Read the Air.json 4.6 KB

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  1. {
  2. "actions": "Two Actions",
  3. "bloodline_markdown": "",
  4. "breadcrumbs_spa": [],
  5. "category": "spell",
  6. "component": [
  7. "somatic",
  8. "verbal"
  9. ],
  10. "deity_markdown": "",
  11. "domain_markdown": "",
  12. "duration": 60,
  13. "duration_raw": "1 minute",
  14. "exclude_from_search": false,
  15. "heighten_level": [
  16. 1
  17. ],
  18. "id": "spell-981",
  19. "level": 1,
  20. "lesson_markdown": "",
  21. "markdown": "<title level=\"1\" right=\"Cantrip 1\" pfs=\"Standard\">[Read the Air](/Spells.aspx?ID=981)</title>\n\n<traits>\r\n<trait label=\"Cantrip\" url=\"/Traits.aspx?ID=22\" />\r\n<trait label=\"Divination\" url=\"/Traits.aspx?ID=47\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Secrets of Magic](/Sources.aspx?ID=96) pg. 125 <sup>1.1</sup></row>\n\n**Traditions**\r\n[Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\n\n</row>\r\n\r\n<row gap=\"medium\">\n\n**Duration** 1 minute\r\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou take a deep breath as you survey a social situation, showing courtesy to all around you as your intuition swiftly picks up clues about social contexts and unspoken assumptions of behavior. Your body language subconsciously changes to take advantage of this information and use it in your own interactions with those creatures. \n\n As part of Casting this Spell, you [Recall Knowledge](/Actions.aspx?ID=26) using [Society](/Skills.aspx?ID=14) to gain information about the immediate social situation. You also gain a +1 status bonus on your next [Diplomacy](/Skills.aspx?ID=6) check to [Make an Impression](/Actions.aspx?ID=50) on those creatures present when you cast this spell, as long as the check occurs during the duration of the spell. You can _read the air_ only once in a given social situation; casting it again has no effect.",
  22. "mystery_markdown": "",
  23. "name": "Read the Air",
  24. "patron_theme_markdown": "",
  25. "pfs": "Standard",
  26. "rarity": "common",
  27. "release_date": "2021-09-01",
  28. "resistance": {},
  29. "school": "divination",
  30. "search_markdown": "<traits>\r\n<trait label=\"Cantrip\" url=\"/Traits.aspx?ID=22\" />\r\n<trait label=\"Divination\" url=\"/Traits.aspx?ID=47\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Secrets of Magic](/Sources.aspx?ID=96) pg. 125 <sup>1.1</sup></row>\r\n\r\n**Traditions**\r\n[Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n**Duration** 1 minute\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nPick up societal cues.\r\n</summary>",
  31. "source": [
  32. "Secrets of Magic"
  33. ],
  34. "source_raw": [
  35. "Secrets of Magic pg. 125"
  36. ],
  37. "source_category": "Rulebooks",
  38. "source_markdown": "<row gap=\"tiny\">[Secrets of Magic](/Sources.aspx?ID=96) pg. 125 <sup>1.1</sup></row>",
  39. "speed": {},
  40. "summary": "Pick up societal cues.",
  41. "summary_markdown": "Pick up societal cues.",
  42. "text": " Read the Air Source Secrets of Magic pg. 125 1.1 Traditions Divine, Occult Cast Two Actions somatic, verbal Duration 1 minute --- You take a deep breath as you survey a social situation, showing courtesy to all around you as your intuition swiftly picks up clues about social contexts and unspoken assumptions of behavior. Your body language subconsciously changes to take advantage of this information and use it in your own interactions with those creatures. As part of Casting this Spell, you Recall Knowledge using Society to gain information about the immediate social situation. You also gain a +1 status bonus on your next Diplomacy check to Make an Impression on those creatures present when you cast this spell, as long as the check occurs during the duration of the spell. You can read the air only once in a given social situation; casting it again has no effect.",
  43. "tradition": [
  44. "Divine",
  45. "Occult"
  46. ],
  47. "tradition_markdown": "[Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3)",
  48. "trait": [
  49. "Cantrip",
  50. "Divination"
  51. ],
  52. "trait_markdown": "[Cantrip](/Traits.aspx?ID=22), [Divination](/Traits.aspx?ID=47)",
  53. "trait_raw": [
  54. "Cantrip",
  55. "Divination"
  56. ],
  57. "type": "Cantrip",
  58. "url": "/Spells.aspx?ID=981",
  59. "weakness": {}
  60. }