- "speed": {},
- "summary": "Little more than a leather cup attached to a pair of straps, a sling can be used to fling smooth stones or sling bullets at a range.",
- "summary_markdown": "Little more than a leather cup attached to a pair of straps, a sling can be used to fling smooth stones or sling bullets at a range.",
- "text": "<title level=\"1\" right=\"Weapon 0\" pfs=\"Standard\" > Sling Source Core Rulebook pg. 282 4.0 Favored Weapon Pulura Price — Damage 1d6 B Bulk L Hands 1 Range 50 ft. Reload 1 Category Simple Group Sling Ammunition Sling Bullets --- Little more than a leather cup attached to a pair of straps, a sling can be used to fling smooth stones or sling bullets at a range. Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. Specific Magic Weapons Caterwaul Sling",
- "trait": [
- "Propulsive"
- ],
- "trait_markdown": "[Propulsive](/Traits.aspx?ID=191)",
- "trait_raw": [
- "Propulsive"
- ],
- "type": "Weapon",
- "url": "/Weapons.aspx?ID=72",
- "weakness": {},
- "weapon_category": "Simple",
- "weapon_group": "Sling",
- "weapon_group_markdown": "[Sling](/WeaponGroups.aspx?ID=13)",
- "weapon_type": "Ranged"
- }
|