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- {
- "actions": "Two Actions",
- "bloodline_markdown": "",
- "breadcrumbs_spa": [],
- "category": "spell",
- "component": [
- "somatic",
- "verbal"
- ],
- "deity_markdown": "",
- "domain_markdown": "",
- "duration_raw": "unlimited",
- "exclude_from_search": false,
- "heighten_level": [
- 3
- ],
- "id": "spell-1003",
- "level": 3,
- "lesson_markdown": "",
- "markdown": "<title level=\"1\" right=\"Spell 3\" pfs=\"Limited\">[Sudden Recollection](/Spells.aspx?ID=1003)</title>\n\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Enchantment\" url=\"/Traits.aspx?ID=61\" />\r\n<trait label=\"Mental\" url=\"/Traits.aspx?ID=106\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Secrets of Magic](/Sources.aspx?ID=96) pg. 130 <sup>1.1</sup></row>\n\n**Tradition**\r\n[Occult](/SpellLists.aspx?Tradition=3)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 30 feet\n\n**Target** 1 creature\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Will\r\n\r\n**Duration** unlimited\r\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou place a bit of knowledge deep in a creature's subconscious or make a willing creature forget some information until a specific trigger occurs. The target gets a Will saving throw to resist the effect. A willing creature can choose to fail its save.\r\n\r\n**Critical Success** The target is unaffected and realizes you tried to alter its memory.<br />\r\n**Success** The target is unaffected but thinks your spell was something harmless instead of _sudden recollection_, unless it identifies the spell.<br />\r\n**Failure** You choose a piece of information the target didn't already know and create a trigger, such as seeing an object, hearing a key phrase, or witnessing an event. As soon as the target experiences the trigger, it receives the information and the spell ends. If the target was willing, you can instead choose a piece of information the target already knew and suppress its memory of that information until it experiences the trigger, after which it recovers the information and the spell ends.",
- "mystery_markdown": "",
- "name": "Sudden Recollection",
- "patron_theme_markdown": "",
- "pfs": "Limited",
- "range": 30,
- "range_raw": "30 feet",
- "rarity": "uncommon",
- "release_date": "2021-09-01",
- "resistance": {},
- "saving_throw": "Will",
- "saving_throw_markdown": "Will",
- "school": "enchantment",
- "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Enchantment\" url=\"/Traits.aspx?ID=61\" />\r\n<trait label=\"Mental\" url=\"/Traits.aspx?ID=106\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Secrets of Magic](/Sources.aspx?ID=96) pg. 130 <sup>1.1</sup></row>\r\n\r\n**Tradition**\r\n[Occult](/SpellLists.aspx?Tradition=3)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 30 feet\r\n\r\n \r\n\r\n**Target** 1 creature\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Will\r\n\r\n**Duration** unlimited\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nPlant information in a creature's subconscious to be revealed on a trigger you choose.\r\n</summary>",
- "source": [
- "Secrets of Magic"
- ],
- "source_raw": [
- "Secrets of Magic pg. 130"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Secrets of Magic](/Sources.aspx?ID=96) pg. 130 <sup>1.1</sup></row>",
- "speed": {},
- "summary": "Plant information in a creature's subconscious to be revealed on a trigger you choose.",
- "summary_markdown": "Plant information in a creature's subconscious to be revealed on a trigger you choose.",
- "target": "1 creature",
- "target_markdown": "1 creature",
- "text": " Sudden Recollection Source Secrets of Magic pg. 130 1.1 Tradition Occult Cast Two Actions somatic, verbal Range 30 feet Target 1 creature Saving Throw Will Duration unlimited --- You place a bit of knowledge deep in a creature's subconscious or make a willing creature forget some information until a specific trigger occurs. The target gets a Will saving throw to resist the effect. A willing creature can choose to fail its save. Critical Success The target is unaffected and realizes you tried to alter its memory. Success The target is unaffected but thinks your spell was something harmless instead of sudden recollection , unless it identifies the spell. Failure You choose a piece of information the target didn't already know and create a trigger, such as seeing an object, hearing a key phrase, or witnessing an event. As soon as the target experiences the trigger, it receives the information and the spell ends. If the target was willing, you can instead choose a piece of information the target already knew and suppress its memory of that information until it experiences the trigger, after which it recovers the information and the spell ends.",
- "tradition": [
- "Occult"
- ],
- "tradition_markdown": "[Occult](/SpellLists.aspx?Tradition=3)",
- "trait": [
- "Enchantment",
- "Mental",
- "Uncommon"
- ],
- "trait_markdown": "[Enchantment](/Traits.aspx?ID=61), [Mental](/Traits.aspx?ID=106), [Uncommon](/Traits.aspx?ID=159)",
- "trait_raw": [
- "Enchantment",
- "Mental",
- "Uncommon"
- ],
- "type": "Spell",
- "url": "/Spells.aspx?ID=1003",
- "weakness": {}
- }
|