| 12345678910111213141516171819202122232425262728293031323334353637 |
- {
- "breadcrumbs_spa": [],
- "category": "trait",
- "exclude_from_search": false,
- "id": "trait-489",
- "markdown": "<title level=\"1\" right=\"Trait\">[Recovery](/Traits.aspx?ID=489)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Treasure Vault](/Sources.aspx?ID=191) pg. 221 <sup>1.1</sup></row>\n\nRecovery weapons are [thrown](/Traits.aspx?ID=195) weapons designed to return to the thrower when they miss the target. When you make an unsuccessful thrown Strike with this weapon, it flies back to your hand after the Strike is complete, allowing you to try again. If your hands are full when the weapon returns, it falls to the ground in your space.",
- "name": "Recovery",
- "rarity": "common",
- "release_date": "2023-02-22",
- "resistance": {},
- "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Treasure Vault](/Sources.aspx?ID=191) pg. 221 <sup>1.1</sup></row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nRecovery weapons are thrown weapons designed to return to the thrower when they miss the target. When you make an unsuccessful thrown Strike with …\r\n</summary>",
- "source": [
- "Treasure Vault"
- ],
- "source_raw": [
- "Treasure Vault pg. 221"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Treasure Vault](/Sources.aspx?ID=191) pg. 221 <sup>1.1</sup></row>",
- "speed": {},
- "summary": "Recovery weapons are thrown weapons designed to return to the thrower when they miss the target. When you make an unsuccessful thrown Strike with …",
- "summary_markdown": "Recovery weapons are thrown weapons designed to return to the thrower when they miss the target. When you make an unsuccessful thrown Strike with …",
- "text": " Recovery Source Treasure Vault pg. 221 1.1 Recovery weapons are thrown weapons designed to return to the thrower when they miss the target. When you make an unsuccessful thrown Strike with this weapon, it flies back to your hand after the Strike is complete, allowing you to try again. If your hands are full when the weapon returns, it falls to the ground in your space.",
- "trait": [
- "Recovery"
- ],
- "trait_group": [
- "Weapon"
- ],
- "trait_markdown": "Recovery",
- "trait_raw": [
- "Recovery"
- ],
- "type": "Trait",
- "url": "/Traits.aspx?ID=489",
- "weakness": {}
- }
|