Movanic Glimmer.json 6.1 KB

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  1. {
  2. "actions": "Two Actions",
  3. "bloodline_markdown": "",
  4. "breadcrumbs_spa": [],
  5. "category": "spell",
  6. "component": [
  7. "somatic",
  8. "verbal"
  9. ],
  10. "deity_markdown": "",
  11. "domain_markdown": "",
  12. "duration_raw": "until you next perform your daily preparations",
  13. "exclude_from_search": false,
  14. "heighten": [
  15. "8th"
  16. ],
  17. "heighten_level": [
  18. 4,
  19. 8
  20. ],
  21. "id": "spell-1223",
  22. "level": 4,
  23. "lesson_markdown": "",
  24. "markdown": "<title level=\"1\" right=\"Spell 4\" pfs=\"Limited\">[Movanic Glimmer](/Spells.aspx?ID=1223)</title>\r\n\r\n<spoilers>May contain spoilers from Blood Lords</spoilers>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Enchantment\" url=\"/Traits.aspx?ID=61\" />\r\n<trait label=\"Good\" url=\"/Traits.aspx?ID=83\" />\r\n<trait label=\"Mental\" url=\"/Traits.aspx?ID=106\" />\r\n<trait label=\"Transmutation\" url=\"/Traits.aspx?ID=157\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Pathfinder #183: Field of Maidens](/Sources.aspx?ID=145) pg. 78</row>\n\n**Traditions**\r\n[Divine](/SpellLists.aspx?Tradition=2), [Primal](/SpellLists.aspx?Tradition=4)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** touch\n\n**Target** 1 animal\r\n</row>\r\n\r\n<row gap=\"medium\">\n\n**Duration** until you next perform your daily preparations\r\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou give the target animal a glimmer of awareness, not truly awakening it but allowing it to better understand its surroundings. The target gains a +2 status bonus to Perception checks and Will saves, and any [Nature](/Skills.aspx?ID=10) checks to [Command](/Actions.aspx?ID=58) the target Animal gain a +1 status bonus from its increased understanding. Additionally, if the target animal has the [minion](/Traits.aspx?ID=109) trait, it can take one action each turn even if its master doesn't use an action to Command it, which it can use to perform any basic action it knows. This doesn't prevent a target that was summoned from disappearing if its summoner doesn't Sustain the Spell, but does allow the target to perform one action before disappearing.\n\n---\r\n**Heightened (8th)** You can target up to 5 animals.",
  25. "mystery_markdown": "",
  26. "name": "Movanic Glimmer",
  27. "patron_theme_markdown": "",
  28. "pfs": "Limited",
  29. "range": 0,
  30. "range_raw": "touch",
  31. "rarity": "uncommon",
  32. "release_date": "2022-09-21",
  33. "resistance": {},
  34. "school": "enchantment",
  35. "search_markdown": "<spoilers>May contain spoilers from Blood Lords</spoilers>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Enchantment\" url=\"/Traits.aspx?ID=61\" />\r\n<trait label=\"Good\" url=\"/Traits.aspx?ID=83\" />\r\n<trait label=\"Mental\" url=\"/Traits.aspx?ID=106\" />\r\n<trait label=\"Transmutation\" url=\"/Traits.aspx?ID=157\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #183: Field of Maidens](/Sources.aspx?ID=145) pg. 78</row>\r\n\r\n**Traditions**\r\n[Divine](/SpellLists.aspx?Tradition=2), [Primal](/SpellLists.aspx?Tradition=4)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** touch\r\n\r\n \r\n\r\n**Target** 1 animal\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n**Duration** until you next perform your daily preparations\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou give the target animal a glimmer of awareness, not truly awakening it but allowing it to better understand its surroundings.\r\n</summary>",
  36. "source": [
  37. "Pathfinder #183: Field of Maidens"
  38. ],
  39. "source_raw": [
  40. "Pathfinder #183: Field of Maidens pg. 78"
  41. ],
  42. "source_category": "Adventure Paths",
  43. "source_group": "Blood Lords",
  44. "source_markdown": "<row gap=\"tiny\">[Pathfinder #183: Field of Maidens](/Sources.aspx?ID=145) pg. 78</row>",
  45. "speed": {},
  46. "spoilers": "Blood Lords",
  47. "summary": "You give the target animal a glimmer of awareness, not truly awakening it but allowing it to better understand its surroundings.",
  48. "summary_markdown": "You give the target animal a glimmer of awareness, not truly awakening it but allowing it to better understand its surroundings.",
  49. "target": "1 animal",
  50. "target_markdown": "1 animal",
  51. "text": " Movanic Glimmer May contain spoilers from Blood Lords Source Pathfinder #183: Field of Maidens pg. 78 Traditions Divine, Primal Cast Two Actions somatic, verbal Range touch Target 1 animal Duration until you next perform your daily preparations --- You give the target animal a glimmer of awareness, not truly awakening it but allowing it to better understand its surroundings. The target gains a +2 status bonus to Perception checks and Will saves, and any Nature checks to Command the target Animal gain a +1 status bonus from its increased understanding. Additionally, if the target animal has the minion trait, it can take one action each turn even if its master doesn't use an action to Command it, which it can use to perform any basic action it knows. This doesn't prevent a target that was summoned from disappearing if its summoner doesn't Sustain the Spell, but does allow the target to perform one action before disappearing. --- Heightened (8th) You can target up to 5 animals.",
  52. "tradition": [
  53. "Divine",
  54. "Primal"
  55. ],
  56. "tradition_markdown": "[Divine](/SpellLists.aspx?Tradition=2), [Primal](/SpellLists.aspx?Tradition=4)",
  57. "trait": [
  58. "Enchantment",
  59. "Good",
  60. "Mental",
  61. "Transmutation",
  62. "Uncommon"
  63. ],
  64. "trait_markdown": "[Enchantment](/Traits.aspx?ID=61), [Good](/Traits.aspx?ID=83), [Mental](/Traits.aspx?ID=106), [Transmutation](/Traits.aspx?ID=157), [Uncommon](/Traits.aspx?ID=159)",
  65. "trait_raw": [
  66. "Enchantment",
  67. "Good",
  68. "Mental",
  69. "Transmutation",
  70. "Uncommon"
  71. ],
  72. "type": "Spell",
  73. "url": "/Spells.aspx?ID=1223",
  74. "weakness": {}
  75. }