Lock Item.json 5.7 KB

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  1. {
  2. "actions": "Two Actions",
  3. "bloodline_markdown": "",
  4. "breadcrumbs_spa": [],
  5. "category": "spell",
  6. "component": [
  7. "somatic",
  8. "verbal"
  9. ],
  10. "deity_markdown": "",
  11. "domain_markdown": "",
  12. "duration_raw": "varies",
  13. "exclude_from_search": false,
  14. "heighten": [
  15. "+2"
  16. ],
  17. "heighten_level": [
  18. 2,
  19. 4,
  20. 6,
  21. 8,
  22. 10
  23. ],
  24. "id": "spell-1120",
  25. "level": 2,
  26. "lesson_markdown": "",
  27. "markdown": "<title level=\"1\" right=\"Spell 2\" pfs=\"Standard\">[Lock Item](/Spells.aspx?ID=1120)</title>\n\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Abjuration\" url=\"/Traits.aspx?ID=2\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Knights of Lastwall](/Sources.aspx?ID=123) pg. 94</row>\n\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Primal](/SpellLists.aspx?Tradition=4)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 30 feet\n\n**Target** 1 object held by 1 creature and the creature holding it\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Reflex\r\n\r\n**Duration** varies\r\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nOne object held by a creature becomes fused to that creature's hand and can't be put down. To [Disarm](/Actions.aspx?ID=41) or [Steal](/Actions.aspx?ID=68) the item, the result of the skill check must exceed the spell's DC or the normal DC, whichever is higher. To voluntarily drop the weapon, the target must spend an Interact action rather than a free action, and then succeed at a Reflex save. On a failed save, the action is wasted, but on a success, they drop the item and the spell ends. An unwilling creature must attempt an initial Reflex save against lock item. A willing creature can choose to critically fail the saving throw.\r\n\r\n**Critical Success** The creature is unaffected.<br />\r\n**Success** The creature is affected for 1 round.<br />\r\n**Failure** The creature is affected for 4 rounds.<br />\r\n**Critical Failure** The creature is affected for 1 minute.\n\n---\r\n**Heightened (+2)** You can target either 1 additional object held by the same creature or 1 additional object held by 1 additional creature.",
  28. "mystery_markdown": "",
  29. "name": "Lock Item",
  30. "patron_theme_markdown": "",
  31. "pfs": "Standard",
  32. "range": 30,
  33. "range_raw": "30 feet",
  34. "rarity": "uncommon",
  35. "release_date": "2022-05-25",
  36. "resistance": {},
  37. "saving_throw": "Reflex",
  38. "saving_throw_markdown": "Reflex",
  39. "school": "abjuration",
  40. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Abjuration\" url=\"/Traits.aspx?ID=2\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Knights of Lastwall](/Sources.aspx?ID=123) pg. 94</row>\r\n\r\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Primal](/SpellLists.aspx?Tradition=4)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 30 feet\r\n\r\n \r\n\r\n**Target** 1 object held by 1 creature and the creature holding it\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Reflex\r\n\r\n**Duration** varies\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nOne object held by a creature becomes fused to that creature's hand and can't be put down.\r\n</summary>",
  41. "source": [
  42. "Knights of Lastwall"
  43. ],
  44. "source_raw": [
  45. "Knights of Lastwall pg. 94"
  46. ],
  47. "source_category": "Lost Omens",
  48. "source_markdown": "<row gap=\"tiny\">[Knights of Lastwall](/Sources.aspx?ID=123) pg. 94</row>",
  49. "speed": {},
  50. "summary": "One object held by a creature becomes fused to that creature's hand and can't be put down.",
  51. "summary_markdown": "One object held by a creature becomes fused to that creature's hand and can't be put down.",
  52. "target": "1 object held by 1 creature and the creature holding it",
  53. "target_markdown": "1 object held by 1 creature and the creature holding it",
  54. "text": " Lock Item Source Knights of Lastwall pg. 94 Traditions Arcane, Primal Cast Two Actions somatic, verbal Range 30 feet Target 1 object held by 1 creature and the creature holding it Saving Throw Reflex Duration varies --- One object held by a creature becomes fused to that creature's hand and can't be put down. To Disarm or Steal the item, the result of the skill check must exceed the spell's DC or the normal DC, whichever is higher. To voluntarily drop the weapon, the target must spend an Interact action rather than a free action, and then succeed at a Reflex save. On a failed save, the action is wasted, but on a success, they drop the item and the spell ends. An unwilling creature must attempt an initial Reflex save against lock item. A willing creature can choose to critically fail the saving throw. Critical Success The creature is unaffected. Success The creature is affected for 1 round. Failure The creature is affected for 4 rounds. Critical Failure The creature is affected for 1 minute. --- Heightened (+2) You can target either 1 additional object held by the same creature or 1 additional object held by 1 additional creature.",
  55. "tradition": [
  56. "Arcane",
  57. "Primal"
  58. ],
  59. "tradition_markdown": "[Arcane](/SpellLists.aspx?Tradition=1), [Primal](/SpellLists.aspx?Tradition=4)",
  60. "trait": [
  61. "Abjuration",
  62. "Uncommon"
  63. ],
  64. "trait_markdown": "[Abjuration](/Traits.aspx?ID=2), [Uncommon](/Traits.aspx?ID=159)",
  65. "trait_raw": [
  66. "Abjuration",
  67. "Uncommon"
  68. ],
  69. "type": "Spell",
  70. "url": "/Spells.aspx?ID=1120",
  71. "weakness": {}
  72. }