Wilding Word.json 5.4 KB

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  1. {
  2. "actions": "Single Action",
  3. "bloodline_markdown": "",
  4. "breadcrumbs_spa": [],
  5. "category": "spell",
  6. "component": [
  7. "verbal"
  8. ],
  9. "deity_markdown": "",
  10. "domain_markdown": "",
  11. "duration": 60,
  12. "duration_raw": "sustained up to 1 minute",
  13. "exclude_from_search": false,
  14. "heighten_level": [
  15. 1
  16. ],
  17. "id": "spell-809",
  18. "level": 1,
  19. "lesson_markdown": "",
  20. "markdown": "<title level=\"1\" right=\"Cantrip 1\" pfs=\"Standard\">[Wilding Word](/Spells.aspx?ID=809)</title>\n\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Cantrip\" url=\"/Traits.aspx?ID=22\" />\r\n<trait label=\"Enchantment\" url=\"/Traits.aspx?ID=61\" />\r\n<trait label=\"Hex\" url=\"/Traits.aspx?ID=324\" />\r\n<trait label=\"Witch\" url=\"/Traits.aspx?ID=323\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 239 <sup>2.0</sup></row>\n\n**Patron Theme**\r\n[Wild](/Patrons.aspx?ID=7)\r\n\r\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Single Action\" /></row>\r\n<row>[verbal](/Rules.aspx?ID=284)</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 30 feet\n\n**Target** 1 [animal](/Traits.aspx?ID=9), [fungus](/Traits.aspx?ID=77), or [plant](/Traits.aspx?ID=125)\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Will\r\n\r\n**Duration** sustained up to 1 minute\r\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nWith a few words, you convince a wild creature you are a kindred spirit, making it reluctant to harm you. The target must attempt a Will save. Regardless of the outcome, the target is then temporarily immune for 1 minute.\r\n\r\n**Critical Success** The target is unaffected.<br />\r\n**Success** When the target attempts an attack roll or skill check that would harm you, it takes a –2 status penalty to its roll.<br />\r\n**Failure** As success, but the target also becomes [sickened 1](/Conditions.aspx?ID=34) each time it damages you.<br />\r\n**Critical Failure** As success, but the target also becomes sickened 2 each time it damages you.",
  21. "mystery_markdown": "",
  22. "name": "Wilding Word",
  23. "patron_theme": [
  24. "Wild"
  25. ],
  26. "patron_theme_markdown": "[Wild](/Patrons.aspx?ID=7)",
  27. "pfs": "Standard",
  28. "range": 30,
  29. "range_raw": "30 feet",
  30. "rarity": "uncommon",
  31. "release_date": "2020-07-30",
  32. "resistance": {},
  33. "saving_throw": "Will",
  34. "saving_throw_markdown": "Will",
  35. "school": "enchantment",
  36. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Cantrip\" url=\"/Traits.aspx?ID=22\" />\r\n<trait label=\"Enchantment\" url=\"/Traits.aspx?ID=61\" />\r\n<trait label=\"Hex\" url=\"/Traits.aspx?ID=324\" />\r\n<trait label=\"Witch\" url=\"/Traits.aspx?ID=323\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 239 <sup>2.0</sup></row>\n\n**Patron Theme**\r\n[Wild](/Patrons.aspx?ID=7)\r\n\r\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Single Action\" /></row>\r\n<row>[verbal](/Rules.aspx?ID=284)</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 30 feet\r\n\r\n \r\n\r\n**Target** 1 [animal](/Traits.aspx?ID=9), [fungus](/Traits.aspx?ID=77), or [plant](/Traits.aspx?ID=125)\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Will\r\n\r\n**Duration** sustained up to 1 minute\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nWith a few words, you convince a wild creature you are a kindred spirit, making it reluctant to harm you.\r\n</summary>",
  37. "source": [
  38. "Advanced Player's Guide"
  39. ],
  40. "source_raw": [
  41. "Advanced Player's Guide pg. 239"
  42. ],
  43. "source_category": "Rulebooks",
  44. "source_markdown": "<row gap=\"tiny\">[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 239 <sup>2.0</sup></row>",
  45. "speed": {},
  46. "summary": "With a few words, you convince a wild creature you are a kindred spirit, making it reluctant to harm you.",
  47. "summary_markdown": "With a few words, you convince a wild creature you are a kindred spirit, making it reluctant to harm you.",
  48. "target": "1 animal , fungus , or plant ",
  49. "target_markdown": "1 [animal](/Traits.aspx?ID=9), [fungus](/Traits.aspx?ID=77), or [plant](/Traits.aspx?ID=125)",
  50. "text": " Wilding Word Source Advanced Player's Guide pg. 239 2.0 Patron Theme Wild Cast Single Action verbal Range 30 feet Target 1 animal, fungus, or plant Saving Throw Will Duration sustained up to 1 minute --- With a few words, you convince a wild creature you are a kindred spirit, making it reluctant to harm you. The target must attempt a Will save. Regardless of the outcome, the target is then temporarily immune for 1 minute. Critical Success The target is unaffected. Success When the target attempts an attack roll or skill check that would harm you, it takes a –2 status penalty to its roll. Failure As success, but the target also becomes sickened 1 each time it damages you. Critical Failure As success, but the target also becomes sickened 2 each time it damages you.",
  51. "tradition_markdown": "",
  52. "trait": [
  53. "Cantrip",
  54. "Enchantment",
  55. "Hex",
  56. "Uncommon",
  57. "Witch"
  58. ],
  59. "trait_markdown": "[Cantrip](/Traits.aspx?ID=22), [Enchantment](/Traits.aspx?ID=61), [Hex](/Traits.aspx?ID=324), [Uncommon](/Traits.aspx?ID=159), [Witch](/Traits.aspx?ID=323)",
  60. "trait_raw": [
  61. "Cantrip",
  62. "Enchantment",
  63. "Hex",
  64. "Uncommon",
  65. "Witch"
  66. ],
  67. "type": "Cantrip",
  68. "url": "/Spells.aspx?ID=809",
  69. "weakness": {}
  70. }