Steal Voice.json 5.6 KB

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  1. {
  2. "actions": "Two Actions",
  3. "bloodline_markdown": "",
  4. "breadcrumbs_spa": [],
  5. "category": "spell",
  6. "component": [
  7. "somatic",
  8. "verbal"
  9. ],
  10. "deity_markdown": "",
  11. "domain_markdown": "",
  12. "exclude_from_search": false,
  13. "heighten_level": [
  14. 4
  15. ],
  16. "id": "spell-1268",
  17. "level": 4,
  18. "lesson_markdown": "",
  19. "markdown": "<title level=\"1\" right=\"Spell 4\" pfs=\"\">[Steal Voice](/Spells.aspx?ID=1268)</title>\r\n\r\n<spoilers>May contain spoilers from Blood Lords</spoilers>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Curse\" url=\"/Traits.aspx?ID=38\" />\r\n<trait label=\"Incapacitation\" url=\"/Traits.aspx?ID=93\" />\r\n<trait label=\"Necromancy\" url=\"/Traits.aspx?ID=117\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Pathfinder #186: Ghost King's Rage](/Sources.aspx?ID=189) pg. 77</row>\n\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 30 feet\n\n**Target** 1 creature\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Fortitude\n\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou steal a creature's voice, rendering them mute. The effect is determined by the target's Fortitude save. The target then becomes temporarily immune for 1 minute. A creature that has no voice or can't speak is immune to this spell.\r\n\r\n**Critical Success** The target is unaffected.<br />\r\n**Success** The target becomes voiceless until the end of its next turn. A voiceless creature can't speak, create vocal sounds, or take auditory actions (including supplying verbal or command components). As long as the target is voiceless, whenever you speak, you can choose to have your voice sound like either your voice or the target's voice.<br />\r\n**Failure** As success, but the duration is 1 minute.<br />\r\n**Critical Failure** As success, but the duration is permanent.",
  20. "mystery_markdown": "",
  21. "name": "Steal Voice",
  22. "patron_theme_markdown": "",
  23. "range": 30,
  24. "range_raw": "30 feet",
  25. "rarity": "uncommon",
  26. "release_date": "2022-12-14",
  27. "resistance": {},
  28. "saving_throw": "Fortitude",
  29. "saving_throw_markdown": "Fortitude",
  30. "school": "necromancy",
  31. "search_markdown": "<spoilers>May contain spoilers from Blood Lords</spoilers>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Curse\" url=\"/Traits.aspx?ID=38\" />\r\n<trait label=\"Incapacitation\" url=\"/Traits.aspx?ID=93\" />\r\n<trait label=\"Necromancy\" url=\"/Traits.aspx?ID=117\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #186: Ghost King's Rage](/Sources.aspx?ID=189) pg. 77</row>\r\n\r\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 30 feet\r\n\r\n \r\n\r\n**Target** 1 creature\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Fortitude\r\n\r\n \r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou steal a creature's voice, rendering them mute.\r\n</summary>",
  32. "source": [
  33. "Pathfinder #186: Ghost King's Rage"
  34. ],
  35. "source_raw": [
  36. "Pathfinder #186: Ghost King's Rage pg. 77"
  37. ],
  38. "source_category": "Adventure Paths",
  39. "source_group": "Blood Lords",
  40. "source_markdown": "<row gap=\"tiny\">[Pathfinder #186: Ghost King's Rage](/Sources.aspx?ID=189) pg. 77</row>",
  41. "speed": {},
  42. "spoilers": "Blood Lords",
  43. "summary": "You steal a creature's voice, rendering them mute.",
  44. "summary_markdown": "You steal a creature's voice, rendering them mute.",
  45. "target": "1 creature",
  46. "target_markdown": "1 creature",
  47. "text": " Steal Voice May contain spoilers from Blood Lords Source Pathfinder #186: Ghost King's Rage pg. 77 Traditions Arcane, Divine, Occult Cast Two Actions somatic, verbal Range 30 feet Target 1 creature Saving Throw Fortitude --- You steal a creature's voice, rendering them mute. The effect is determined by the target's Fortitude save. The target then becomes temporarily immune for 1 minute. A creature that has no voice or can't speak is immune to this spell. Critical Success The target is unaffected. Success The target becomes voiceless until the end of its next turn. A voiceless creature can't speak, create vocal sounds, or take auditory actions (including supplying verbal or command components). As long as the target is voiceless, whenever you speak, you can choose to have your voice sound like either your voice or the target's voice. Failure As success, but the duration is 1 minute. Critical Failure As success, but the duration is permanent.",
  48. "tradition": [
  49. "Arcane",
  50. "Divine",
  51. "Occult"
  52. ],
  53. "tradition_markdown": "[Arcane](/SpellLists.aspx?Tradition=1), [Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3)",
  54. "trait": [
  55. "Curse",
  56. "Incapacitation",
  57. "Necromancy",
  58. "Uncommon"
  59. ],
  60. "trait_markdown": "[Curse](/Traits.aspx?ID=38), [Incapacitation](/Traits.aspx?ID=93), [Necromancy](/Traits.aspx?ID=117), [Uncommon](/Traits.aspx?ID=159)",
  61. "trait_raw": [
  62. "Curse",
  63. "Incapacitation",
  64. "Necromancy",
  65. "Uncommon"
  66. ],
  67. "type": "Spell",
  68. "url": "/Spells.aspx?ID=1268",
  69. "weakness": {}
  70. }