Bo Staff.json 5.2 KB

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  1. {
  2. "ammunition_markdown": "",
  3. "breadcrumbs_spa": [],
  4. "bulk": 2,
  5. "bulk_raw": "2",
  6. "category": "weapon",
  7. "damage": "1d8 B",
  8. "damage_die": 8,
  9. "deity": [
  10. "Sun Wukong"
  11. ],
  12. "deity_markdown": "[Sun Wukong](/Deities.aspx?ID=183)",
  13. "exclude_from_search": false,
  14. "favored_weapon": [
  15. "Sun Wukong"
  16. ],
  17. "favored_weapon_markdown": "[Sun Wukong](/Deities.aspx?ID=183)",
  18. "hands": "2",
  19. "id": "weapon-17",
  20. "item_category": "Weapons",
  21. "item_subcategory": "Base Weapons",
  22. "level": 0,
  23. "markdown": "<title\r\n level=\"1\"\r\n right=\"Weapon 0\"\r\n pfs=\"Standard\"\r\n>\r\n[Bo Staff](/Weapons.aspx?ID=17)\r\n</title>\n\n<traits>\r\n<trait label=\"Monk\" url=\"/Traits.aspx?ID=112\" />\r\n<trait label=\"Parry\" url=\"/Traits.aspx?ID=190\" />\r\n<trait label=\"Reach\" url=\"/Traits.aspx?ID=192\" />\r\n<trait label=\"Trip\" url=\"/Traits.aspx?ID=196\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 280 <sup>4.0</sup></row>\n\n**Favored Weapon** [Sun Wukong](/Deities.aspx?ID=183)\n\n<row gap=\"medium\">\r\n**Price** 2 sp\r\n\r\n**Damage** 1d8 B\r\n\r\n**Bulk** 2\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 2\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Club](/WeaponGroups.aspx?ID=5)\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\nThis strong but slender staff is tapered at the ends and well balanced. It’s designed to be an offensive and defensive weapon.\r\n\r\n<title level=\"2\">Critical Specialization Effects</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 <sup>4.0</sup></row>\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n<document level=\"2\" id=\"weapon-group-5\" />\r\n\r\n<title level=\"2\">Specific Magic Weapons</title>\r\n[Acrobat's Staff](/Equipment.aspx?ID=581), [Dragonscale Staff](/Equipment.aspx?ID=1884), [Twining Staff](/Equipment.aspx?ID=396)",
  24. "name": "Bo Staff",
  25. "pfs": "Standard",
  26. "price": 20,
  27. "price_raw": "2 sp",
  28. "rarity": "common",
  29. "release_date": "2019-08-01",
  30. "resistance": {},
  31. "search_markdown": "<traits>\r\n<trait label=\"Monk\" url=\"/Traits.aspx?ID=112\" />\r\n<trait label=\"Parry\" url=\"/Traits.aspx?ID=190\" />\r\n<trait label=\"Reach\" url=\"/Traits.aspx?ID=192\" />\r\n<trait label=\"Trip\" url=\"/Traits.aspx?ID=196\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 280 <sup>4.0</sup></row>\r\n\r\n<row gap=\"medium\">\r\n**Price** 2 sp\r\n\r\n**Damage** 1d8 B\r\n\r\n**Bulk** 2\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 2\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n \r\n\r\n<row gap=\"medium\">\r\n**Category** Martial\r\n\r\n**Group** [Club](/WeaponGroups.aspx?ID=5)\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThis strong but slender staff is tapered at the ends and well balanced. It’s designed to be an offensive and defensive weapon.\r\n</summary>",
  32. "source": [
  33. "Core Rulebook"
  34. ],
  35. "source_raw": [
  36. "Core Rulebook pg. 280"
  37. ],
  38. "source_category": "Rulebooks",
  39. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 280 <sup>4.0</sup></row>",
  40. "speed": {},
  41. "summary": "This strong but slender staff is tapered at the ends and well balanced. It’s designed to be an offensive and defensive weapon.",
  42. "summary_markdown": "This strong but slender staff is tapered at the ends and well balanced. It’s designed to be an offensive and defensive weapon.",
  43. "text": "<title level=\"1\" right=\"Weapon 0\" pfs=\"Standard\" > Bo Staff Source Core Rulebook pg. 280 4.0 Favored Weapon Sun Wukong Price 2 sp Damage 1d8 B Bulk 2 Hands 2 Category Martial Group Club --- This strong but slender staff is tapered at the ends and well balanced. It’s designed to be an offensive and defensive weapon. Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. Specific Magic Weapons Acrobat's Staff, Dragonscale Staff, Twining Staff",
  44. "trait": [
  45. "Monk",
  46. "Parry",
  47. "Reach",
  48. "Trip"
  49. ],
  50. "trait_markdown": "[Monk](/Traits.aspx?ID=112), [Parry](/Traits.aspx?ID=190), [Reach](/Traits.aspx?ID=192), [Trip](/Traits.aspx?ID=196)",
  51. "trait_raw": [
  52. "Monk",
  53. "Parry",
  54. "Reach",
  55. "Trip"
  56. ],
  57. "type": "Weapon",
  58. "url": "/Weapons.aspx?ID=17",
  59. "weakness": {},
  60. "weapon_category": "Martial",
  61. "weapon_group": "Club",
  62. "weapon_group_markdown": "[Club](/WeaponGroups.aspx?ID=5)",
  63. "weapon_type": "Melee"
  64. }