Flail.json 5.6 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374
  1. {
  2. "ammunition_markdown": "",
  3. "breadcrumbs_spa": [],
  4. "bulk": 1,
  5. "bulk_raw": "1",
  6. "category": "weapon",
  7. "damage": "1d6 B",
  8. "damage_die": 6,
  9. "deity": [
  10. "Anubis",
  11. "Arshea",
  12. "Daikitsu",
  13. "Kabriri",
  14. "Nhimbaloth",
  15. "Osiris",
  16. "The Offering Plate"
  17. ],
  18. "deity_markdown": "[Anubis](/Deities.aspx?ID=49), [Arshea](/Deities.aspx?ID=113), [Daikitsu](/Deities.aspx?ID=174), [Kabriri](/Deities.aspx?ID=76), [Nhimbaloth](/Deities.aspx?ID=163), [Osiris](/Deities.aspx?ID=56), [The Offering Plate](/Deities.aspx?ID=254)",
  19. "exclude_from_search": false,
  20. "favored_weapon": [
  21. "Anubis",
  22. "Arshea",
  23. "Daikitsu",
  24. "Kabriri",
  25. "Nhimbaloth",
  26. "Osiris",
  27. "The Offering Plate"
  28. ],
  29. "favored_weapon_markdown": "[Anubis](/Deities.aspx?ID=49), [Arshea](/Deities.aspx?ID=113), [Daikitsu](/Deities.aspx?ID=174), [Kabriri](/Deities.aspx?ID=76), [Nhimbaloth](/Deities.aspx?ID=163), [Osiris](/Deities.aspx?ID=56), [The Offering Plate](/Deities.aspx?ID=254)",
  30. "hands": "1",
  31. "id": "weapon-19",
  32. "item_category": "Weapons",
  33. "item_subcategory": "Base Weapons",
  34. "level": 0,
  35. "markdown": "<title\r\n level=\"1\"\r\n right=\"Weapon 0\"\r\n pfs=\"Standard\"\r\n>\r\n[Flail](/Weapons.aspx?ID=19)\r\n</title>\n\n<traits>\r\n<trait label=\"Disarm\" url=\"/Traits.aspx?ID=175\" />\r\n<trait label=\"Sweep\" url=\"/Traits.aspx?ID=194\" />\r\n<trait label=\"Trip\" url=\"/Traits.aspx?ID=196\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 280 <sup>4.0</sup></row>\n\n**Favored Weapon** [Anubis](/Deities.aspx?ID=49), [Arshea](/Deities.aspx?ID=113), [Daikitsu](/Deities.aspx?ID=174), [Kabriri](/Deities.aspx?ID=76), [Nhimbaloth](/Deities.aspx?ID=163), [Osiris](/Deities.aspx?ID=56), [The Offering Plate](/Deities.aspx?ID=254)\n\n<row gap=\"medium\">\r\n**Price** 8 sp\r\n\r\n**Damage** 1d6 B\r\n\r\n**Bulk** 1\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Flail](/WeaponGroups.aspx?ID=7)\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\nThis weapon consists of a wooden handle attached to a spiked ball or cylinder by a chain, rope, or strap of leather. \r\n\r\n<title level=\"2\">Critical Specialization Effects</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 <sup>4.0</sup></row>\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n<document level=\"2\" id=\"weapon-group-7\" />",
  36. "name": "Flail",
  37. "pfs": "Standard",
  38. "price": 80,
  39. "price_raw": "8 sp",
  40. "rarity": "common",
  41. "release_date": "2019-08-01",
  42. "resistance": {},
  43. "search_markdown": "<traits>\r\n<trait label=\"Disarm\" url=\"/Traits.aspx?ID=175\" />\r\n<trait label=\"Sweep\" url=\"/Traits.aspx?ID=194\" />\r\n<trait label=\"Trip\" url=\"/Traits.aspx?ID=196\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 280 <sup>4.0</sup></row>\r\n\r\n<row gap=\"medium\">\r\n**Price** 8 sp\r\n\r\n**Damage** 1d6 B\r\n\r\n**Bulk** 1\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n \r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Flail](/WeaponGroups.aspx?ID=7)\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThis weapon consists of a wooden handle attached to a spiked ball or cylinder by a chain, rope, or strap of leather. \r\n</summary>",
  44. "source": [
  45. "Core Rulebook"
  46. ],
  47. "source_raw": [
  48. "Core Rulebook pg. 280"
  49. ],
  50. "source_category": "Rulebooks",
  51. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 280 <sup>4.0</sup></row>",
  52. "speed": {},
  53. "summary": "This weapon consists of a wooden handle attached to a spiked ball or cylinder by a chain, rope, or strap of leather. ",
  54. "summary_markdown": "This weapon consists of a wooden handle attached to a spiked ball or cylinder by a chain, rope, or strap of leather. ",
  55. "text": "<title level=\"1\" right=\"Weapon 0\" pfs=\"Standard\" > Flail Source Core Rulebook pg. 280 4.0 Favored Weapon Anubis, Arshea, Daikitsu, Kabriri, Nhimbaloth, Osiris, The Offering Plate Price 8 sp Damage 1d6 B Bulk 1 Hands 1 Category Martial Group Flail --- This weapon consists of a wooden handle attached to a spiked ball or cylinder by a chain, rope, or strap of leather. Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. ",
  56. "trait": [
  57. "Disarm",
  58. "Sweep",
  59. "Trip"
  60. ],
  61. "trait_markdown": "[Disarm](/Traits.aspx?ID=175), [Sweep](/Traits.aspx?ID=194), [Trip](/Traits.aspx?ID=196)",
  62. "trait_raw": [
  63. "Disarm",
  64. "Sweep",
  65. "Trip"
  66. ],
  67. "type": "Weapon",
  68. "url": "/Weapons.aspx?ID=19",
  69. "weakness": {},
  70. "weapon_category": "Martial",
  71. "weapon_group": "Flail",
  72. "weapon_group_markdown": "[Flail](/WeaponGroups.aspx?ID=7)",
  73. "weapon_type": "Melee"
  74. }