Raise Dead.json 7.0 KB

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  1. {
  2. "actions": "10 minutes",
  3. "bloodline_markdown": "",
  4. "breadcrumbs_spa": [],
  5. "category": "spell",
  6. "component": [
  7. "material",
  8. "somatic",
  9. "verbal"
  10. ],
  11. "cost": "diamonds worth a total value of the target's level (minimum 1) x 200 gp",
  12. "cost_markdown": "diamonds worth a total value of the target's level (minimum 1) x 200 gp",
  13. "deity_markdown": "",
  14. "domain_markdown": "",
  15. "exclude_from_search": false,
  16. "heighten": [
  17. "7th",
  18. "8th",
  19. "9th",
  20. "10th"
  21. ],
  22. "heighten_level": [
  23. 6,
  24. 7,
  25. 8,
  26. 9,
  27. 10
  28. ],
  29. "id": "spell-243",
  30. "level": 6,
  31. "lesson": [
  32. "Lesson of Death"
  33. ],
  34. "lesson_markdown": "[Lesson of Death](/Lessons.aspx?ID=9)",
  35. "markdown": "<title level=\"1\" right=\"Spell 6\" pfs=\"Standard\">[Raise Dead](/Spells.aspx?ID=243)</title>\n\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Healing\" url=\"/Traits.aspx?ID=89\" />\r\n<trait label=\"Necromancy\" url=\"/Traits.aspx?ID=117\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 362 <sup>4.0</sup></row>\r\n\r\n_[**PFS Note**](/pathfinder-society) All characters have access to raise dead_\r\n\r\n**Tradition**\r\n[Divine](/SpellLists.aspx?Tradition=2)\n\n**Lesson**\r\n[Lesson of Death](/Lessons.aspx?ID=9)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n\r\n<row>10 minutes ([material](/Rules.aspx?ID=282), [somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284))</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 10 feet\n\n**Target** 1 dead creature of 13th level or lower\r\n</row>\r\n\r\n<row gap=\"medium\">\n\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou attempt to call forth the dead creature's soul, requiring the creature's body to be present and relatively intact. The creature must have died within the past 3 days. If [Pharasma](/Deities.aspx?ID=14) has decided that the creature's time has come (at the GM's discretion), or if the creature doesn't wish to return to life, this spell automatically fails, but the diamonds aren't consumed in the casting.\n\n If the spell is successful, the creature returns to life with 1 Hit Point, no spells prepared or spell slots available, no points in any pools or any other daily resources, and still with any long-term debilitations of the old body. The time spent in the Boneyard leaves the target temporarily debilitated, making it clumsy 2, drained 2, and enfeebled 2 for 1 week; these conditions can't be removed or reduced by any means until the week has passed. The creature is also permanently changed by its time in the afterlife, such as a slight personality shift, a streak of white in the hair, or a strange new birthmark.\n\n---\r\n**Heightened (7th)** The maximum level of the target increases to 15. The cost increases to the target's level (minimum 1) × 400 gp.\r\n\r\n**Heightened (8th)** The maximum level of the target increases to 17. The cost increases to the target's level (minimum 1) × 800 gp.\r\n\r\n**Heightened (9th)** The maximum level of the target increases to 19. The cost increases to the target's level (minimum 1) × 1,600 gp.\r\n\r\n**Heightened (10th)** The maximum level of the target increases to 21. The cost increases to the target's level (minimum 1) × 3,200 gp.",
  36. "mystery_markdown": "",
  37. "name": "Raise Dead",
  38. "patron_theme_markdown": "",
  39. "pfs": "Standard",
  40. "range": 10,
  41. "range_raw": "10 feet",
  42. "rarity": "uncommon",
  43. "release_date": "2019-08-01",
  44. "resistance": {},
  45. "school": "necromancy",
  46. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Healing\" url=\"/Traits.aspx?ID=89\" />\r\n<trait label=\"Necromancy\" url=\"/Traits.aspx?ID=117\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 362 <sup>4.0</sup></row>\r\n\r\n**Tradition**\r\n[Divine](/SpellLists.aspx?Tradition=2)\n\n**Lesson**\r\n[Lesson of Death](/Lessons.aspx?ID=9)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n\r\n<row>10 minutes ([material](/Rules.aspx?ID=282), [somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284))</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 10 feet\r\n\r\n \r\n\r\n**Target** 1 dead creature of 13th level or lower\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n \r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nReturn a dead creature to life.\r\n</summary>",
  47. "source": [
  48. "Core Rulebook"
  49. ],
  50. "source_raw": [
  51. "Core Rulebook pg. 362"
  52. ],
  53. "source_category": "Rulebooks",
  54. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 362 <sup>4.0</sup></row>",
  55. "speed": {},
  56. "summary": "Return a dead creature to life.",
  57. "summary_markdown": "Return a dead creature to life.",
  58. "target": "1 dead creature of 13th level or lower",
  59. "target_markdown": "1 dead creature of 13th level or lower",
  60. "text": " Raise Dead Source Core Rulebook pg. 362 4.0 PFS Note All characters have access to raise dead Tradition Divine Lesson Lesson of Death Cast 10 minutes (material, somatic, verbal) Range 10 feet Target 1 dead creature of 13th level or lower --- You attempt to call forth the dead creature's soul, requiring the creature's body to be present and relatively intact. The creature must have died within the past 3 days. If Pharasma has decided that the creature's time has come (at the GM's discretion), or if the creature doesn't wish to return to life, this spell automatically fails, but the diamonds aren't consumed in the casting. If the spell is successful, the creature returns to life with 1 Hit Point, no spells prepared or spell slots available, no points in any pools or any other daily resources, and still with any long-term debilitations of the old body. The time spent in the Boneyard leaves the target temporarily debilitated, making it clumsy 2, drained 2, and enfeebled 2 for 1 week; these conditions can't be removed or reduced by any means until the week has passed. The creature is also permanently changed by its time in the afterlife, such as a slight personality shift, a streak of white in the hair, or a strange new birthmark. --- Heightened (7th) The maximum level of the target increases to 15. The cost increases to the target's level (minimum 1) × 400 gp. Heightened (8th) The maximum level of the target increases to 17. The cost increases to the target's level (minimum 1) × 800 gp. Heightened (9th) The maximum level of the target increases to 19. The cost increases to the target's level (minimum 1) × 1,600 gp. Heightened (10th) The maximum level of the target increases to 21. The cost increases to the target's level (minimum 1) × 3,200 gp.",
  61. "tradition": [
  62. "Divine"
  63. ],
  64. "tradition_markdown": "[Divine](/SpellLists.aspx?Tradition=2)",
  65. "trait": [
  66. "Healing",
  67. "Necromancy",
  68. "Uncommon"
  69. ],
  70. "trait_markdown": "[Healing](/Traits.aspx?ID=89), [Necromancy](/Traits.aspx?ID=117), [Uncommon](/Traits.aspx?ID=159)",
  71. "trait_raw": [
  72. "Healing",
  73. "Necromancy",
  74. "Uncommon"
  75. ],
  76. "type": "Spell",
  77. "url": "/Spells.aspx?ID=243",
  78. "weakness": {}
  79. }