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- {
- "actions": "Two Actions",
- "bloodline": [
- "Fey"
- ],
- "bloodline_markdown": "[Fey](/Bloodlines.aspx?ID=7)",
- "breadcrumbs_spa": [],
- "category": "spell",
- "component": [
- "somatic",
- "verbal"
- ],
- "deity": [
- "Asmodeus",
- "Baalzebul",
- "Calistria",
- "Dhalavei",
- "Nalinivati",
- "Nyarlathotep (The Crawling Chaos)",
- "Picoperi",
- "Thamir",
- "The Freeing Flame",
- "Yaezhing"
- ],
- "deity_markdown": "[Asmodeus](/Deities.aspx?ID=2), [Baalzebul](/Deities.aspx?ID=63), [Calistria](/Deities.aspx?ID=3), [Dhalavei](/Deities.aspx?ID=189), [Nalinivati](/Deities.aspx?ID=181), [Nyarlathotep (The Crawling Chaos)](/Deities.aspx?ID=164), [Picoperi](/Deities.aspx?ID=266), [Thamir](/Deities.aspx?ID=158), [The Freeing Flame](/Deities.aspx?ID=231), [Yaezhing](/Deities.aspx?ID=184)",
- "domain_markdown": "",
- "duration": 60,
- "duration_raw": "sustained up to 1 minute",
- "exclude_from_search": false,
- "heighten_level": [
- 6
- ],
- "id": "spell-199",
- "level": 6,
- "lesson_markdown": "",
- "markdown": "<title level=\"1\" right=\"Spell 6\" pfs=\"Standard\">[Mislead](/Spells.aspx?ID=199)</title>\n\n<traits>\r\n<trait label=\"Illusion\" url=\"/Traits.aspx?ID=92\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 352 <sup>4.0</sup></row>\n\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Occult](/SpellLists.aspx?Tradition=3)\n\n**Bloodline**\r\n[Fey](/Bloodlines.aspx?ID=7)\r\n\r\n**Deities**\r\n[Asmodeus](/Deities.aspx?ID=2), [Baalzebul](/Deities.aspx?ID=63), [Calistria](/Deities.aspx?ID=3), [Dhalavei](/Deities.aspx?ID=189), [Nalinivati](/Deities.aspx?ID=181), [Nyarlathotep (The Crawling Chaos)](/Deities.aspx?ID=164), [Picoperi](/Deities.aspx?ID=266), [Thamir](/Deities.aspx?ID=158), [The Freeing Flame](/Deities.aspx?ID=231), [Yaezhing](/Deities.aspx?ID=184)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\n\n</row>\r\n\r\n<row gap=\"medium\">\n\n**Duration** sustained up to 1 minute\r\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou turn yourself invisible and create an illusory duplicate of yourself. When you Sustain the Spell, you can mentally dictate a course of action for your duplicate to follow that round. Your duplicate acts as though it had your full number of actions, though it can't actually affect anything in the environment. Both the duplicate and your invisibility persist for the spell's duration. Performing a hostile action doesn't end _mislead_'s invisibility, just like a 4th-level [_invisibility_](/Spells.aspx?ID=164) spell. A creature that determines the duplicate is an illusion doesn't necessarily know you're invisible, and one that can see your invisible form doesn't necessarily know your duplicate is an illusion.\n\n If you Cast a Spell, attack, or otherwise interact with another creature, as a part of that action you can attempt a Deception check against observers' Perception DCs to convince them your duplicate used that action. This doesn't fool anyone who's aware your duplicate is an illusion, nor does it work if the attack obviously couldn't have come from the duplicate. For instance, if you fired a ray, you could make it look like it came from the duplicate as long as the duplicate was positioned appropriately, but if you attacked with a sword and your duplicate was across the room from the target, your Deception check would automatically fail.",
- "mystery_markdown": "",
- "name": "Mislead",
- "patron_theme_markdown": "",
- "pfs": "Standard",
- "rarity": "common",
- "release_date": "2019-08-01",
- "resistance": {},
- "school": "illusion",
- "search_markdown": "<traits>\r\n<trait label=\"Illusion\" url=\"/Traits.aspx?ID=92\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 352 <sup>4.0</sup></row>\r\n\r\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Occult](/SpellLists.aspx?Tradition=3)\n\n**Bloodline**\r\n[Fey](/Bloodlines.aspx?ID=7)\r\n\r\n**Deities**\r\n[Asmodeus](/Deities.aspx?ID=2), [Baalzebul](/Deities.aspx?ID=63), [Calistria](/Deities.aspx?ID=3), [Dhalavei](/Deities.aspx?ID=189), [Nalinivati](/Deities.aspx?ID=181), [Nyarlathotep (The Crawling Chaos)](/Deities.aspx?ID=164), [Picoperi](/Deities.aspx?ID=266), [Thamir](/Deities.aspx?ID=158), [The Freeing Flame](/Deities.aspx?ID=231), [Yaezhing](/Deities.aspx?ID=184)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n**Duration** sustained up to 1 minute\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nTurn invisible and create a duplicate of yourself who acts like you.\r\n</summary>",
- "source": [
- "Core Rulebook"
- ],
- "source_raw": [
- "Core Rulebook pg. 352"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 352 <sup>4.0</sup></row>",
- "speed": {},
- "summary": "Turn invisible and create a duplicate of yourself who acts like you.",
- "summary_markdown": "Turn invisible and create a duplicate of yourself who acts like you.",
- "text": " Mislead Source Core Rulebook pg. 352 4.0 Traditions Arcane, Occult Bloodline Fey Deities Asmodeus, Baalzebul, Calistria, Dhalavei, Nalinivati, Nyarlathotep (The Crawling Chaos), Picoperi, Thamir, The Freeing Flame, Yaezhing Cast Two Actions somatic, verbal Duration sustained up to 1 minute --- You turn yourself invisible and create an illusory duplicate of yourself. When you Sustain the Spell, you can mentally dictate a course of action for your duplicate to follow that round. Your duplicate acts as though it had your full number of actions, though it can't actually affect anything in the environment. Both the duplicate and your invisibility persist for the spell's duration. Performing a hostile action doesn't end mislead 's invisibility, just like a 4th-level invisibility spell. A creature that determines the duplicate is an illusion doesn't necessarily know you're invisible, and one that can see your invisible form doesn't necessarily know your duplicate is an illusion. If you Cast a Spell, attack, or otherwise interact with another creature, as a part of that action you can attempt a Deception check against observers' Perception DCs to convince them your duplicate used that action. This doesn't fool anyone who's aware your duplicate is an illusion, nor does it work if the attack obviously couldn't have come from the duplicate. For instance, if you fired a ray, you could make it look like it came from the duplicate as long as the duplicate was positioned appropriately, but if you attacked with a sword and your duplicate was across the room from the target, your Deception check would automatically fail.",
- "tradition": [
- "Arcane",
- "Occult"
- ],
- "tradition_markdown": "[Arcane](/SpellLists.aspx?Tradition=1), [Occult](/SpellLists.aspx?Tradition=3)",
- "trait": [
- "Illusion"
- ],
- "trait_markdown": "[Illusion](/Traits.aspx?ID=92)",
- "trait_raw": [
- "Illusion"
- ],
- "type": "Spell",
- "url": "/Spells.aspx?ID=199",
- "weakness": {}
- }
|