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- {
- "ammunition": "Arrows",
- "ammunition_markdown": "[Arrows](/Weapons.aspx?ID=83)",
- "breadcrumbs_spa": [],
- "bulk": 2,
- "bulk_raw": "2",
- "category": "weapon",
- "damage": "1d8 P",
- "damage_die": 8,
- "deity_markdown": "",
- "exclude_from_search": false,
- "favored_weapon_markdown": "",
- "hands": "1+",
- "id": "weapon-74",
- "item_category": "Weapons",
- "item_subcategory": "Base Weapons",
- "level": 0,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Weapon 0\"\r\n pfs=\"Standard\"\r\n>\r\n[Composite Longbow](/Weapons.aspx?ID=74)\r\n</title>\n\n<traits>\r\n<trait label=\"Deadly d10\" url=\"/Traits.aspx?ID=174\" />\r\n<trait label=\"Propulsive\" url=\"/Traits.aspx?ID=191\" />\r\n<trait label=\"Volley 30 ft.\" url=\"/Traits.aspx?ID=201\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 282 <sup>4.0</sup></row>\n\n<row gap=\"medium\">\r\n**Price** 20 gp\r\n\r\n**Damage** 1d8 P\r\n\r\n**Bulk** 2\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1+\r\n\r\n**Range** 100 ft.\r\n\r\n**Reload** 0\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Bow](/WeaponGroups.aspx?ID=3)\r\n</row>\r\n\r\n**Ammunition** [Arrows](/Weapons.aspx?ID=83)\r\n\r\n</column>\r\n\r\n---\r\n\r\nThis projectile weapon is made from horn, wood, and sinew laminated together to increase the power of its pull and the force of its projectile. Like all longbows, its great size also increases the bow’s range and power. You must use two hands to fire it, and it cannot be used while mounted. Any time an ability is specifically restricted to a longbow, such as Erastil’s favored weapon, it also applies to composite longbows unless otherwise stated.\r\n\r\n<title level=\"2\">Critical Specialization Effects</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 <sup>4.0</sup></row>\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n<document level=\"2\" id=\"weapon-group-3\" />\r\n\r\n<title level=\"2\">Specific Magic Weapons</title>\r\n[Mammoth Bow](/Equipment.aspx?ID=1531)",
- "name": "Composite Longbow",
- "pfs": "Standard",
- "price": 2000,
- "price_raw": "20 gp",
- "range": 100,
- "range_raw": "100 ft.",
- "rarity": "common",
- "release_date": "2019-08-01",
- "reload": 0,
- "reload_raw": "0",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Deadly d10\" url=\"/Traits.aspx?ID=174\" />\r\n<trait label=\"Propulsive\" url=\"/Traits.aspx?ID=191\" />\r\n<trait label=\"Volley 30 ft.\" url=\"/Traits.aspx?ID=201\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 282 <sup>4.0</sup></row>\r\n\r\n<row gap=\"medium\">\r\n**Price** 20 gp\r\n\r\n**Damage** 1d8 P\r\n\r\n**Bulk** 2\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1+\r\n\r\n**Range** 100 ft.\r\n\r\n**Reload** 0\r\n</row>\r\n\r\n**Ammunition** [Arrows](/Weapons.aspx?ID=83)\r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Bow](/WeaponGroups.aspx?ID=3)\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThis projectile weapon is made from horn, wood, and sinew laminated together to increase the power of its pull and the force of its projectile. Like …\r\n</summary>",
- "source": [
- "Core Rulebook"
- ],
- "source_raw": [
- "Core Rulebook pg. 282"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 282 <sup>4.0</sup></row>",
- "speed": {},
- "summary": "This projectile weapon is made from horn, wood, and sinew laminated together to increase the power of its pull and the force of its projectile. Like …",
- "summary_markdown": "This projectile weapon is made from horn, wood, and sinew laminated together to increase the power of its pull and the force of its projectile. Like …",
- "text": "<title level=\"1\" right=\"Weapon 0\" pfs=\"Standard\" > Composite Longbow Source Core Rulebook pg. 282 4.0 Price 20 gp Damage 1d8 P Bulk 2 Hands 1+ Range 100 ft. Reload 0 Category Martial Group Bow Ammunition Arrows --- This projectile weapon is made from horn, wood, and sinew laminated together to increase the power of its pull and the force of its projectile. Like all longbows, its great size also increases the bow’s range and power. You must use two hands to fire it, and it cannot be used while mounted. Any time an ability is specifically restricted to a longbow, such as Erastil’s favored weapon, it also applies to composite longbows unless otherwise stated. Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. Specific Magic Weapons Mammoth Bow",
- "trait": [
- "Deadly",
- "Propulsive",
- "Volley"
- ],
- "trait_markdown": "[Deadly d10](/Traits.aspx?ID=174), [Propulsive](/Traits.aspx?ID=191), [Volley 30 ft.](/Traits.aspx?ID=201)",
- "trait_raw": [
- "Deadly d10",
- "Propulsive",
- "Volley 30 ft."
- ],
- "type": "Weapon",
- "url": "/Weapons.aspx?ID=74",
- "weakness": {},
- "weapon_category": "Martial",
- "weapon_group": "Bow",
- "weapon_group_markdown": "[Bow](/WeaponGroups.aspx?ID=3)",
- "weapon_type": "Ranged"
- }
|