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- {
- "ammunition_markdown": "",
- "breadcrumbs_spa": [],
- "bulk": 2,
- "bulk_raw": "2",
- "category": "weapon",
- "damage": "1d12 S",
- "damage_die": 12,
- "deity": [
- "Ashukharma",
- "Gorum",
- "Szuriel"
- ],
- "deity_markdown": "[Ashukharma](/Deities.aspx?ID=187), [Gorum](/Deities.aspx?ID=7), [Szuriel](/Deities.aspx?ID=136)",
- "exclude_from_search": false,
- "favored_weapon": [
- "Ashukharma",
- "Gorum",
- "Szuriel"
- ],
- "favored_weapon_markdown": "[Ashukharma](/Deities.aspx?ID=187), [Gorum](/Deities.aspx?ID=7), [Szuriel](/Deities.aspx?ID=136)",
- "hands": "2",
- "id": "weapon-24",
- "item_category": "Weapons",
- "item_subcategory": "Base Weapons",
- "level": 0,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Weapon 0\"\r\n pfs=\"Standard\"\r\n>\r\n[Greatsword](/Weapons.aspx?ID=24)\r\n</title>\n\n<traits>\r\n<trait label=\"Versatile P\" url=\"/Traits.aspx?ID=200\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 280 <sup>4.0</sup></row>\n\n**Favored Weapon** [Ashukharma](/Deities.aspx?ID=187), [Gorum](/Deities.aspx?ID=7), [Szuriel](/Deities.aspx?ID=136)\n\n<row gap=\"medium\">\r\n**Price** 2 gp\r\n\r\n**Damage** 1d12 S\r\n\r\n**Bulk** 2\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 2\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Sword](/WeaponGroups.aspx?ID=15)\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\nThis immense two-handed sword is nearly as tall as its wielder. Its lower blade is often somewhat dulled to allow it to be gripped for extra leverage in close-quarter fights.\r\n\r\n<title level=\"2\">Critical Specialization Effects</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 <sup>4.0</sup></row>\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n<document level=\"2\" id=\"weapon-group-15\" />\r\n\r\n<title level=\"2\">Specific Magic Weapons</title>\r\n[Blade of the Black Sovereign](/Equipment.aspx?ID=775), [Frost Brand](/Equipment.aspx?ID=387), [Gearblade](/Equipment.aspx?ID=896), [Ovinrbaane](/Equipment.aspx?ID=1748), [Ridill](/Equipment.aspx?ID=1473), [Skyrider Sword](/Equipment.aspx?ID=1432)",
- "name": "Greatsword",
- "pfs": "Standard",
- "price": 200,
- "price_raw": "2 gp",
- "rarity": "common",
- "release_date": "2019-08-01",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Versatile P\" url=\"/Traits.aspx?ID=200\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 280 <sup>4.0</sup></row>\r\n\r\n<row gap=\"medium\">\r\n**Price** 2 gp\r\n\r\n**Damage** 1d12 S\r\n\r\n**Bulk** 2\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 2\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n \r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Sword](/WeaponGroups.aspx?ID=15)\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThis immense two-handed sword is nearly as tall as its wielder. Its lower blade is often somewhat dulled to allow it to be gripped for extra leverage …\r\n</summary>",
- "source": [
- "Core Rulebook"
- ],
- "source_raw": [
- "Core Rulebook pg. 280"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 280 <sup>4.0</sup></row>",
- "speed": {},
- "summary": "This immense two-handed sword is nearly as tall as its wielder. Its lower blade is often somewhat dulled to allow it to be gripped for extra leverage …",
- "summary_markdown": "This immense two-handed sword is nearly as tall as its wielder. Its lower blade is often somewhat dulled to allow it to be gripped for extra leverage …",
- "text": "<title level=\"1\" right=\"Weapon 0\" pfs=\"Standard\" > Greatsword Source Core Rulebook pg. 280 4.0 Favored Weapon Ashukharma, Gorum, Szuriel Price 2 gp Damage 1d12 S Bulk 2 Hands 2 Category Martial Group Sword --- This immense two-handed sword is nearly as tall as its wielder. Its lower blade is often somewhat dulled to allow it to be gripped for extra leverage in close-quarter fights. Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. Specific Magic Weapons Blade of the Black Sovereign, Frost Brand, Gearblade, Ovinrbaane, Ridill, Skyrider Sword",
- "trait": [
- "Versatile"
- ],
- "trait_markdown": "[Versatile P](/Traits.aspx?ID=200)",
- "trait_raw": [
- "Versatile P"
- ],
- "type": "Weapon",
- "url": "/Weapons.aspx?ID=24",
- "weakness": {},
- "weapon_category": "Martial",
- "weapon_group": "Sword",
- "weapon_group_markdown": "[Sword](/WeaponGroups.aspx?ID=15)",
- "weapon_type": "Melee"
- }
|