Boarding Axe.json 5.5 KB

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  1. {
  2. "ammunition_markdown": "",
  3. "breadcrumbs_spa": [],
  4. "bulk": 0.1,
  5. "bulk_raw": "L",
  6. "category": "weapon",
  7. "damage": "1d6 S",
  8. "damage_die": 6,
  9. "deity_markdown": "",
  10. "exclude_from_search": false,
  11. "favored_weapon_markdown": "",
  12. "hands": "1",
  13. "id": "weapon-155",
  14. "item_category": "Weapons",
  15. "item_subcategory": "Base Weapons",
  16. "level": 0,
  17. "markdown": "<title\r\n level=\"1\"\r\n right=\"Weapon 0\"\r\n pfs=\"Standard\"\r\n>\r\n[Boarding Axe](/Weapons.aspx?ID=155)\r\n</title>\n\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Agile\" url=\"/Traits.aspx?ID=170\" />\r\n<trait label=\"Azarketi\" url=\"/Traits.aspx?ID=336\" />\r\n<trait label=\"Climbing\" url=\"/Traits.aspx?ID=347\" />\r\n<trait label=\"Versatile P\" url=\"/Traits.aspx?ID=200\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Azarketi Ancestry Web Supplement](/Sources.aspx?ID=76) pg. 1</row>\r\n\r\n_[**PFS Note**](/pathfinder-society) Characters from the High Seas have access to the boarding axe_\n\n<row gap=\"medium\">\r\n**Price** 1 gp\r\n\r\n**Damage** 1d6 S\r\n\r\n**Bulk** L\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Axe](/WeaponGroups.aspx?ID=1)\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\nThis small axe sports a spike opposite the blade that aids in climbing and is useful in clearing obstacles, such as fallen rigging. This weapon is common in the High Seas region, on the Isle of Kortos and within azarketi settlements.\r\n\r\n<title level=\"2\">Critical Specialization Effects</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 <sup>4.0</sup></row>\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n<document level=\"2\" id=\"weapon-group-1\" />",
  18. "name": "Boarding Axe",
  19. "pfs": "Standard",
  20. "price": 100,
  21. "price_raw": "1 gp",
  22. "rarity": "uncommon",
  23. "release_date": "2021-02-24",
  24. "resistance": {},
  25. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Agile\" url=\"/Traits.aspx?ID=170\" />\r\n<trait label=\"Azarketi\" url=\"/Traits.aspx?ID=336\" />\r\n<trait label=\"Climbing\" url=\"/Traits.aspx?ID=347\" />\r\n<trait label=\"Versatile P\" url=\"/Traits.aspx?ID=200\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Azarketi Ancestry Web Supplement](/Sources.aspx?ID=76) pg. 1</row>\r\n\r\n<row gap=\"medium\">\r\n**Price** 1 gp\r\n\r\n**Damage** 1d6 S\r\n\r\n**Bulk** L\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n \r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Axe](/WeaponGroups.aspx?ID=1)\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThis small axe sports a spike opposite the blade that aids in climbing and is useful in clearing obstacles, such as fallen rigging. This weapon is …\r\n</summary>",
  26. "source": [
  27. "Azarketi Ancestry Web Supplement"
  28. ],
  29. "source_raw": [
  30. "Azarketi Ancestry Web Supplement pg. 1"
  31. ],
  32. "source_category": "Lost Omens",
  33. "source_markdown": "<row gap=\"tiny\">[Azarketi Ancestry Web Supplement](/Sources.aspx?ID=76) pg. 1</row>",
  34. "speed": {},
  35. "summary": "This small axe sports a spike opposite the blade that aids in climbing and is useful in clearing obstacles, such as fallen rigging. This weapon is …",
  36. "summary_markdown": "This small axe sports a spike opposite the blade that aids in climbing and is useful in clearing obstacles, such as fallen rigging. This weapon is …",
  37. "text": "<title level=\"1\" right=\"Weapon 0\" pfs=\"Standard\" > Boarding Axe Source Azarketi Ancestry Web Supplement pg. 1 PFS Note Characters from the High Seas have access to the boarding axe Price 1 gp Damage 1d6 S Bulk L Hands 1 Category Martial Group Axe --- This small axe sports a spike opposite the blade that aids in climbing and is useful in clearing obstacles, such as fallen rigging. This weapon is common in the High Seas region, on the Isle of Kortos and within azarketi settlements. Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. ",
  38. "trait": [
  39. "Agile",
  40. "Azarketi",
  41. "Climbing",
  42. "Uncommon",
  43. "Versatile"
  44. ],
  45. "trait_markdown": "[Agile](/Traits.aspx?ID=170), [Azarketi](/Traits.aspx?ID=336), [Climbing](/Traits.aspx?ID=347), [Uncommon](/Traits.aspx?ID=159), [Versatile P](/Traits.aspx?ID=200)",
  46. "trait_raw": [
  47. "Agile",
  48. "Azarketi",
  49. "Climbing",
  50. "Uncommon",
  51. "Versatile P"
  52. ],
  53. "type": "Weapon",
  54. "url": "/Weapons.aspx?ID=155",
  55. "weakness": {},
  56. "weapon_category": "Martial",
  57. "weapon_group": "Axe",
  58. "weapon_group_markdown": "[Axe](/WeaponGroups.aspx?ID=1)",
  59. "weapon_type": "Melee"
  60. }