Gauntlet Bow.json 5.3 KB

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  1. {
  2. "ammunition": "Bolts",
  3. "ammunition_markdown": "[Bolts](/Weapons.aspx?ID=81)",
  4. "breadcrumbs_spa": [],
  5. "bulk": 1,
  6. "bulk_raw": "1",
  7. "category": "weapon",
  8. "damage": "1d4 P",
  9. "damage_die": 4,
  10. "deity_markdown": "",
  11. "exclude_from_search": false,
  12. "favored_weapon_markdown": "",
  13. "hands": "1",
  14. "id": "weapon-335",
  15. "item_category": "Weapons",
  16. "item_subcategory": "Base Weapons",
  17. "level": 0,
  18. "markdown": "<title\r\n level=\"1\"\r\n right=\"Weapon 0\"\r\n pfs=\"Standard\"\r\n>\r\n[Gauntlet Bow](/Weapons.aspx?ID=335)\r\n</title>\n\n<traits>\r\n<trait label=\"Capacity 4\" url=\"/Traits.aspx?ID=399\" />\r\n<trait label=\"Free-Hand\" url=\"/Traits.aspx?ID=181\" />\r\n<trait label=\"Parry\" url=\"/Traits.aspx?ID=190\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Treasure Vault](/Sources.aspx?ID=191) pg. 31 <sup>1.1</sup></row>\n\n<row gap=\"medium\">\r\n**Price** 9 gp\r\n\r\n**Damage** 1d4 P\r\n\r\n**Bulk** 1\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\r\n\r\n**Range** 60 ft.\r\n\r\n**Reload** 1\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Bow](/WeaponGroups.aspx?ID=3)\r\n</row>\r\n\r\n**Ammunition** [Bolts](/Weapons.aspx?ID=81)\r\n\r\n</column>\r\n\r\n---\r\n\r\nThe gauntlet bow is a heavy metal glove with a built-in crossbow and rotating chamber mechanism for easy reloading. A gauntlet bow can be used to make melee attacks like a standard [gauntlet](/Weapons.aspx?ID=4). You can't reload a gauntlet bow with the hand wielding it.\r\n\r\n<title level=\"2\">Critical Specialization Effects</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 <sup>4.0</sup></row>\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n<document level=\"2\" id=\"weapon-group-3\" />",
  19. "name": "Gauntlet Bow",
  20. "pfs": "Standard",
  21. "price": 900,
  22. "price_raw": "9 gp",
  23. "range": 60,
  24. "range_raw": "60 ft.",
  25. "rarity": "common",
  26. "release_date": "2023-02-22",
  27. "reload": 1,
  28. "reload_raw": "1",
  29. "resistance": {},
  30. "search_markdown": "<traits>\r\n<trait label=\"Capacity 4\" url=\"/Traits.aspx?ID=399\" />\r\n<trait label=\"Free-Hand\" url=\"/Traits.aspx?ID=181\" />\r\n<trait label=\"Parry\" url=\"/Traits.aspx?ID=190\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Treasure Vault](/Sources.aspx?ID=191) pg. 31 <sup>1.1</sup></row>\r\n\r\n<row gap=\"medium\">\r\n**Price** 9 gp\r\n\r\n**Damage** 1d4 P\r\n\r\n**Bulk** 1\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\r\n\r\n**Range** 60 ft.\r\n\r\n**Reload** 1\r\n</row>\r\n\r\n**Ammunition** [Bolts](/Weapons.aspx?ID=81)\r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Bow](/WeaponGroups.aspx?ID=3)\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe gauntlet bow is a heavy metal glove with a built-in crossbow and rotating chamber mechanism for easy reloading. A gauntlet bow can be used to …\r\n</summary>",
  31. "source": [
  32. "Treasure Vault"
  33. ],
  34. "source_raw": [
  35. "Treasure Vault pg. 31"
  36. ],
  37. "source_category": "Rulebooks",
  38. "source_markdown": "<row gap=\"tiny\">[Treasure Vault](/Sources.aspx?ID=191) pg. 31 <sup>1.1</sup></row>",
  39. "speed": {},
  40. "summary": "The gauntlet bow is a heavy metal glove with a built-in crossbow and rotating chamber mechanism for easy reloading. A gauntlet bow can be used to …",
  41. "summary_markdown": "The gauntlet bow is a heavy metal glove with a built-in crossbow and rotating chamber mechanism for easy reloading. A gauntlet bow can be used to …",
  42. "text": "<title level=\"1\" right=\"Weapon 0\" pfs=\"Standard\" > Gauntlet Bow Source Treasure Vault pg. 31 1.1 Price 9 gp Damage 1d4 P Bulk 1 Hands 1 Range 60 ft. Reload 1 Category Martial Group Bow Ammunition Bolts --- The gauntlet bow is a heavy metal glove with a built-in crossbow and rotating chamber mechanism for easy reloading. A gauntlet bow can be used to make melee attacks like a standard gauntlet. You can't reload a gauntlet bow with the hand wielding it. Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. ",
  43. "trait": [
  44. "Capacity",
  45. "Free-Hand",
  46. "Parry"
  47. ],
  48. "trait_markdown": "[Capacity 4](/Traits.aspx?ID=399), [Free-Hand](/Traits.aspx?ID=181), [Parry](/Traits.aspx?ID=190)",
  49. "trait_raw": [
  50. "Capacity 4",
  51. "Free-Hand",
  52. "Parry"
  53. ],
  54. "type": "Weapon",
  55. "url": "/Weapons.aspx?ID=335",
  56. "weakness": {},
  57. "weapon_category": "Martial",
  58. "weapon_group": "Bow",
  59. "weapon_group_markdown": "[Bow](/WeaponGroups.aspx?ID=3)",
  60. "weapon_type": "Ranged"
  61. }