Swamp of Sloth.json 5.1 KB

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  1. {
  2. "actions": "Single Action to Three Actions",
  3. "area": "5-foot burst or more",
  4. "bloodline": [
  5. "Demonic"
  6. ],
  7. "bloodline_markdown": "[Demonic](/Bloodlines.aspx?ID=3)",
  8. "breadcrumbs_spa": [],
  9. "category": "spell",
  10. "component": [
  11. "somatic",
  12. "verbal"
  13. ],
  14. "deity_markdown": "",
  15. "domain_markdown": "",
  16. "duration": 60,
  17. "duration_raw": "1 minute",
  18. "exclude_from_search": false,
  19. "heighten": [
  20. "+2"
  21. ],
  22. "heighten_level": [
  23. 3,
  24. 5,
  25. 7,
  26. 9
  27. ],
  28. "id": "spell-516",
  29. "level": 3,
  30. "lesson_markdown": "",
  31. "markdown": "<title level=\"1\" right=\"Focus 3\" pfs=\"Standard\">[Swamp of Sloth](/Spells.aspx?ID=516)</title>\n\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Conjuration\" url=\"/Traits.aspx?ID=33\" />\r\n<trait label=\"Olfactory\" url=\"/Traits.aspx?ID=246\" />\r\n<trait label=\"Sorcerer\" url=\"/Traits.aspx?ID=148\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 405 <sup>4.0</sup></row>\n\n**Bloodline**\r\n[Demonic](/Bloodlines.aspx?ID=3)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Single Action to Three Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 120 feet\r\n\r\n**Area** 5-foot burst or more\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** [basic](/Rules.aspx?ID=329) Fortitude\r\n\r\n**Duration** 1 minute\r\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nGround in the area turns swampy and fetid. The area is difficult terrain. The sludge at the bottom of the morass animates into diminutive sludge beasts that have a demonic appearance. These don't function as normal creatures, but they swarm over creatures in the swamp and exude a noxious stench. The swamp deals 1d6 poison damage; creatures that end their turn in the area must attempt a basic Fortitude save. You can increase the number of actions it takes to Cast the Spell. For each additional action, increase the burst's radius by 5 feet.\n\n---\r\n**Heightened (+2)** The damage increases by 1d6, and the initial radius increases by 5 feet.",
  32. "mystery_markdown": "",
  33. "name": "Swamp of Sloth",
  34. "patron_theme_markdown": "",
  35. "pfs": "Standard",
  36. "range": 120,
  37. "range_raw": "120 feet",
  38. "rarity": "uncommon",
  39. "release_date": "2019-08-01",
  40. "resistance": {},
  41. "saving_throw": "basic Fortitude",
  42. "saving_throw_markdown": "[basic](/Rules.aspx?ID=329) Fortitude",
  43. "school": "conjuration",
  44. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Conjuration\" url=\"/Traits.aspx?ID=33\" />\r\n<trait label=\"Olfactory\" url=\"/Traits.aspx?ID=246\" />\r\n<trait label=\"Sorcerer\" url=\"/Traits.aspx?ID=148\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 405 <sup>4.0</sup></row>\n\n**Bloodline**\r\n[Demonic](/Bloodlines.aspx?ID=3)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Single Action to Three Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 120 feet\r\n\r\n**Area** 5-foot burst or more\r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** [basic](/Rules.aspx?ID=329) Fortitude\r\n\r\n**Duration** 1 minute\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nGround in the area turns swampy and fetid.\r\n</summary>",
  45. "source": [
  46. "Core Rulebook"
  47. ],
  48. "source_raw": [
  49. "Core Rulebook pg. 405"
  50. ],
  51. "source_category": "Rulebooks",
  52. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 405 <sup>4.0</sup></row>",
  53. "speed": {},
  54. "summary": "Ground in the area turns swampy and fetid.",
  55. "summary_markdown": "Ground in the area turns swampy and fetid.",
  56. "text": " Swamp of Sloth Source Core Rulebook pg. 405 4.0 Bloodline Demonic Cast Single Action to Three Actions somatic, verbal Range 120 feet Area 5-foot burst or more Saving Throw basic Fortitude Duration 1 minute --- Ground in the area turns swampy and fetid. The area is difficult terrain. The sludge at the bottom of the morass animates into diminutive sludge beasts that have a demonic appearance. These don't function as normal creatures, but they swarm over creatures in the swamp and exude a noxious stench. The swamp deals 1d6 poison damage; creatures that end their turn in the area must attempt a basic Fortitude save. You can increase the number of actions it takes to Cast the Spell. For each additional action, increase the burst's radius by 5 feet. --- Heightened (+2) The damage increases by 1d6, and the initial radius increases by 5 feet.",
  57. "tradition_markdown": "",
  58. "trait": [
  59. "Conjuration",
  60. "Olfactory",
  61. "Sorcerer",
  62. "Uncommon"
  63. ],
  64. "trait_markdown": "[Conjuration](/Traits.aspx?ID=33), [Olfactory](/Traits.aspx?ID=246), [Sorcerer](/Traits.aspx?ID=148), [Uncommon](/Traits.aspx?ID=159)",
  65. "trait_raw": [
  66. "Conjuration",
  67. "Olfactory",
  68. "Sorcerer",
  69. "Uncommon"
  70. ],
  71. "type": "Focus",
  72. "url": "/Spells.aspx?ID=516",
  73. "weakness": {}
  74. }