Shared Nightmare.json 5.2 KB

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  1. {
  2. "actions": "Two Actions",
  3. "bloodline_markdown": "",
  4. "breadcrumbs_spa": [],
  5. "category": "spell",
  6. "component": [
  7. "somatic",
  8. "verbal"
  9. ],
  10. "deity_markdown": "",
  11. "domain": [
  12. "Nightmares"
  13. ],
  14. "domain_markdown": "[Nightmares](/Domains.aspx?ID=23)",
  15. "duration_raw": "varies",
  16. "exclude_from_search": false,
  17. "heighten_level": [
  18. 4
  19. ],
  20. "id": "spell-451",
  21. "level": 4,
  22. "lesson_markdown": "",
  23. "markdown": "<title level=\"1\" right=\"Focus 4\" pfs=\"Standard\">[Shared Nightmare](/Spells.aspx?ID=451)</title>\n\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Cleric\" url=\"/Traits.aspx?ID=26\" />\r\n<trait label=\"Emotion\" url=\"/Traits.aspx?ID=60\" />\r\n<trait label=\"Enchantment\" url=\"/Traits.aspx?ID=61\" />\r\n<trait label=\"Incapacitation\" url=\"/Traits.aspx?ID=93\" />\r\n<trait label=\"Mental\" url=\"/Traits.aspx?ID=106\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 396 <sup>4.0</sup></row>\n\n**Domain**\r\n[Nightmares](/Domains.aspx?ID=23)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 30 feet\n\n**Target** 1 creature\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Will\r\n\r\n**Duration** varies\r\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nMerging minds with the target, you swap disorienting visions from one another's nightmares. One of you will become confused, but which it'll be depends on the target's Will save.\r\n\r\n**Critical Success** You are confused for 1 round.<br />\r\n**Success** At the start of your next turn, you spend your first action with the confused condition, then act normally.<br />\r\n**Failure** As success, but the target is affected instead of you, spending its first action each turn confused. The duration is 1 minute.<br />\r\n**Critical Failure** The target is confused for 1 minute.",
  24. "mystery_markdown": "",
  25. "name": "Shared Nightmare",
  26. "patron_theme_markdown": "",
  27. "pfs": "Standard",
  28. "range": 30,
  29. "range_raw": "30 feet",
  30. "rarity": "uncommon",
  31. "release_date": "2019-08-01",
  32. "resistance": {},
  33. "saving_throw": "Will",
  34. "saving_throw_markdown": "Will",
  35. "school": "enchantment",
  36. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Cleric\" url=\"/Traits.aspx?ID=26\" />\r\n<trait label=\"Emotion\" url=\"/Traits.aspx?ID=60\" />\r\n<trait label=\"Enchantment\" url=\"/Traits.aspx?ID=61\" />\r\n<trait label=\"Incapacitation\" url=\"/Traits.aspx?ID=93\" />\r\n<trait label=\"Mental\" url=\"/Traits.aspx?ID=106\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 396 <sup>4.0</sup></row>\n\n**Domain**\r\n[Nightmares](/Domains.aspx?ID=23)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 30 feet\r\n\r\n \r\n\r\n**Target** 1 creature\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Will\r\n\r\n**Duration** varies\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nMerging minds with the target, you swap disorienting visions from one another’s nightmares.\r\n</summary>",
  37. "source": [
  38. "Core Rulebook"
  39. ],
  40. "source_raw": [
  41. "Core Rulebook pg. 396"
  42. ],
  43. "source_category": "Rulebooks",
  44. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 396 <sup>4.0</sup></row>",
  45. "speed": {},
  46. "summary": "Merging minds with the target, you swap disorienting visions from one another’s nightmares.",
  47. "summary_markdown": "Merging minds with the target, you swap disorienting visions from one another’s nightmares.",
  48. "target": "1 creature",
  49. "target_markdown": "1 creature",
  50. "text": " Shared Nightmare Source Core Rulebook pg. 396 4.0 Domain Nightmares Cast Two Actions somatic, verbal Range 30 feet Target 1 creature Saving Throw Will Duration varies --- Merging minds with the target, you swap disorienting visions from one another's nightmares. One of you will become confused, but which it'll be depends on the target's Will save. Critical Success You are confused for 1 round. Success At the start of your next turn, you spend your first action with the confused condition, then act normally. Failure As success, but the target is affected instead of you, spending its first action each turn confused. The duration is 1 minute. Critical Failure The target is confused for 1 minute.",
  51. "tradition_markdown": "",
  52. "trait": [
  53. "Cleric",
  54. "Emotion",
  55. "Enchantment",
  56. "Incapacitation",
  57. "Mental",
  58. "Uncommon"
  59. ],
  60. "trait_markdown": "[Cleric](/Traits.aspx?ID=26), [Emotion](/Traits.aspx?ID=60), [Enchantment](/Traits.aspx?ID=61), [Incapacitation](/Traits.aspx?ID=93), [Mental](/Traits.aspx?ID=106), [Uncommon](/Traits.aspx?ID=159)",
  61. "trait_raw": [
  62. "Cleric",
  63. "Emotion",
  64. "Enchantment",
  65. "Incapacitation",
  66. "Mental",
  67. "Uncommon"
  68. ],
  69. "type": "Focus",
  70. "url": "/Spells.aspx?ID=451",
  71. "weakness": {}
  72. }