Ogre Hook.json 4.3 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556
  1. {
  2. "ammunition_markdown": "",
  3. "breadcrumbs_spa": [],
  4. "bulk": 2,
  5. "bulk_raw": "2",
  6. "category": "weapon",
  7. "damage": "1d10 P",
  8. "damage_die": 10,
  9. "deity_markdown": "",
  10. "exclude_from_search": false,
  11. "favored_weapon_markdown": "",
  12. "hands": "2",
  13. "id": "weapon-86",
  14. "item_category": "Weapons",
  15. "item_subcategory": "Base Weapons",
  16. "level": 0,
  17. "markdown": "<title\r\n level=\"1\"\r\n right=\"Weapon 0\"\r\n pfs=\"Standard\"\r\n>\r\n[Ogre Hook](/Weapons.aspx?ID=86)\r\n</title>\n\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Deadly d10\" url=\"/Traits.aspx?ID=174\" />\r\n<trait label=\"Trip\" url=\"/Traits.aspx?ID=196\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 253</row>\n\n<row gap=\"medium\">\r\n**Price** 1 gp\r\n\r\n**Damage** 1d10 P\r\n\r\n**Bulk** 2\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 2\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Pick](/WeaponGroups.aspx?ID=10)\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\nOgres are known for using immense, curved picks called ogre hooks.\r\n\r\n<title level=\"2\">Critical Specialization Effects</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 <sup>4.0</sup></row>\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n<document level=\"2\" id=\"weapon-group-10\" />",
  18. "name": "Ogre Hook",
  19. "pfs": "Standard",
  20. "price": 100,
  21. "price_raw": "1 gp",
  22. "rarity": "uncommon",
  23. "release_date": "2019-08-01",
  24. "resistance": {},
  25. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Deadly d10\" url=\"/Traits.aspx?ID=174\" />\r\n<trait label=\"Trip\" url=\"/Traits.aspx?ID=196\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 253</row>\r\n\r\n<row gap=\"medium\">\r\n**Price** 1 gp\r\n\r\n**Damage** 1d10 P\r\n\r\n**Bulk** 2\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 2\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n \r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Pick](/WeaponGroups.aspx?ID=10)\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nOgres are known for using immense, curved picks called ogre hooks.\r\n</summary>",
  26. "source": [
  27. "Bestiary"
  28. ],
  29. "source_raw": [
  30. "Bestiary pg. 253"
  31. ],
  32. "source_category": "Rulebooks",
  33. "source_markdown": "<row gap=\"tiny\">[Bestiary](/Sources.aspx?ID=2) pg. 253</row>",
  34. "speed": {},
  35. "summary": "Ogres are known for using immense, curved picks called ogre hooks.",
  36. "summary_markdown": "Ogres are known for using immense, curved picks called ogre hooks.",
  37. "text": "<title level=\"1\" right=\"Weapon 0\" pfs=\"Standard\" > Ogre Hook Source Bestiary pg. 253 Price 1 gp Damage 1d10 P Bulk 2 Hands 2 Category Martial Group Pick --- Ogres are known for using immense, curved picks called ogre hooks. Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. ",
  38. "trait": [
  39. "Deadly",
  40. "Trip",
  41. "Uncommon"
  42. ],
  43. "trait_markdown": "[Deadly d10](/Traits.aspx?ID=174), [Trip](/Traits.aspx?ID=196), [Uncommon](/Traits.aspx?ID=159)",
  44. "trait_raw": [
  45. "Deadly d10",
  46. "Trip",
  47. "Uncommon"
  48. ],
  49. "type": "Weapon",
  50. "url": "/Weapons.aspx?ID=86",
  51. "weakness": {},
  52. "weapon_category": "Martial",
  53. "weapon_group": "Pick",
  54. "weapon_group_markdown": "[Pick](/WeaponGroups.aspx?ID=10)",
  55. "weapon_type": "Melee"
  56. }