Touch of Corruption.json 4.7 KB

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  1. {
  2. "actions": "Single Action",
  3. "bloodline_markdown": "",
  4. "breadcrumbs_spa": [],
  5. "category": "spell",
  6. "component": [
  7. "somatic"
  8. ],
  9. "deity_markdown": "",
  10. "domain_markdown": "",
  11. "exclude_from_search": false,
  12. "heighten": [
  13. "+1"
  14. ],
  15. "heighten_level": [
  16. 1,
  17. 2,
  18. 3,
  19. 4,
  20. 5,
  21. 6,
  22. 7,
  23. 8,
  24. 9,
  25. 10
  26. ],
  27. "id": "spell-819",
  28. "level": 1,
  29. "lesson_markdown": "",
  30. "markdown": "<title level=\"1\" right=\"Focus 1\" pfs=\"Standard\">[Touch of Corruption](/Spells.aspx?ID=819)</title>\n\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Champion\" url=\"/Traits.aspx?ID=24\" />\r\n<trait label=\"Necromancy\" url=\"/Traits.aspx?ID=117\" />\r\n<trait label=\"Negative\" url=\"/Traits.aspx?ID=118\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 229 <sup>2.0</sup>, [Gamemastery Guide](/Sources.aspx?ID=22) pg. 247</row>\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Single Action\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283)</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** touch\n\n**Target** 1 willing undead creature or 1 living creature\r\n</row>\r\n\r\n<row gap=\"medium\">\n\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou infuse the target with negative energy. If the target is living, this deals 1d6 negative damage (basic Fortitude save); on a failed save, the target also takes a –2 status penalty to AC for 1 round.\n\n If the target is a willing [undead](/Traits.aspx?ID=160) creature, the target instead regains 6 Hit Points, and if you are the undead target, you also gain a +2 status bonus to damage rolls for 1 round.\n\n---\r\n**Heightened (+1)** Increase the damage dealt to a living creature by 1d6 or increase the Hit Points regained by undead by 6.",
  31. "mystery_markdown": "",
  32. "name": "Touch of Corruption",
  33. "patron_theme_markdown": "",
  34. "pfs": "Standard",
  35. "range": 0,
  36. "range_raw": "touch",
  37. "rarity": "uncommon",
  38. "release_date": "2020-07-30",
  39. "resistance": {},
  40. "school": "necromancy",
  41. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Champion\" url=\"/Traits.aspx?ID=24\" />\r\n<trait label=\"Necromancy\" url=\"/Traits.aspx?ID=117\" />\r\n<trait label=\"Negative\" url=\"/Traits.aspx?ID=118\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Sources** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 229 <sup>2.0</sup>, [Gamemastery Guide](/Sources.aspx?ID=22) pg. 247</row>\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Single Action\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283)</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** touch\r\n\r\n \r\n\r\n**Target** 1 willing undead creature or 1 living creature\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n \r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou infuse the target with negative energy.\r\n</summary>",
  42. "source": [
  43. "Advanced Player's Guide"
  44. ],
  45. "source_raw": [
  46. "Advanced Player's Guide pg. 229"
  47. ],
  48. "source_category": "Rulebooks",
  49. "source_markdown": "<row gap=\"tiny\">[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 229 <sup>2.0</sup>, [Gamemastery Guide](/Sources.aspx?ID=22) pg. 247</row>",
  50. "speed": {},
  51. "summary": "You infuse the target with negative energy.",
  52. "summary_markdown": "You infuse the target with negative energy.",
  53. "target": "1 willing undead creature or 1 living creature",
  54. "target_markdown": "1 willing undead creature or 1 living creature",
  55. "text": " Touch of Corruption Source Advanced Player's Guide pg. 229 2.0 , Gamemastery Guide pg. 247 Cast Single Action somatic Range touch Target 1 willing undead creature or 1 living creature --- You infuse the target with negative energy. If the target is living, this deals 1d6 negative damage (basic Fortitude save); on a failed save, the target also takes a –2 status penalty to AC for 1 round. If the target is a willing undead creature, the target instead regains 6 Hit Points, and if you are the undead target, you also gain a +2 status bonus to damage rolls for 1 round. --- Heightened (+1) Increase the damage dealt to a living creature by 1d6 or increase the Hit Points regained by undead by 6.",
  56. "tradition_markdown": "",
  57. "trait": [
  58. "Champion",
  59. "Necromancy",
  60. "Negative",
  61. "Uncommon"
  62. ],
  63. "trait_markdown": "[Champion](/Traits.aspx?ID=24), [Necromancy](/Traits.aspx?ID=117), [Negative](/Traits.aspx?ID=118), [Uncommon](/Traits.aspx?ID=159)",
  64. "trait_raw": [
  65. "Champion",
  66. "Necromancy",
  67. "Negative",
  68. "Uncommon"
  69. ],
  70. "type": "Focus",
  71. "url": "/Spells.aspx?ID=819",
  72. "weakness": {}
  73. }