Earthbreaker.json 5.0 KB

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  1. {
  2. "ammunition_markdown": "",
  3. "breadcrumbs_spa": [],
  4. "bulk": 2,
  5. "bulk_raw": "2",
  6. "category": "weapon",
  7. "damage": "1d6 B",
  8. "damage_die": 6,
  9. "deity_markdown": "",
  10. "exclude_from_search": false,
  11. "favored_weapon_markdown": "",
  12. "hands": "1",
  13. "id": "weapon-281",
  14. "item_category": "Weapons",
  15. "item_subcategory": "Base Weapons",
  16. "level": 0,
  17. "markdown": "<title\r\n level=\"1\"\r\n right=\"Weapon 0\"\r\n pfs=\"Standard\"\r\n>\r\n[Earthbreaker](/Weapons.aspx?ID=281)\r\n</title>\n\n<traits>\r\n<trait label=\"Razing\" url=\"/Traits.aspx?ID=488\" />\r\n<trait label=\"Shove\" url=\"/Traits.aspx?ID=193\" />\r\n<trait label=\"Two-Hand d10\" url=\"/Traits.aspx?ID=198\" />\r\n<trait label=\"Versatile P\" url=\"/Traits.aspx?ID=200\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Treasure Vault](/Sources.aspx?ID=191) pg. 27 <sup>1.1</sup></row>\n\n<row gap=\"medium\">\r\n**Price** 4 gp\r\n\r\n**Damage** 1d6 B\r\n\r\n**Bulk** 2\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Hammer](/WeaponGroups.aspx?ID=8)\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\nThis massive hammer's metal head is shaped or molded with heavy metal wedges along its primary striking surface, enabling it to tear through shields and armor with ease.\r\n\r\n<title level=\"2\">Critical Specialization Effects</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 <sup>4.0</sup></row>\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n<document level=\"2\" id=\"weapon-group-8\" />",
  18. "name": "Earthbreaker",
  19. "pfs": "Standard",
  20. "price": 400,
  21. "price_raw": "4 gp",
  22. "rarity": "common",
  23. "release_date": "2023-02-22",
  24. "resistance": {},
  25. "search_markdown": "<traits>\r\n<trait label=\"Razing\" url=\"/Traits.aspx?ID=488\" />\r\n<trait label=\"Shove\" url=\"/Traits.aspx?ID=193\" />\r\n<trait label=\"Two-Hand d10\" url=\"/Traits.aspx?ID=198\" />\r\n<trait label=\"Versatile P\" url=\"/Traits.aspx?ID=200\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Treasure Vault](/Sources.aspx?ID=191) pg. 27 <sup>1.1</sup></row>\r\n\r\n<row gap=\"medium\">\r\n**Price** 4 gp\r\n\r\n**Damage** 1d6 B\r\n\r\n**Bulk** 2\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n \r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Hammer](/WeaponGroups.aspx?ID=8)\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThis massive hammer's metal head is shaped or molded with heavy metal wedges along its primary striking surface, enabling it to tear through shields …\r\n</summary>",
  26. "source": [
  27. "Treasure Vault"
  28. ],
  29. "source_raw": [
  30. "Treasure Vault pg. 27"
  31. ],
  32. "source_category": "Rulebooks",
  33. "source_markdown": "<row gap=\"tiny\">[Treasure Vault](/Sources.aspx?ID=191) pg. 27 <sup>1.1</sup></row>",
  34. "speed": {},
  35. "summary": "This massive hammer's metal head is shaped or molded with heavy metal wedges along its primary striking surface, enabling it to tear through shields …",
  36. "summary_markdown": "This massive hammer's metal head is shaped or molded with heavy metal wedges along its primary striking surface, enabling it to tear through shields …",
  37. "text": "<title level=\"1\" right=\"Weapon 0\" pfs=\"Standard\" > Earthbreaker Source Treasure Vault pg. 27 1.1 Price 4 gp Damage 1d6 B Bulk 2 Hands 1 Category Martial Group Hammer --- This massive hammer's metal head is shaped or molded with heavy metal wedges along its primary striking surface, enabling it to tear through shields and armor with ease. Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. ",
  38. "trait": [
  39. "Razing",
  40. "Shove",
  41. "Two-Hand",
  42. "Versatile"
  43. ],
  44. "trait_markdown": "[Razing](/Traits.aspx?ID=488), [Shove](/Traits.aspx?ID=193), [Two-Hand d10](/Traits.aspx?ID=198), [Versatile P](/Traits.aspx?ID=200)",
  45. "trait_raw": [
  46. "Razing",
  47. "Shove",
  48. "Two-Hand d10",
  49. "Versatile P"
  50. ],
  51. "type": "Weapon",
  52. "url": "/Weapons.aspx?ID=281",
  53. "weakness": {},
  54. "weapon_category": "Martial",
  55. "weapon_group": "Hammer",
  56. "weapon_group_markdown": "[Hammer](/WeaponGroups.aspx?ID=8)",
  57. "weapon_type": "Melee"
  58. }