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- {
- "ammunition_markdown": "",
- "breadcrumbs_spa": [],
- "bulk": 0.1,
- "bulk_raw": "L",
- "category": "weapon",
- "damage": "1d6 S",
- "damage_die": 6,
- "deity": [
- "Immonhiel",
- "Likha",
- "Narriseminek"
- ],
- "deity_markdown": "[Immonhiel](/Deities.aspx?ID=238), [Likha](/Deities.aspx?ID=192), [Narriseminek](/Deities.aspx?ID=144)",
- "exclude_from_search": false,
- "favored_weapon": [
- "Immonhiel",
- "Likha",
- "Narriseminek"
- ],
- "favored_weapon_markdown": "[Immonhiel](/Deities.aspx?ID=238), [Likha](/Deities.aspx?ID=192), [Narriseminek](/Deities.aspx?ID=144)",
- "hands": "1",
- "id": "weapon-27",
- "item_category": "Weapons",
- "item_subcategory": "Base Weapons",
- "level": 0,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Weapon 0\"\r\n pfs=\"Standard\"\r\n>\r\n[Hatchet](/Weapons.aspx?ID=27)\r\n</title>\n\n<traits>\r\n<trait label=\"Agile\" url=\"/Traits.aspx?ID=170\" />\r\n<trait label=\"Sweep\" url=\"/Traits.aspx?ID=194\" />\r\n<trait label=\"Thrown 10 ft.\" url=\"/Traits.aspx?ID=195\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 280 <sup>4.0</sup></row>\n\n**Favored Weapon** [Immonhiel](/Deities.aspx?ID=238), [Likha](/Deities.aspx?ID=192), [Narriseminek](/Deities.aspx?ID=144)\n\n<row gap=\"medium\">\r\n**Price** 4 sp\r\n\r\n**Damage** 1d6 S\r\n\r\n**Bulk** L\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Axe](/WeaponGroups.aspx?ID=1)\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\nThis small axe can be used in close combat or thrown.\r\n\r\n<title level=\"2\">Critical Specialization Effects</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 <sup>4.0</sup></row>\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n<document level=\"2\" id=\"weapon-group-1\" />",
- "name": "Hatchet",
- "pfs": "Standard",
- "price": 40,
- "price_raw": "4 sp",
- "rarity": "common",
- "release_date": "2019-08-01",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Agile\" url=\"/Traits.aspx?ID=170\" />\r\n<trait label=\"Sweep\" url=\"/Traits.aspx?ID=194\" />\r\n<trait label=\"Thrown 10 ft.\" url=\"/Traits.aspx?ID=195\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 280 <sup>4.0</sup></row>\r\n\r\n<row gap=\"medium\">\r\n**Price** 4 sp\r\n\r\n**Damage** 1d6 S\r\n\r\n**Bulk** L\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n \r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Axe](/WeaponGroups.aspx?ID=1)\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThis small axe can be used in close combat or thrown.\r\n</summary>",
- "source": [
- "Core Rulebook"
- ],
- "source_raw": [
- "Core Rulebook pg. 280"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 280 <sup>4.0</sup></row>",
- "speed": {},
- "summary": "This small axe can be used in close combat or thrown.",
- "summary_markdown": "This small axe can be used in close combat or thrown.",
- "text": "<title level=\"1\" right=\"Weapon 0\" pfs=\"Standard\" > Hatchet Source Core Rulebook pg. 280 4.0 Favored Weapon Immonhiel, Likha, Narriseminek Price 4 sp Damage 1d6 S Bulk L Hands 1 Category Martial Group Axe --- This small axe can be used in close combat or thrown. Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. ",
- "trait": [
- "Agile",
- "Sweep",
- "Thrown"
- ],
- "trait_markdown": "[Agile](/Traits.aspx?ID=170), [Sweep](/Traits.aspx?ID=194), [Thrown 10 ft.](/Traits.aspx?ID=195)",
- "trait_raw": [
- "Agile",
- "Sweep",
- "Thrown 10 ft."
- ],
- "type": "Weapon",
- "url": "/Weapons.aspx?ID=27",
- "weakness": {},
- "weapon_category": "Martial",
- "weapon_group": "Axe",
- "weapon_group_markdown": "[Axe](/WeaponGroups.aspx?ID=1)",
- "weapon_type": "Melee"
- }
|