Fangwire.json 5.9 KB

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  1. {
  2. "ammunition_markdown": "",
  3. "breadcrumbs_spa": [],
  4. "bulk": 0.1,
  5. "bulk_raw": "L",
  6. "category": "weapon",
  7. "damage": "1d4 S",
  8. "damage_die": 4,
  9. "deity_markdown": "",
  10. "exclude_from_search": false,
  11. "favored_weapon_markdown": "",
  12. "hands": "1",
  13. "id": "weapon-143",
  14. "item_category": "Weapons",
  15. "item_subcategory": "Base Weapons",
  16. "level": 0,
  17. "markdown": "<title\r\n level=\"1\"\r\n right=\"Weapon 0\"\r\n pfs=\"Standard\"\r\n>\r\n[Fangwire](/Weapons.aspx?ID=143)\r\n</title>\n\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Agile\" url=\"/Traits.aspx?ID=170\" />\r\n<trait label=\"Backstabber\" url=\"/Traits.aspx?ID=172\" />\r\n<trait label=\"Deadly d8\" url=\"/Traits.aspx?ID=174\" />\r\n<trait label=\"Finesse\" url=\"/Traits.aspx?ID=179\" />\r\n<trait label=\"Grapple\" url=\"/Traits.aspx?ID=184\" />\r\n<trait label=\"Kobold\" url=\"/Traits.aspx?ID=224\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Ancestry Guide](/Sources.aspx?ID=74) pg. 138 <sup>2.0</sup></row>\n\n<row gap=\"medium\">\r\n**Price** 4 gp\r\n\r\n**Damage** 1d4 S\r\n\r\n**Bulk** L\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Brawling](/WeaponGroups.aspx?ID=4)\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\nThis [kobold](/Ancestries.aspx?ID=18) wire is thin and hard to see, making it perfect for an ambush. The wielder wraps the wire around a vulnerable spot, such as the neck, and twists it to inflict potentially fatal lacerations. The name derives from the use of a similar wire in traps, or slow fangs, with the word “slow” removed, as a fangwire gets quick results.\r\n\r\n<title level=\"2\">Critical Specialization Effects</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 <sup>4.0</sup></row>\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n<document level=\"2\" id=\"weapon-group-4\" />",
  18. "name": "Fangwire",
  19. "pfs": "Standard",
  20. "price": 400,
  21. "price_raw": "4 gp",
  22. "rarity": "uncommon",
  23. "release_date": "2021-02-24",
  24. "resistance": {},
  25. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Agile\" url=\"/Traits.aspx?ID=170\" />\r\n<trait label=\"Backstabber\" url=\"/Traits.aspx?ID=172\" />\r\n<trait label=\"Deadly d8\" url=\"/Traits.aspx?ID=174\" />\r\n<trait label=\"Finesse\" url=\"/Traits.aspx?ID=179\" />\r\n<trait label=\"Grapple\" url=\"/Traits.aspx?ID=184\" />\r\n<trait label=\"Kobold\" url=\"/Traits.aspx?ID=224\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Ancestry Guide](/Sources.aspx?ID=74) pg. 138 <sup>2.0</sup></row>\r\n\r\n<row gap=\"medium\">\r\n**Price** 4 gp\r\n\r\n**Damage** 1d4 S\r\n\r\n**Bulk** L\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n \r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Brawling](/WeaponGroups.aspx?ID=4)\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThis kobold wire is thin and hard to see, making it perfect for an ambush. The wielder wraps the wire around a vulnerable spot, such as the neck, …\r\n</summary>",
  26. "source": [
  27. "Ancestry Guide"
  28. ],
  29. "source_raw": [
  30. "Ancestry Guide pg. 138"
  31. ],
  32. "source_category": "Lost Omens",
  33. "source_markdown": "<row gap=\"tiny\">[Ancestry Guide](/Sources.aspx?ID=74) pg. 138 <sup>2.0</sup></row>",
  34. "speed": {},
  35. "summary": "This kobold wire is thin and hard to see, making it perfect for an ambush. The wielder wraps the wire around a vulnerable spot, such as the neck, …",
  36. "summary_markdown": "This kobold wire is thin and hard to see, making it perfect for an ambush. The wielder wraps the wire around a vulnerable spot, such as the neck, …",
  37. "text": "<title level=\"1\" right=\"Weapon 0\" pfs=\"Standard\" > Fangwire Source Ancestry Guide pg. 138 2.0 Price 4 gp Damage 1d4 S Bulk L Hands 1 Category Martial Group Brawling --- This kobold wire is thin and hard to see, making it perfect for an ambush. The wielder wraps the wire around a vulnerable spot, such as the neck, and twists it to inflict potentially fatal lacerations. The name derives from the use of a similar wire in traps, or slow fangs, with the word “slow” removed, as a fangwire gets quick results. Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. ",
  38. "trait": [
  39. "Agile",
  40. "Backstabber",
  41. "Deadly",
  42. "Finesse",
  43. "Grapple",
  44. "Kobold",
  45. "Uncommon"
  46. ],
  47. "trait_markdown": "[Agile](/Traits.aspx?ID=170), [Backstabber](/Traits.aspx?ID=172), [Deadly d8](/Traits.aspx?ID=174), [Finesse](/Traits.aspx?ID=179), [Grapple](/Traits.aspx?ID=184), [Kobold](/Traits.aspx?ID=224), [Uncommon](/Traits.aspx?ID=159)",
  48. "trait_raw": [
  49. "Agile",
  50. "Backstabber",
  51. "Deadly d8",
  52. "Finesse",
  53. "Grapple",
  54. "Kobold",
  55. "Uncommon"
  56. ],
  57. "type": "Weapon",
  58. "url": "/Weapons.aspx?ID=143",
  59. "weakness": {},
  60. "weapon_category": "Martial",
  61. "weapon_group": "Brawling",
  62. "weapon_group_markdown": "[Brawling](/WeaponGroups.aspx?ID=4)",
  63. "weapon_type": "Melee"
  64. }