Rouse Skeletons.json 4.9 KB

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  1. {
  2. "actions": "Two Actions",
  3. "area": "10-foot burst",
  4. "bloodline_markdown": "",
  5. "breadcrumbs_spa": [],
  6. "category": "spell",
  7. "component": [
  8. "somatic",
  9. "verbal"
  10. ],
  11. "deity_markdown": "",
  12. "domain_markdown": "",
  13. "duration": 60,
  14. "duration_raw": "sustained up to 1 minute",
  15. "exclude_from_search": false,
  16. "heighten": [
  17. "+2"
  18. ],
  19. "heighten_level": [
  20. 3,
  21. 5,
  22. 7,
  23. 9
  24. ],
  25. "id": "spell-988",
  26. "level": 3,
  27. "lesson_markdown": "",
  28. "markdown": "<title level=\"1\" right=\"Spell 3\" pfs=\"Standard\">[Rouse Skeletons](/Spells.aspx?ID=988)</title>\n\n<traits>\r\n<trait label=\"Necromancy\" url=\"/Traits.aspx?ID=117\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Secrets of Magic](/Sources.aspx?ID=96) pg. 126 <sup>1.1</sup></row>\n\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 60 feet\r\n\r\n**Area** 10-foot burst\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Reflex\r\n\r\n**Duration** sustained up to 1 minute\r\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nMisshapen skeletal forms erupt from a solid surface, such as a stone floor, and fill the burst. The area they fill is difficult terrain. Their grasping claws deal 2d6 slashing damage to creatures on the ground in the area when the skeletons first appear (basic Reflex save).\n\n On subsequent rounds, the first time you Sustain the Spell each round, you can move the area of skeletons up to 20 feet within the range of the spell and deal 2d6 slashing damage (basic Reflex save) to each creature in their new area.\n\n Damaging or destroying the skeletons is irrelevant, as new bones pull forth from the ground to repair and replace any that are obliterated.\n\n---\r\n**Heightened (+2)** The damage increases by 1d6.",
  29. "mystery_markdown": "",
  30. "name": "Rouse Skeletons",
  31. "patron_theme_markdown": "",
  32. "pfs": "Standard",
  33. "range": 60,
  34. "range_raw": "60 feet",
  35. "rarity": "common",
  36. "release_date": "2021-09-01",
  37. "resistance": {},
  38. "saving_throw": "Reflex",
  39. "saving_throw_markdown": "Reflex",
  40. "school": "necromancy",
  41. "search_markdown": "<traits>\r\n<trait label=\"Necromancy\" url=\"/Traits.aspx?ID=117\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Secrets of Magic](/Sources.aspx?ID=96) pg. 126 <sup>1.1</sup></row>\r\n\r\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 60 feet\r\n\r\n**Area** 10-foot burst\r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Reflex\r\n\r\n**Duration** sustained up to 1 minute\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nRouse a squadron of skeletons to claw your foes.\r\n</summary>",
  42. "source": [
  43. "Secrets of Magic"
  44. ],
  45. "source_raw": [
  46. "Secrets of Magic pg. 126"
  47. ],
  48. "source_category": "Rulebooks",
  49. "source_markdown": "<row gap=\"tiny\">[Secrets of Magic](/Sources.aspx?ID=96) pg. 126 <sup>1.1</sup></row>",
  50. "speed": {},
  51. "summary": "Rouse a squadron of skeletons to claw your foes.",
  52. "summary_markdown": "Rouse a squadron of skeletons to claw your foes.",
  53. "text": " Rouse Skeletons Source Secrets of Magic pg. 126 1.1 Traditions Arcane, Divine, Occult Cast Two Actions somatic, verbal Range 60 feet Area 10-foot burst Saving Throw Reflex Duration sustained up to 1 minute --- Misshapen skeletal forms erupt from a solid surface, such as a stone floor, and fill the burst. The area they fill is difficult terrain. Their grasping claws deal 2d6 slashing damage to creatures on the ground in the area when the skeletons first appear (basic Reflex save). On subsequent rounds, the first time you Sustain the Spell each round, you can move the area of skeletons up to 20 feet within the range of the spell and deal 2d6 slashing damage (basic Reflex save) to each creature in their new area. Damaging or destroying the skeletons is irrelevant, as new bones pull forth from the ground to repair and replace any that are obliterated. --- Heightened (+2) The damage increases by 1d6.",
  54. "tradition": [
  55. "Arcane",
  56. "Divine",
  57. "Occult"
  58. ],
  59. "tradition_markdown": "[Arcane](/SpellLists.aspx?Tradition=1), [Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3)",
  60. "trait": [
  61. "Necromancy"
  62. ],
  63. "trait_markdown": "[Necromancy](/Traits.aspx?ID=117)",
  64. "trait_raw": [
  65. "Necromancy"
  66. ],
  67. "type": "Spell",
  68. "url": "/Spells.aspx?ID=988",
  69. "weakness": {}
  70. }