Shield Pistol.json 6.0 KB

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  1. {
  2. "access": "Second-mark members of the Firebrands have access to this item.\r\n",
  3. "ammunition": "Firearm Ammunition (10 rounds)",
  4. "ammunition_markdown": "[Firearm Ammunition (10 rounds)](/Weapons.aspx?ID=211)",
  5. "breadcrumbs_spa": [],
  6. "bulk": 1,
  7. "bulk_raw": "1",
  8. "category": "weapon",
  9. "damage": "1d4 P",
  10. "damage_die": 4,
  11. "deity_markdown": "",
  12. "exclude_from_search": false,
  13. "favored_weapon_markdown": "",
  14. "hands": "1",
  15. "id": "weapon-354",
  16. "item_category": "Weapons",
  17. "item_subcategory": "Base Weapons",
  18. "level": 0,
  19. "markdown": "<title\r\n level=\"1\"\r\n right=\"Weapon 0\"\r\n pfs=\"Standard\"\r\n>\r\n[Shield Pistol](/Weapons.aspx?ID=354)\r\n</title>\n\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Attached to shield\" url=\"/Traits.aspx?ID=171\" />\r\n<trait label=\"Concussive\" url=\"/Traits.aspx?ID=401\" />\r\n<trait label=\"Fatal d8\" url=\"/Traits.aspx?ID=178\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Firebrands](/Sources.aspx?ID=196) pg. 83</row>\n\n**Access** Second-mark members of the Firebrands have access to this item.\n\n<row gap=\"medium\">\r\n**Price** 6 gp\r\n\r\n**Damage** 1d4 P\r\n\r\n**Bulk** 1\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\r\n\r\n**Range** 20 ft.\r\n\r\n**Reload** 1\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Category** Simple\r\n\r\n**Group** [Firearm](/WeaponGroups.aspx?ID=16)\r\n</row>\r\n\r\n**Ammunition** [Firearm Ammunition (10 rounds)](/Weapons.aspx?ID=211)\r\n\r\n</column>\r\n\r\n---\r\n\r\nThese unique firearms are designed to attach to shields while still firing normally. Shield pistols are popular among Firebrands in the Shackles as they allow them to hold a blade and a firearm in each hand without giving up on defense. As is normal with firearms, a character doesn't have access to shield pistols unless they separately have access to firearms.\r\n\r\n<title level=\"2\">Critical Specialization Effects</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 <sup>4.0</sup></row>\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n<document level=\"2\" id=\"weapon-group-16\" />",
  20. "name": "Shield Pistol",
  21. "pfs": "Standard",
  22. "price": 600,
  23. "price_raw": "6 gp",
  24. "range": 20,
  25. "range_raw": "20 ft.",
  26. "rarity": "uncommon",
  27. "release_date": "2023-03-29",
  28. "reload": 1,
  29. "reload_raw": "1",
  30. "resistance": {},
  31. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Attached to shield\" url=\"/Traits.aspx?ID=171\" />\r\n<trait label=\"Concussive\" url=\"/Traits.aspx?ID=401\" />\r\n<trait label=\"Fatal d8\" url=\"/Traits.aspx?ID=178\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Firebrands](/Sources.aspx?ID=196) pg. 83</row>\r\n\r\n<row gap=\"medium\">\r\n**Price** 6 gp\r\n\r\n**Damage** 1d4 P\r\n\r\n**Bulk** 1\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\r\n\r\n**Range** 20 ft.\r\n\r\n**Reload** 1\r\n</row>\r\n\r\n**Ammunition** [Firearm Ammunition (10 rounds)](/Weapons.aspx?ID=211)\r\n\r\n<row gap=\"medium\">\r\n**Category** Simple\r\n\r\n**Group** [Firearm](/WeaponGroups.aspx?ID=16)\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThese unique firearms are designed to attach to shields while still firing normally. Shield pistols are popular among Firebrands in the Shackles as …\r\n</summary>",
  32. "source": [
  33. "Firebrands"
  34. ],
  35. "source_raw": [
  36. "Firebrands pg. 83"
  37. ],
  38. "source_category": "Lost Omens",
  39. "source_markdown": "<row gap=\"tiny\">[Firebrands](/Sources.aspx?ID=196) pg. 83</row>",
  40. "speed": {},
  41. "summary": "These unique firearms are designed to attach to shields while still firing normally. Shield pistols are popular among Firebrands in the Shackles as …",
  42. "summary_markdown": "These unique firearms are designed to attach to shields while still firing normally. Shield pistols are popular among Firebrands in the Shackles as …",
  43. "text": "<title level=\"1\" right=\"Weapon 0\" pfs=\"Standard\" > Shield Pistol Source Firebrands pg. 83 Access Second-mark members of the Firebrands have access to this item. Price 6 gp Damage 1d4 P Bulk 1 Hands 1 Range 20 ft. Reload 1 Category Simple Group Firearm Ammunition Firearm Ammunition (10 rounds) --- These unique firearms are designed to attach to shields while still firing normally. Shield pistols are popular among Firebrands in the Shackles as they allow them to hold a blade and a firearm in each hand without giving up on defense. As is normal with firearms, a character doesn't have access to shield pistols unless they separately have access to firearms. Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. ",
  44. "trait": [
  45. "Attached",
  46. "Concussive",
  47. "Fatal",
  48. "Uncommon"
  49. ],
  50. "trait_markdown": "[Attached to shield](/Traits.aspx?ID=171), [Concussive](/Traits.aspx?ID=401), [Fatal d8](/Traits.aspx?ID=178), [Uncommon](/Traits.aspx?ID=159)",
  51. "trait_raw": [
  52. "Attached to shield",
  53. "Concussive",
  54. "Fatal d8",
  55. "Uncommon"
  56. ],
  57. "type": "Weapon",
  58. "url": "/Weapons.aspx?ID=354",
  59. "weakness": {},
  60. "weapon_category": "Simple",
  61. "weapon_group": "Firearm",
  62. "weapon_group_markdown": "[Firearm](/WeaponGroups.aspx?ID=16)",
  63. "weapon_type": "Ranged"
  64. }