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- {
- "breadcrumbs_spa": [],
- "category": "trait",
- "exclude_from_search": false,
- "id": "trait-175",
- "markdown": "<title level=\"1\" right=\"Trait\">[Disarm](/Traits.aspx?ID=175)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 282 <sup>4.0</sup></row>\n\nYou can use this weapon to [Disarm](/Actions.aspx?ID=41) with the [Athletics](/Skills.aspx?ID=3) skill even if you don't have a free hand. This uses the weapon's [reach](/Traits.aspx?ID=192) (if different from your own) and adds the weapon's item bonus to attack rolls (if any) as an item bonus to the Athletics check. If you critically fail a check to Disarm using the weapon, you can drop the weapon to take the effects of a failure instead of a critical failure. On a critical success, you still need a free hand if you want to take the item.",
- "name": "Disarm",
- "rarity": "common",
- "release_date": "2019-08-01",
- "resistance": {},
- "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 282 <sup>4.0</sup></row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou can use this weapon to Disarm with the Athletics skill even if you don't have a free hand. This uses the weapon's reach (if different from …\r\n</summary>",
- "source": [
- "Core Rulebook"
- ],
- "source_raw": [
- "Core Rulebook pg. 282"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 282 <sup>4.0</sup></row>",
- "speed": {},
- "summary": "You can use this weapon to Disarm with the Athletics skill even if you don't have a free hand. This uses the weapon's reach (if different from …",
- "summary_markdown": "You can use this weapon to Disarm with the Athletics skill even if you don't have a free hand. This uses the weapon's reach (if different from …",
- "text": " Disarm Source Core Rulebook pg. 282 4.0 You can use this weapon to Disarm with the Athletics skill even if you don't have a free hand. This uses the weapon's reach (if different from your own) and adds the weapon's item bonus to attack rolls (if any) as an item bonus to the Athletics check. If you critically fail a check to Disarm using the weapon, you can drop the weapon to take the effects of a failure instead of a critical failure. On a critical success, you still need a free hand if you want to take the item.",
- "trait": [
- "Disarm"
- ],
- "trait_group": [
- "Weapon"
- ],
- "trait_markdown": "Disarm",
- "trait_raw": [
- "Disarm"
- ],
- "type": "Trait",
- "url": "/Traits.aspx?ID=175",
- "weakness": {}
- }
|