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- {
- "actions": "Single Action",
- "bloodline_markdown": "",
- "breadcrumbs_spa": [],
- "category": "spell",
- "component": [
- "somatic"
- ],
- "deity_markdown": "",
- "domain_markdown": "",
- "exclude_from_search": false,
- "heighten": [
- "+1"
- ],
- "heighten_level": [
- 1,
- 2,
- 3,
- 4,
- 5,
- 6,
- 7,
- 8,
- 9,
- 10
- ],
- "id": "spell-819",
- "level": 1,
- "lesson_markdown": "",
- "markdown": "<title level=\"1\" right=\"Focus 1\" pfs=\"Standard\">[Touch of Corruption](/Spells.aspx?ID=819)</title>\n\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Champion\" url=\"/Traits.aspx?ID=24\" />\r\n<trait label=\"Necromancy\" url=\"/Traits.aspx?ID=117\" />\r\n<trait label=\"Negative\" url=\"/Traits.aspx?ID=118\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 229 <sup>2.0</sup>, [Gamemastery Guide](/Sources.aspx?ID=22) pg. 247</row>\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Single Action\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283)</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** touch\n\n**Target** 1 willing undead creature or 1 living creature\r\n</row>\r\n\r\n<row gap=\"medium\">\n\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou infuse the target with negative energy. If the target is living, this deals 1d6 negative damage (basic Fortitude save); on a failed save, the target also takes a –2 status penalty to AC for 1 round.\n\n If the target is a willing [undead](/Traits.aspx?ID=160) creature, the target instead regains 6 Hit Points, and if you are the undead target, you also gain a +2 status bonus to damage rolls for 1 round.\n\n---\r\n**Heightened (+1)** Increase the damage dealt to a living creature by 1d6 or increase the Hit Points regained by undead by 6.",
- "mystery_markdown": "",
- "name": "Touch of Corruption",
- "patron_theme_markdown": "",
- "pfs": "Standard",
- "range": 0,
- "range_raw": "touch",
- "rarity": "uncommon",
- "release_date": "2020-07-30",
- "resistance": {},
- "school": "necromancy",
- "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Champion\" url=\"/Traits.aspx?ID=24\" />\r\n<trait label=\"Necromancy\" url=\"/Traits.aspx?ID=117\" />\r\n<trait label=\"Negative\" url=\"/Traits.aspx?ID=118\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Sources** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 229 <sup>2.0</sup>, [Gamemastery Guide](/Sources.aspx?ID=22) pg. 247</row>\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Single Action\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283)</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** touch\r\n\r\n \r\n\r\n**Target** 1 willing undead creature or 1 living creature\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n \r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou infuse the target with negative energy.\r\n</summary>",
- "source": [
- "Advanced Player's Guide"
- ],
- "source_raw": [
- "Advanced Player's Guide pg. 229"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 229 <sup>2.0</sup>, [Gamemastery Guide](/Sources.aspx?ID=22) pg. 247</row>",
- "speed": {},
- "summary": "You infuse the target with negative energy.",
- "summary_markdown": "You infuse the target with negative energy.",
- "target": "1 willing undead creature or 1 living creature",
- "target_markdown": "1 willing undead creature or 1 living creature",
- "text": " Touch of Corruption Source Advanced Player's Guide pg. 229 2.0 , Gamemastery Guide pg. 247 Cast Single Action somatic Range touch Target 1 willing undead creature or 1 living creature --- You infuse the target with negative energy. If the target is living, this deals 1d6 negative damage (basic Fortitude save); on a failed save, the target also takes a –2 status penalty to AC for 1 round. If the target is a willing undead creature, the target instead regains 6 Hit Points, and if you are the undead target, you also gain a +2 status bonus to damage rolls for 1 round. --- Heightened (+1) Increase the damage dealt to a living creature by 1d6 or increase the Hit Points regained by undead by 6.",
- "tradition_markdown": "",
- "trait": [
- "Champion",
- "Necromancy",
- "Negative",
- "Uncommon"
- ],
- "trait_markdown": "[Champion](/Traits.aspx?ID=24), [Necromancy](/Traits.aspx?ID=117), [Negative](/Traits.aspx?ID=118), [Uncommon](/Traits.aspx?ID=159)",
- "trait_raw": [
- "Champion",
- "Necromancy",
- "Negative",
- "Uncommon"
- ],
- "type": "Focus",
- "url": "/Spells.aspx?ID=819",
- "weakness": {}
- }
|