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- {
- "ammunition_markdown": "",
- "breadcrumbs_spa": [],
- "bulk": 0.1,
- "bulk_raw": "L",
- "category": "weapon",
- "damage": "1d8 S",
- "damage_die": 8,
- "deity_markdown": "",
- "exclude_from_search": false,
- "favored_weapon_markdown": "",
- "hands": "1",
- "id": "weapon-235",
- "item_category": "Weapons",
- "item_subcategory": "Base Weapons",
- "level": 0,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Weapon 0\"\r\n pfs=\"Standard\"\r\n>\r\n[Chakram](/Weapons.aspx?ID=235)\r\n</title>\n\n<traits>\r\n<trait label=\"Thrown\" url=\"/Traits.aspx?ID=195\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Grand Bazaar](/Sources.aspx?ID=100) pg. 105</row>\n\n<row gap=\"medium\">\r\n**Price** 5 sp\r\n\r\n**Damage** 1d8 S\r\n\r\n**Bulk** L\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\r\n\r\n**Range** 20 ft.\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Knife](/WeaponGroups.aspx?ID=9)\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\nSimple, elegant, and portable, the chakram is an open-centered metal discus with a sharpened edge, as well as a grip running along the center so the wielder can hold it safely.\r\n\r\n<title level=\"2\">Critical Specialization Effects</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 <sup>4.0</sup></row>\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n<document level=\"2\" id=\"weapon-group-9\" />",
- "name": "Chakram",
- "pfs": "Standard",
- "price": 50,
- "price_raw": "5 sp",
- "range": 20,
- "range_raw": "20 ft.",
- "rarity": "common",
- "release_date": "2021-10-13",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Thrown\" url=\"/Traits.aspx?ID=195\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Grand Bazaar](/Sources.aspx?ID=100) pg. 105</row>\r\n\r\n<row gap=\"medium\">\r\n**Price** 5 sp\r\n\r\n**Damage** 1d8 S\r\n\r\n**Bulk** L\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\r\n\r\n**Range** 20 ft.\r\n\r\n \r\n</row>\r\n\r\n \r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Knife](/WeaponGroups.aspx?ID=9)\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nSimple, elegant, and portable, the chakram is an open-centered metal discus with a sharpened edge, as well as a grip running along the center so the …\r\n</summary>",
- "source": [
- "Grand Bazaar"
- ],
- "source_raw": [
- "Grand Bazaar pg. 105"
- ],
- "source_category": "Lost Omens",
- "source_markdown": "<row gap=\"tiny\">[Grand Bazaar](/Sources.aspx?ID=100) pg. 105</row>",
- "speed": {},
- "summary": "Simple, elegant, and portable, the chakram is an open-centered metal discus with a sharpened edge, as well as a grip running along the center so the …",
- "summary_markdown": "Simple, elegant, and portable, the chakram is an open-centered metal discus with a sharpened edge, as well as a grip running along the center so the …",
- "text": "<title level=\"1\" right=\"Weapon 0\" pfs=\"Standard\" > Chakram Source Grand Bazaar pg. 105 Price 5 sp Damage 1d8 S Bulk L Hands 1 Range 20 ft. Category Martial Group Knife --- Simple, elegant, and portable, the chakram is an open-centered metal discus with a sharpened edge, as well as a grip running along the center so the wielder can hold it safely. Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. ",
- "trait": [
- "Thrown"
- ],
- "trait_markdown": "[Thrown](/Traits.aspx?ID=195)",
- "trait_raw": [
- "Thrown"
- ],
- "type": "Weapon",
- "url": "/Weapons.aspx?ID=235",
- "weakness": {},
- "weapon_category": "Martial",
- "weapon_group": "Knife",
- "weapon_group_markdown": "[Knife](/WeaponGroups.aspx?ID=9)",
- "weapon_type": "Ranged"
- }
|