Ventriloquism.json 4.7 KB

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  1. {
  2. "actions": "Two Actions",
  3. "bloodline_markdown": "",
  4. "breadcrumbs_spa": [],
  5. "category": "spell",
  6. "component": [
  7. "somatic",
  8. "verbal"
  9. ],
  10. "deity_markdown": "",
  11. "domain_markdown": "",
  12. "duration": 600,
  13. "duration_raw": "10 minutes",
  14. "exclude_from_search": false,
  15. "heighten": [
  16. "2nd"
  17. ],
  18. "heighten_level": [
  19. 1,
  20. 2
  21. ],
  22. "id": "spell-356",
  23. "level": 1,
  24. "lesson_markdown": "",
  25. "markdown": "<title level=\"1\" right=\"Spell 1\" pfs=\"Standard\">[Ventriloquism](/Spells.aspx?ID=356)</title>\n\n<traits>\r\n<trait label=\"Auditory\" url=\"/Traits.aspx?ID=16\" />\r\n<trait label=\"Illusion\" url=\"/Traits.aspx?ID=92\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 381 <sup>4.0</sup></row>\n\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3), [Primal](/SpellLists.aspx?Tradition=4)\r\n\r\n**Spell Lists**\r\n[Elemental](/SpellLists.aspx?Tradition=5)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\n\n</row>\r\n\r\n<row gap=\"medium\">\n\n**Duration** 10 minutes\r\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nWhenever you speak or make any other sound vocally, you can make your vocalization seem to originate from somewhere else within 60 feet, and you can change that apparent location freely as you vocalize. Any creature that hears the sound can attempt to disbelieve your illusion.\n\n---\r\n**Heightened (2nd)** The spell's duration increases to 1 hour, and you can also change the tone, quality, and other aspects of your voice. Before a creature can attempt to disbelieve your illusion, it must actively attempt a Perception check or otherwise use actions to interact with the sound.",
  26. "mystery_markdown": "",
  27. "name": "Ventriloquism",
  28. "patron_theme_markdown": "",
  29. "pfs": "Standard",
  30. "rarity": "common",
  31. "release_date": "2019-08-01",
  32. "resistance": {},
  33. "school": "illusion",
  34. "search_markdown": "<traits>\r\n<trait label=\"Auditory\" url=\"/Traits.aspx?ID=16\" />\r\n<trait label=\"Illusion\" url=\"/Traits.aspx?ID=92\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 381 <sup>4.0</sup></row>\r\n\r\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3), [Primal](/SpellLists.aspx?Tradition=4)\r\n\r\n**Spell Lists**\r\n[Elemental](/SpellLists.aspx?Tradition=5)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n**Duration** 10 minutes\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThrow your voice.\r\n</summary>",
  35. "source": [
  36. "Core Rulebook"
  37. ],
  38. "source_raw": [
  39. "Core Rulebook pg. 381"
  40. ],
  41. "source_category": "Rulebooks",
  42. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 381 <sup>4.0</sup></row>",
  43. "speed": {},
  44. "summary": "Throw your voice.",
  45. "summary_markdown": "Throw your voice.",
  46. "text": " Ventriloquism Source Core Rulebook pg. 381 4.0 Traditions Arcane, Divine, Occult, Primal Spell Lists Elemental Cast Two Actions somatic, verbal Duration 10 minutes --- Whenever you speak or make any other sound vocally, you can make your vocalization seem to originate from somewhere else within 60 feet, and you can change that apparent location freely as you vocalize. Any creature that hears the sound can attempt to disbelieve your illusion. --- Heightened (2nd) The spell's duration increases to 1 hour, and you can also change the tone, quality, and other aspects of your voice. Before a creature can attempt to disbelieve your illusion, it must actively attempt a Perception check or otherwise use actions to interact with the sound.",
  47. "tradition": [
  48. "Arcane",
  49. "Divine",
  50. "Occult",
  51. "Primal",
  52. "Elemental"
  53. ],
  54. "tradition_markdown": "[Arcane](/SpellLists.aspx?Tradition=1), [Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3), [Primal](/SpellLists.aspx?Tradition=4), [Elemental](/SpellLists.aspx?Tradition=5)",
  55. "trait": [
  56. "Auditory",
  57. "Illusion"
  58. ],
  59. "trait_markdown": "[Auditory](/Traits.aspx?ID=16), [Illusion](/Traits.aspx?ID=92)",
  60. "trait_raw": [
  61. "Auditory",
  62. "Illusion"
  63. ],
  64. "type": "Spell",
  65. "url": "/Spells.aspx?ID=356",
  66. "weakness": {}
  67. }