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- {
- "ammunition_markdown": "",
- "breadcrumbs_spa": [],
- "bulk": 0.1,
- "bulk_raw": "L",
- "category": "weapon",
- "deity_markdown": "",
- "exclude_from_search": false,
- "favored_weapon_markdown": "",
- "id": "weapon-181",
- "item_category": "Weapons",
- "item_subcategory": "Base Weapons",
- "level": 0,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Weapon 0\"\r\n pfs=\"Standard\"\r\n>\r\n[Repeating Crossbow Magazine](/Weapons.aspx?ID=181)\r\n</title>\n\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Guns & Gears](/Sources.aspx?ID=98) pg. 64</row>\n\n<row gap=\"medium\">\r\n**Price** 9 sp (price for 5 bolts)\n\n**Bulk** L\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** \n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Category** Ammunition\r\n\r\n**Group** [Bow](/WeaponGroups.aspx?ID=3)\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\nA typical repeating crossbow magazine holds five bolts.\r\n\r\n<title level=\"2\">Critical Specialization Effects</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 <sup>4.0</sup></row>\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n<document level=\"2\" id=\"weapon-group-3\" />",
- "name": "Repeating Crossbow Magazine",
- "pfs": "Standard",
- "price": 90,
- "price_raw": "9 sp (price for 5 bolts)",
- "rarity": "uncommon",
- "release_date": "2021-10-13",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Guns & Gears](/Sources.aspx?ID=98) pg. 64</row>\r\n\r\n<row gap=\"medium\">\r\n**Price** 9 sp (price for 5 bolts)\r\n\r\n \r\n\r\n**Bulk** L\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n \r\n\r\n<row gap=\"medium\">\r\n**Category** Ammunition\r\n\r\n**Group** [Bow](/WeaponGroups.aspx?ID=3)\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nA typical repeating crossbow magazine holds five bolts.\r\n</summary>",
- "source": [
- "Guns & Gears"
- ],
- "source_raw": [
- "Guns & Gears pg. 64"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Guns & Gears](/Sources.aspx?ID=98) pg. 64</row>",
- "speed": {},
- "summary": "A typical repeating crossbow magazine holds five bolts.",
- "summary_markdown": "A typical repeating crossbow magazine holds five bolts.",
- "text": "<title level=\"1\" right=\"Weapon 0\" pfs=\"Standard\" > Repeating Crossbow Magazine Source Guns & Gears pg. 64 Price 9 sp (price for 5 bolts) Bulk L Hands Category Ammunition Group Bow --- A typical repeating crossbow magazine holds five bolts. Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. ",
- "trait": [
- "Uncommon"
- ],
- "trait_markdown": "[Uncommon](/Traits.aspx?ID=159)",
- "trait_raw": [
- "Uncommon"
- ],
- "type": "Weapon",
- "url": "/Weapons.aspx?ID=181",
- "weakness": {},
- "weapon_category": "Ammunition",
- "weapon_group": "Bow",
- "weapon_group_markdown": "[Bow](/WeaponGroups.aspx?ID=3)",
- "weapon_type": "Ranged"
- }
|