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- {
- "actions": "Single Action",
- "bloodline_markdown": "",
- "breadcrumbs_spa": [],
- "category": "spell",
- "component": [
- "material"
- ],
- "deity": [
- "Shyka",
- "Yog-Sothoth"
- ],
- "deity_markdown": "[Shyka](/Deities.aspx?ID=100), [Yog-Sothoth](/Deities.aspx?ID=166)",
- "domain_markdown": "",
- "duration_raw": "until the end of your turn",
- "exclude_from_search": false,
- "heighten_level": [
- 7
- ],
- "id": "spell-592",
- "level": 7,
- "lesson_markdown": "",
- "markdown": "<title level=\"1\" right=\"Spell 7\" pfs=\"Limited\">[Time Beacon](/Spells.aspx?ID=592)</title>\n\n<traits>\r\n<trait label=\"Divination\" url=\"/Traits.aspx?ID=47\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Gods & Magic](/Sources.aspx?ID=17) pg. 111 <sup>2.0</sup></row>\n\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Occult](/SpellLists.aspx?Tradition=3)\n\n**Deities**\r\n[Shyka](/Deities.aspx?ID=100), [Yog-Sothoth](/Deities.aspx?ID=166)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Single Action\" /></row>\r\n<row>[material](/Rules.aspx?ID=282)</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\n\n</row>\r\n\r\n<row gap=\"medium\">\n\n**Duration** until the end of your turn\r\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou create a beacon in time, intending to return to it if things go wrong. You can cast _time beacon_ on only your turn. Keep careful track of everything that happens this turn after you cast _time beacon_. At the end of your turn, you can choose to rewind time back to just after you cast _time beacon_, removing all effects of your turn since then. Curses, traps, and other harmful effects that happen during your turn might prevent you from returning to the beacon if they are powerful enough. If you suffered any harmful effects during your turn after casting _time beacon_, to return to your beacon, _time beacon_ attempts a counteract check against each such effect. If it fails at any of these checks, you can't return. After returning to the time beacon, the spell ends.",
- "mystery_markdown": "",
- "name": "Time Beacon",
- "patron_theme_markdown": "",
- "pfs": "Limited",
- "rarity": "common",
- "release_date": "2020-01-29",
- "resistance": {},
- "school": "divination",
- "search_markdown": "<traits>\r\n<trait label=\"Divination\" url=\"/Traits.aspx?ID=47\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods & Magic](/Sources.aspx?ID=17) pg. 111 <sup>2.0</sup></row>\r\n\r\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Occult](/SpellLists.aspx?Tradition=3)\n\n**Deities**\r\n[Shyka](/Deities.aspx?ID=100), [Yog-Sothoth](/Deities.aspx?ID=166)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Single Action\" /></row>\r\n<row>[material](/Rules.aspx?ID=282)</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n**Duration** until the end of your turn\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou create a beacon in time, intending to return to it if things go wrong.\r\n</summary>",
- "source": [
- "Gods & Magic"
- ],
- "source_raw": [
- "Gods & Magic pg. 111"
- ],
- "source_category": "Lost Omens",
- "source_markdown": "<row gap=\"tiny\">[Gods & Magic](/Sources.aspx?ID=17) pg. 111 <sup>2.0</sup></row>",
- "speed": {},
- "summary": "You create a beacon in time, intending to return to it if things go wrong.",
- "summary_markdown": "You create a beacon in time, intending to return to it if things go wrong.",
- "text": " Time Beacon Source Gods & Magic pg. 111 2.0 Traditions Arcane, Occult Deities Shyka, Yog-Sothoth Cast Single Action material Duration until the end of your turn --- You create a beacon in time, intending to return to it if things go wrong. You can cast time beacon on only your turn. Keep careful track of everything that happens this turn after you cast time beacon . At the end of your turn, you can choose to rewind time back to just after you cast time beacon , removing all effects of your turn since then. Curses, traps, and other harmful effects that happen during your turn might prevent you from returning to the beacon if they are powerful enough. If you suffered any harmful effects during your turn after casting time beacon , to return to your beacon, time beacon attempts a counteract check against each such effect. If it fails at any of these checks, you can't return. After returning to the time beacon, the spell ends.",
- "tradition": [
- "Arcane",
- "Occult"
- ],
- "tradition_markdown": "[Arcane](/SpellLists.aspx?Tradition=1), [Occult](/SpellLists.aspx?Tradition=3)",
- "trait": [
- "Divination"
- ],
- "trait_markdown": "[Divination](/Traits.aspx?ID=47)",
- "trait_raw": [
- "Divination"
- ],
- "type": "Spell",
- "url": "/Spells.aspx?ID=592",
- "weakness": {}
- }
|