Synesthesia.json 5.2 KB

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  1. {
  2. "actions": "Two Actions",
  3. "bloodline_markdown": "",
  4. "breadcrumbs_spa": [],
  5. "category": "spell",
  6. "component": [
  7. "somatic",
  8. "verbal"
  9. ],
  10. "deity": [
  11. "Narriseminek"
  12. ],
  13. "deity_markdown": "[Narriseminek](/Deities.aspx?ID=144)",
  14. "domain_markdown": "",
  15. "duration": 60,
  16. "duration_raw": "1 minute",
  17. "exclude_from_search": false,
  18. "heighten": [
  19. "9th"
  20. ],
  21. "heighten_level": [
  22. 5,
  23. 9
  24. ],
  25. "id": "spell-328",
  26. "level": 5,
  27. "lesson_markdown": "",
  28. "markdown": "<title level=\"1\" right=\"Spell 5\" pfs=\"Standard\">[Synesthesia](/Spells.aspx?ID=328)</title>\n\n<traits>\r\n<trait label=\"Divination\" url=\"/Traits.aspx?ID=47\" />\r\n<trait label=\"Mental\" url=\"/Traits.aspx?ID=106\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 376 <sup>4.0</sup></row>\n\n**Tradition**\r\n[Occult](/SpellLists.aspx?Tradition=3)\n\n**Deity**\r\n[Narriseminek](/Deities.aspx?ID=144)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 30 feet\n\n**Target** 1 creature\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Will\r\n\r\n**Duration** 1 minute\r\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nThe target's senses are suddenly rewired in unexpected ways, causing them to process noises as bursts of color, smells as sounds, and so on. This has three effects, and the target must attempt a Will save. \n<ul><li>Due to the distraction, the target must succeed at a DC 5 flat check each time it uses a concentrate action, or the action fails and is wasted. </li><li>The target's difficulty processing visual input makes all creatures and objects concealed from it. </li><li>The creature has trouble moving, making it clumsy 3 and giving it a –10-foot status penalty to its Speeds.</li></ul>\r\n\r\n**Critical Success** The target is unaffected.<br />\r\n**Success** The target is affected for 1 round.<br />\r\n**Failure** The target is affected for 1 minute.<br />\r\n**Critical Failure** As failure, and the target is stunned 2 as it attempts to process the sensory shifts.\n\n---\r\n**Heightened (9th)** You can target up to five creatures.",
  29. "mystery_markdown": "",
  30. "name": "Synesthesia",
  31. "patron_theme_markdown": "",
  32. "pfs": "Standard",
  33. "range": 30,
  34. "range_raw": "30 feet",
  35. "rarity": "common",
  36. "release_date": "2019-08-01",
  37. "resistance": {},
  38. "saving_throw": "Will",
  39. "saving_throw_markdown": "Will",
  40. "school": "divination",
  41. "search_markdown": "<traits>\r\n<trait label=\"Divination\" url=\"/Traits.aspx?ID=47\" />\r\n<trait label=\"Mental\" url=\"/Traits.aspx?ID=106\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 376 <sup>4.0</sup></row>\r\n\r\n**Tradition**\r\n[Occult](/SpellLists.aspx?Tradition=3)\n\n**Deity**\r\n[Narriseminek](/Deities.aspx?ID=144)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 30 feet\r\n\r\n \r\n\r\n**Target** 1 creature\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Will\r\n\r\n**Duration** 1 minute\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nRewire a creature's senses.\r\n</summary>",
  42. "source": [
  43. "Core Rulebook"
  44. ],
  45. "source_raw": [
  46. "Core Rulebook pg. 376"
  47. ],
  48. "source_category": "Rulebooks",
  49. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 376 <sup>4.0</sup></row>",
  50. "speed": {},
  51. "summary": "Rewire a creature's senses.",
  52. "summary_markdown": "Rewire a creature's senses.",
  53. "target": "1 creature",
  54. "target_markdown": "1 creature",
  55. "text": " Synesthesia Source Core Rulebook pg. 376 4.0 Tradition Occult Deity Narriseminek Cast Two Actions somatic, verbal Range 30 feet Target 1 creature Saving Throw Will Duration 1 minute --- The target's senses are suddenly rewired in unexpected ways, causing them to process noises as bursts of color, smells as sounds, and so on. This has three effects, and the target must attempt a Will save. Due to the distraction, the target must succeed at a DC 5 flat check each time it uses a concentrate action, or the action fails and is wasted. The target's difficulty processing visual input makes all creatures and objects concealed from it. The creature has trouble moving, making it clumsy 3 and giving it a –10-foot status penalty to its Speeds. Critical Success The target is unaffected. Success The target is affected for 1 round. Failure The target is affected for 1 minute. Critical Failure As failure, and the target is stunned 2 as it attempts to process the sensory shifts. --- Heightened (9th) You can target up to five creatures.",
  56. "tradition": [
  57. "Occult"
  58. ],
  59. "tradition_markdown": "[Occult](/SpellLists.aspx?Tradition=3)",
  60. "trait": [
  61. "Divination",
  62. "Mental"
  63. ],
  64. "trait_markdown": "[Divination](/Traits.aspx?ID=47), [Mental](/Traits.aspx?ID=106)",
  65. "trait_raw": [
  66. "Divination",
  67. "Mental"
  68. ],
  69. "type": "Spell",
  70. "url": "/Spells.aspx?ID=328",
  71. "weakness": {}
  72. }