Lose the Path.json 4.7 KB

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  1. {
  2. "actions": "Reaction",
  3. "bloodline_markdown": "",
  4. "breadcrumbs_spa": [],
  5. "category": "spell",
  6. "component": [
  7. "somatic"
  8. ],
  9. "deity_markdown": "",
  10. "domain_markdown": "",
  11. "exclude_from_search": false,
  12. "heighten_level": [
  13. 1
  14. ],
  15. "id": "spell-940",
  16. "level": 1,
  17. "lesson_markdown": "",
  18. "markdown": "<title level=\"1\" right=\"Spell 1\" pfs=\"Standard\">[Lose the Path](/Spells.aspx?ID=940)</title>\n\n<traits>\r\n<trait label=\"Illusion\" url=\"/Traits.aspx?ID=92\" />\r\n<trait label=\"Mental\" url=\"/Traits.aspx?ID=106\" />\r\n<trait label=\"Visual\" url=\"/Traits.aspx?ID=163\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Secrets of Magic](/Sources.aspx?ID=96) pg. 113 <sup>1.1</sup></row>\n\n**Traditions**\r\n[Occult](/SpellLists.aspx?Tradition=3), [Primal](/SpellLists.aspx?Tradition=4)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Reaction\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283)</row>\r\n</row>\r\n\r\n**Trigger** A creature in range Strides.\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 60 feet\n\n**Target** the triggering creature\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Will\n\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou surround a moving creature with lifelike illusions, shifting their perception of the terrain to subtly lead them off course. The target must attempt a Will save. Regardless of the result, the creature is immune to _lose the path_ for 1 hour.\r\n\r\n**Success** The creature is unaffected.<br />\r\n**Failure** The creature treats all squares as difficult terrain for its Stride.<br />\r\n**Critical Failure** As failure, except that you determine where the target moves during the Stride, though you can't move it into hazardous terrain or to a place it can't stand.",
  19. "mystery_markdown": "",
  20. "name": "Lose the Path",
  21. "patron_theme_markdown": "",
  22. "pfs": "Standard",
  23. "range": 60,
  24. "range_raw": "60 feet",
  25. "rarity": "common",
  26. "release_date": "2021-09-01",
  27. "resistance": {},
  28. "saving_throw": "Will",
  29. "saving_throw_markdown": "Will",
  30. "school": "illusion",
  31. "search_markdown": "<traits>\r\n<trait label=\"Illusion\" url=\"/Traits.aspx?ID=92\" />\r\n<trait label=\"Mental\" url=\"/Traits.aspx?ID=106\" />\r\n<trait label=\"Visual\" url=\"/Traits.aspx?ID=163\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Secrets of Magic](/Sources.aspx?ID=96) pg. 113 <sup>1.1</sup></row>\r\n\r\n**Traditions**\r\n[Occult](/SpellLists.aspx?Tradition=3), [Primal](/SpellLists.aspx?Tradition=4)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Reaction\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283)</row>\r\n</row>\r\n\r\n**Trigger** A creature in range Strides.\r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 60 feet\r\n\r\n \r\n\r\n**Target** the triggering creature\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Will\r\n\r\n \r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nReact to impede and possibly divert a Stride.\r\n</summary>",
  32. "source": [
  33. "Secrets of Magic"
  34. ],
  35. "source_raw": [
  36. "Secrets of Magic pg. 113"
  37. ],
  38. "source_category": "Rulebooks",
  39. "source_markdown": "<row gap=\"tiny\">[Secrets of Magic](/Sources.aspx?ID=96) pg. 113 <sup>1.1</sup></row>",
  40. "speed": {},
  41. "summary": "React to impede and possibly divert a Stride.",
  42. "summary_markdown": "React to impede and possibly divert a Stride.",
  43. "target": "the triggering creature",
  44. "target_markdown": "the triggering creature",
  45. "text": " Lose the Path Source Secrets of Magic pg. 113 1.1 Traditions Occult, Primal Cast Reaction somatic Trigger A creature in range Strides. Range 60 feet Target the triggering creature Saving Throw Will --- You surround a moving creature with lifelike illusions, shifting their perception of the terrain to subtly lead them off course. The target must attempt a Will save. Regardless of the result, the creature is immune to lose the path for 1 hour. Success The creature is unaffected. Failure The creature treats all squares as difficult terrain for its Stride. Critical Failure As failure, except that you determine where the target moves during the Stride, though you can't move it into hazardous terrain or to a place it can't stand.",
  46. "tradition": [
  47. "Occult",
  48. "Primal"
  49. ],
  50. "tradition_markdown": "[Occult](/SpellLists.aspx?Tradition=3), [Primal](/SpellLists.aspx?Tradition=4)",
  51. "trait": [
  52. "Illusion",
  53. "Mental",
  54. "Visual"
  55. ],
  56. "trait_markdown": "[Illusion](/Traits.aspx?ID=92), [Mental](/Traits.aspx?ID=106), [Visual](/Traits.aspx?ID=163)",
  57. "trait_raw": [
  58. "Illusion",
  59. "Mental",
  60. "Visual"
  61. ],
  62. "trigger": "A creature in range Strides.",
  63. "trigger_markdown": "A creature in range Strides.",
  64. "type": "Spell",
  65. "url": "/Spells.aspx?ID=940",
  66. "weakness": {}
  67. }