Revival.json 5.2 KB

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  1. {
  2. "actions": "Two Actions",
  3. "bloodline_markdown": "",
  4. "breadcrumbs_spa": [],
  5. "category": "spell",
  6. "component": [
  7. "somatic",
  8. "verbal"
  9. ],
  10. "deity_markdown": "",
  11. "domain_markdown": "",
  12. "duration": 60,
  13. "duration_raw": "sustained up to 1 minute",
  14. "exclude_from_search": false,
  15. "heighten_level": [
  16. 10
  17. ],
  18. "id": "spell-262",
  19. "level": 10,
  20. "lesson_markdown": "",
  21. "markdown": "<title level=\"1\" right=\"Spell 10\" pfs=\"Standard\">[Revival](/Spells.aspx?ID=262)</title>\n\n<traits>\r\n<trait label=\"Healing\" url=\"/Traits.aspx?ID=89\" />\r\n<trait label=\"Necromancy\" url=\"/Traits.aspx?ID=117\" />\r\n<trait label=\"Positive\" url=\"/Traits.aspx?ID=128\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 366 <sup>4.0</sup></row>\n\n**Traditions**\r\n[Divine](/SpellLists.aspx?Tradition=2), [Primal](/SpellLists.aspx?Tradition=4)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 30 feet\n\n**Target** dead creatures and living creatures of your choice within range\r\n</row>\r\n\r\n<row gap=\"medium\">\n\n**Duration** sustained up to 1 minute\r\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nA burst of healing energy soothes living creatures and temporarily rouses those recently slain. All living targets regain 10d8+40 Hit Points. In addition, you return any number of dead targets to life temporarily, with the same effects and limitations as [_raise dead_](/Spells.aspx?ID=243). The raised creatures have a number of temporary Hit Points equal to the Hit Points you gave living creatures, but no normal Hit Points. The raised creatures can't regain Hit Points or gain temporary Hit Points in other ways, and once _revival_'s duration ends, they lose all temporary Hit Points and die. _Revival_ can't resurrect creatures killed by [_disintegrate_](/Spells.aspx?ID=76) or a death effect. It has no effect on undead.",
  22. "mystery_markdown": "",
  23. "name": "Revival",
  24. "patron_theme_markdown": "",
  25. "pfs": "Standard",
  26. "range": 30,
  27. "range_raw": "30 feet",
  28. "rarity": "common",
  29. "release_date": "2019-08-01",
  30. "resistance": {},
  31. "school": "necromancy",
  32. "search_markdown": "<traits>\r\n<trait label=\"Healing\" url=\"/Traits.aspx?ID=89\" />\r\n<trait label=\"Necromancy\" url=\"/Traits.aspx?ID=117\" />\r\n<trait label=\"Positive\" url=\"/Traits.aspx?ID=128\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 366 <sup>4.0</sup></row>\r\n\r\n**Traditions**\r\n[Divine](/SpellLists.aspx?Tradition=2), [Primal](/SpellLists.aspx?Tradition=4)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 30 feet\r\n\r\n \r\n\r\n**Target** dead creatures and living creatures of your choice within range\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n**Duration** sustained up to 1 minute\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nHeal creatures in an area and return the dead to life temporarily.\r\n</summary>",
  33. "source": [
  34. "Core Rulebook"
  35. ],
  36. "source_raw": [
  37. "Core Rulebook pg. 366"
  38. ],
  39. "source_category": "Rulebooks",
  40. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 366 <sup>4.0</sup></row>",
  41. "speed": {},
  42. "summary": "Heal creatures in an area and return the dead to life temporarily.",
  43. "summary_markdown": "Heal creatures in an area and return the dead to life temporarily.",
  44. "target": "dead creatures and living creatures of your choice within range",
  45. "target_markdown": "dead creatures and living creatures of your choice within range",
  46. "text": " Revival Source Core Rulebook pg. 366 4.0 Traditions Divine, Primal Cast Two Actions somatic, verbal Range 30 feet Target dead creatures and living creatures of your choice within range Duration sustained up to 1 minute --- A burst of healing energy soothes living creatures and temporarily rouses those recently slain. All living targets regain 10d8+40 Hit Points. In addition, you return any number of dead targets to life temporarily, with the same effects and limitations as raise dead . The raised creatures have a number of temporary Hit Points equal to the Hit Points you gave living creatures, but no normal Hit Points. The raised creatures can't regain Hit Points or gain temporary Hit Points in other ways, and once revival 's duration ends, they lose all temporary Hit Points and die. Revival can't resurrect creatures killed by disintegrate or a death effect. It has no effect on undead.",
  47. "tradition": [
  48. "Divine",
  49. "Primal"
  50. ],
  51. "tradition_markdown": "[Divine](/SpellLists.aspx?Tradition=2), [Primal](/SpellLists.aspx?Tradition=4)",
  52. "trait": [
  53. "Healing",
  54. "Necromancy",
  55. "Positive"
  56. ],
  57. "trait_markdown": "[Healing](/Traits.aspx?ID=89), [Necromancy](/Traits.aspx?ID=117), [Positive](/Traits.aspx?ID=128)",
  58. "trait_raw": [
  59. "Healing",
  60. "Necromancy",
  61. "Positive"
  62. ],
  63. "type": "Spell",
  64. "url": "/Spells.aspx?ID=262",
  65. "weakness": {}
  66. }