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- {
- "ammunition_markdown": "",
- "breadcrumbs_spa": [],
- "category": "weapon",
- "damage": "1d6 B",
- "damage_die": 6,
- "deity_markdown": "",
- "exclude_from_search": false,
- "favored_weapon_markdown": "",
- "hands": "1",
- "id": "weapon-130",
- "item_category": "Weapons",
- "item_subcategory": "Base Weapons",
- "level": 0,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Weapon 0\"\r\n pfs=\"Limited\"\r\n>\r\n[Monkey's Fist](/Weapons.aspx?ID=130)\r\n</title>\n\n<traits>\r\n<trait label=\"Finesse\" url=\"/Traits.aspx?ID=179\" />\r\n<trait label=\"Monk\" url=\"/Traits.aspx?ID=112\" />\r\n<trait label=\"Nonlethal\" url=\"/Traits.aspx?ID=188\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #157: Devil at the Dreaming Palace](/Sources.aspx?ID=45) pg. 78</row>\n\n<row gap=\"medium\">\r\n**Price** 1 sp\r\n\r\n**Damage** 1d6 B\r\n\r\n**Bulk** —\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Flail](/WeaponGroups.aspx?ID=7)\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\nAlso called a “slungshot,” the monkey's fist is a short length of rope ending in a thick knot wrapped around a metal weight. You can tie the loose end of a monkey's fist to your wrist; if you are [Disarmed](/Actions.aspx?ID=41), the weapon remains secured to your wrist rather than falling to the ground, though you must use an Interact action to grip it before using it again. A monkey's fist is a martial melee weapon.\r\n\r\n<title level=\"2\">Critical Specialization Effects</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 <sup>4.0</sup></row>\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n<document level=\"2\" id=\"weapon-group-7\" />",
- "name": "Monkey's Fist",
- "pfs": "Limited",
- "price": 10,
- "price_raw": "1 sp",
- "rarity": "common",
- "release_date": "2020-07-30",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Finesse\" url=\"/Traits.aspx?ID=179\" />\r\n<trait label=\"Monk\" url=\"/Traits.aspx?ID=112\" />\r\n<trait label=\"Nonlethal\" url=\"/Traits.aspx?ID=188\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #157: Devil at the Dreaming Palace](/Sources.aspx?ID=45) pg. 78</row>\r\n\r\n<row gap=\"medium\">\r\n**Price** 1 sp\r\n\r\n**Damage** 1d6 B\r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n \r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Flail](/WeaponGroups.aspx?ID=7)\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAlso called a “slungshot,” the monkey's fist is a short length of rope ending in a thick knot wrapped around a metal weight. You can tie the loose …\r\n</summary>",
- "source": [
- "Pathfinder #157: Devil at the Dreaming Palace"
- ],
- "source_raw": [
- "Pathfinder #157: Devil at the Dreaming Palace pg. 78"
- ],
- "source_category": "Adventure Paths",
- "source_group": "Agents of Edgewatch",
- "source_markdown": "<row gap=\"tiny\">[Pathfinder #157: Devil at the Dreaming Palace](/Sources.aspx?ID=45) pg. 78</row>",
- "speed": {},
- "summary": "Also called a “slungshot,” the monkey's fist is a short length of rope ending in a thick knot wrapped around a metal weight. You can tie the loose …",
- "summary_markdown": "Also called a “slungshot,” the monkey's fist is a short length of rope ending in a thick knot wrapped around a metal weight. You can tie the loose …",
- "text": "<title level=\"1\" right=\"Weapon 0\" pfs=\"Limited\" > Monkey's Fist Source Pathfinder #157: Devil at the Dreaming Palace pg. 78 Price 1 sp Damage 1d6 B Bulk — Hands 1 Category Martial Group Flail --- Also called a “slungshot,” the monkey's fist is a short length of rope ending in a thick knot wrapped around a metal weight. You can tie the loose end of a monkey's fist to your wrist; if you are Disarmed, the weapon remains secured to your wrist rather than falling to the ground, though you must use an Interact action to grip it before using it again. A monkey's fist is a martial melee weapon. Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. ",
- "trait": [
- "Finesse",
- "Monk",
- "Nonlethal"
- ],
- "trait_markdown": "[Finesse](/Traits.aspx?ID=179), [Monk](/Traits.aspx?ID=112), [Nonlethal](/Traits.aspx?ID=188)",
- "trait_raw": [
- "Finesse",
- "Monk",
- "Nonlethal"
- ],
- "type": "Weapon",
- "url": "/Weapons.aspx?ID=130",
- "weakness": {},
- "weapon_category": "Martial",
- "weapon_group": "Flail",
- "weapon_group_markdown": "[Flail](/WeaponGroups.aspx?ID=7)",
- "weapon_type": "Melee"
- }
|