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- {
- "ammunition_markdown": "",
- "breadcrumbs_spa": [],
- "category": "weapon",
- "damage": "1d6 B",
- "damage_die": 6,
- "deity": [
- "Imot",
- "Mazludeh"
- ],
- "deity_markdown": "[Imot](/Deities.aspx?ID=139), [Mazludeh](/Deities.aspx?ID=227)",
- "exclude_from_search": false,
- "favored_weapon": [
- "Imot",
- "Mazludeh"
- ],
- "favored_weapon_markdown": "[Imot](/Deities.aspx?ID=139), [Mazludeh](/Deities.aspx?ID=227)",
- "hands": "1",
- "id": "weapon-41",
- "item_category": "Weapons",
- "item_subcategory": "Base Weapons",
- "level": 0,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Weapon 0\"\r\n pfs=\"Standard\"\r\n>\r\n[Shield Boss](/Weapons.aspx?ID=41)\r\n</title>\n\n<traits>\r\n<trait label=\"Attached to Shield\" url=\"/Traits.aspx?ID=171\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 281 <sup>4.0</sup></row>\n\n**Favored Weapon** [Imot](/Deities.aspx?ID=139), [Mazludeh](/Deities.aspx?ID=227)\n\n<row gap=\"medium\">\r\n**Price** 5 sp\r\n\r\n**Damage** 1d6 B\r\n\r\n**Bulk** —\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Shield](/WeaponGroups.aspx?ID=12)\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\nTypically a round, convex, or conical piece of thick metal attached to the center of a shield, a shield boss increases the bludgeoning damage of a shield bash.\r\n\r\n<title level=\"2\">Critical Specialization Effects</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 <sup>4.0</sup></row>\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n<document level=\"2\" id=\"weapon-group-12\" />\r\n\r\n<title level=\"2\">Specific Magic Weapons</title>\r\n[Shield of the Unified Legion](/Equipment.aspx?ID=671)",
- "name": "Shield Boss",
- "pfs": "Standard",
- "price": 50,
- "price_raw": "5 sp",
- "rarity": "common",
- "release_date": "2019-08-01",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Attached to Shield\" url=\"/Traits.aspx?ID=171\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 281 <sup>4.0</sup></row>\r\n\r\n<row gap=\"medium\">\r\n**Price** 5 sp\r\n\r\n**Damage** 1d6 B\r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n \r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Shield](/WeaponGroups.aspx?ID=12)\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nTypically a round, convex, or conical piece of thick metal attached to the center of a shield, a shield boss increases the bludgeoning damage of a …\r\n</summary>",
- "source": [
- "Core Rulebook"
- ],
- "source_raw": [
- "Core Rulebook pg. 281"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 281 <sup>4.0</sup></row>",
- "speed": {},
- "summary": "Typically a round, convex, or conical piece of thick metal attached to the center of a shield, a shield boss increases the bludgeoning damage of a …",
- "summary_markdown": "Typically a round, convex, or conical piece of thick metal attached to the center of a shield, a shield boss increases the bludgeoning damage of a …",
- "text": "<title level=\"1\" right=\"Weapon 0\" pfs=\"Standard\" > Shield Boss Source Core Rulebook pg. 281 4.0 Favored Weapon Imot, Mazludeh Price 5 sp Damage 1d6 B Bulk — Hands 1 Category Martial Group Shield --- Typically a round, convex, or conical piece of thick metal attached to the center of a shield, a shield boss increases the bludgeoning damage of a shield bash. Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. Specific Magic Weapons Shield of the Unified Legion",
- "trait": [
- "Attached"
- ],
- "trait_markdown": "[Attached to Shield](/Traits.aspx?ID=171)",
- "trait_raw": [
- "Attached to Shield"
- ],
- "type": "Weapon",
- "url": "/Weapons.aspx?ID=41",
- "weakness": {},
- "weapon_category": "Martial",
- "weapon_group": "Shield",
- "weapon_group_markdown": "[Shield](/WeaponGroups.aspx?ID=12)",
- "weapon_type": "Melee"
- }
|