Bow Staff.json 5.8 KB

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  1. {
  2. "breadcrumbs_spa": [],
  3. "bulk": 1,
  4. "bulk_raw": "1",
  5. "category": "weapon",
  6. "damage": "1d6 B",
  7. "damage_die": 6,
  8. "deity_markdown": "",
  9. "exclude_from_search": false,
  10. "favored_weapon_markdown": "",
  11. "hands": "2",
  12. "id": "weapon-344--melee",
  13. "item_category": "Weapons",
  14. "item_subcategory": "Base Weapons",
  15. "level": 0,
  16. "markdown": "<title\r\n level=\"1\"\r\n right=\"Weapon 0\"\r\n pfs=\"Standard\"\r\n>\r\n[Bow Staff](/Weapons.aspx?ID=344)\r\n</title>\n\n<traits>\r\n<trait label=\"Combination\" url=\"/Traits.aspx?ID=417\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Treasure Vault](/Sources.aspx?ID=191) pg. 31 <sup>1.1</sup></row>\n\n<row gap=\"medium\">\r\n**Price** 8 gp\r\n\r\n**Bulk** 1\r\n</row>\r\n\r\n**Hands** 1+\r\n\r\n**Category** Martial\r\n\r\n</column>\r\n\r\n---\r\n\r\nThe bow staff is a [whipstaff](/Weapons.aspx?ID=308) with a retracting spool of wire inside a metal cap on one end and a hooked protrusion on the other. A wielder trained in the weapon's use can quickly spool and attach or detach the wire to transition the weapon between bow and staff functionality.\r\n\r\n<title level=\"2\">Melee</title>\r\n\r\n<traits>\r\n<trait label=\"Finesse\" url=\"/Traits.aspx?ID=179\" />\r\n<trait label=\"Monk\" url=\"/Traits.aspx?ID=112\" />\r\n<trait label=\"Parry\" url=\"/Traits.aspx?ID=190\" />\r\n<trait label=\"Sweep\" url=\"/Traits.aspx?ID=194\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Damage** 1d6 B\r\n\r\n**Group** [Club](/WeaponGroups.aspx?ID=5)\r\n\r\n</column>\r\n\r\n<title level=\"2\">Ranged</title>\r\n\r\n<traits>\r\n<trait label=\"Deadly d8\" url=\"/Traits.aspx?ID=174\" />\r\n<trait label=\"Monk\" url=\"/Traits.aspx?ID=112\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Damage** 1d6 P\r\n\r\n<row gap=\"medium\">\r\n**Range** 80 ft.\r\n\r\n**Reload** 0\r\n</row>\r\n\r\n**Group** [Bow](/WeaponGroups.aspx?ID=3)\r\n\r\n**Ammunition** [Arrows](/Weapons.aspx?ID=83)\r\n\r\n</column>\r\n\r\n<title level=\"2\">Critical Specialization Effects</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 <sup>4.0</sup></row>\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n<document level=\"2\" id=\"weapon-group-3\" />",
  17. "name": "Bow Staff",
  18. "pfs": "Standard",
  19. "price": 800,
  20. "price_raw": "8 gp",
  21. "rarity": "common",
  22. "release_date": "2023-02-22",
  23. "resistance": {},
  24. "search_markdown": "<traits>\r\n<trait label=\"Combination\" url=\"/Traits.aspx?ID=417\" />\r\n<trait label=\"Finesse\" url=\"/Traits.aspx?ID=179\" />\r\n<trait label=\"Monk\" url=\"/Traits.aspx?ID=112\" />\r\n<trait label=\"Parry\" url=\"/Traits.aspx?ID=190\" />\r\n<trait label=\"Sweep\" url=\"/Traits.aspx?ID=194\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Treasure Vault](/Sources.aspx?ID=191) pg. 31 <sup>1.1</sup></row>\r\n\r\n<row gap=\"medium\">\r\n**Price** 8 gp\r\n\r\n**Damage** 1d6 B\r\n\r\n**Bulk** 1\r\n</row>\r\n\r\n**Hands** 2\r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Club](/WeaponGroups.aspx?ID=5)\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe bow staff is a whipstaff with a retracting spool of wire inside a metal cap on one end and a hooked protrusion on the other. A wielder trained …\r\n</summary>",
  25. "source": [
  26. "Treasure Vault"
  27. ],
  28. "source_raw": [
  29. "Treasure Vault pg. 31"
  30. ],
  31. "source_category": "Rulebooks",
  32. "source_markdown": "<row gap=\"tiny\">[Treasure Vault](/Sources.aspx?ID=191) pg. 31 <sup>1.1</sup></row>",
  33. "speed": {},
  34. "summary": "The bow staff is a whipstaff with a retracting spool of wire inside a metal cap on one end and a hooked protrusion on the other. A wielder trained …",
  35. "summary_markdown": "The bow staff is a whipstaff with a retracting spool of wire inside a metal cap on one end and a hooked protrusion on the other. A wielder trained …",
  36. "text": "<title level=\"1\" right=\"Weapon 0\" pfs=\"Standard\" > Bow Staff Source Treasure Vault pg. 31 1.1 Price 8 gp Bulk 1 Hands 1+ Category Martial --- The bow staff is a whipstaff with a retracting spool of wire inside a metal cap on one end and a hooked protrusion on the other. A wielder trained in the weapon's use can quickly spool and attach or detach the wire to transition the weapon between bow and staff functionality. Melee Damage 1d6 B Group Club Ranged Damage 1d6 P Range 80 ft. Reload 0 Group Bow Ammunition Arrows Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. ",
  37. "trait": [
  38. "Finesse",
  39. "Monk",
  40. "Parry",
  41. "Sweep",
  42. "Combination"
  43. ],
  44. "trait_markdown": "[Finesse](/Traits.aspx?ID=179), [Monk](/Traits.aspx?ID=112), [Parry](/Traits.aspx?ID=190), [Sweep](/Traits.aspx?ID=194), [Combination](/Traits.aspx?ID=417)",
  45. "trait_raw": [
  46. "Finesse",
  47. "Monk",
  48. "Parry",
  49. "Sweep",
  50. "Combination"
  51. ],
  52. "type": "Weapon",
  53. "url": "/Weapons.aspx?ID=344",
  54. "weakness": {},
  55. "weapon_category": "Martial",
  56. "weapon_group": "Club",
  57. "weapon_group_markdown": "[Club](/WeaponGroups.aspx?ID=5)",
  58. "weapon_type": "Melee"
  59. }