Life Connection.json 5.2 KB

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  1. {
  2. "actions": "10 minutes",
  3. "bloodline_markdown": "",
  4. "breadcrumbs_spa": [],
  5. "category": "spell",
  6. "component": [
  7. "material",
  8. "somatic",
  9. "verbal"
  10. ],
  11. "deity_markdown": "",
  12. "domain_markdown": "",
  13. "duration": 86400,
  14. "duration_raw": "24 hours",
  15. "exclude_from_search": false,
  16. "heighten_level": [
  17. 3
  18. ],
  19. "id": "spell-939",
  20. "level": 3,
  21. "lesson_markdown": "",
  22. "markdown": "<title level=\"1\" right=\"Spell 3\" pfs=\"Standard\">[Life Connection](/Spells.aspx?ID=939)</title>\n\n<traits>\r\n<trait label=\"Contingency\" url=\"/Traits.aspx?ID=385\" />\r\n<trait label=\"Necromancy\" url=\"/Traits.aspx?ID=117\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Secrets of Magic](/Sources.aspx?ID=96) pg. 113 <sup>1.1</sup></row>\n\n**Traditions**\r\n[Divine](/SpellLists.aspx?Tradition=2), [Primal](/SpellLists.aspx?Tradition=4)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n\r\n<row>10 minutes ([material](/Rules.aspx?ID=282), [somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284))</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** touch\n\n**Target** 1 living creature\r\n</row>\r\n\r\n<row gap=\"medium\">\n\n**Duration** 24 hours\r\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nWhen you cast this spell, you place a failsafe deep within the life force of the target. You can sense when the target takes damage, provided you're within 1 mile of one another. A creature can be part of no more than one life connection simultaneously. When the spell is complete, you gain the Defend Life reaction; once you use the reaction, the spell ends. \n\n**Defend Life** <actions string=\"Reaction\" /> ([concentrate](/Traits.aspx?ID=32)) **Trigger** The target takes damage; **Requirements** You're within 1 mile of the target; **Effect** After calculating the amount of damage the target would take (applying weaknesses, resistances, and the like), you lose an equal number of Hit Points, and the target doesn't take any of the damage. You can't reduce the amount of Hit Points you lose in this way. The target still takes any effects that would come with the damage, however, such as the venom on a viper's fangs Strike.",
  23. "mystery_markdown": "",
  24. "name": "Life Connection",
  25. "patron_theme_markdown": "",
  26. "pfs": "Standard",
  27. "range": 0,
  28. "range_raw": "touch",
  29. "rarity": "common",
  30. "release_date": "2021-09-01",
  31. "resistance": {},
  32. "school": "necromancy",
  33. "search_markdown": "<traits>\r\n<trait label=\"Contingency\" url=\"/Traits.aspx?ID=385\" />\r\n<trait label=\"Necromancy\" url=\"/Traits.aspx?ID=117\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Secrets of Magic](/Sources.aspx?ID=96) pg. 113 <sup>1.1</sup></row>\r\n\r\n**Traditions**\r\n[Divine](/SpellLists.aspx?Tradition=2), [Primal](/SpellLists.aspx?Tradition=4)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n\r\n<row>10 minutes ([material](/Rules.aspx?ID=282), [somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284))</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** touch\r\n\r\n \r\n\r\n**Target** 1 living creature\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n**Duration** 24 hours\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nSet a contingency to take damage for an ally.\r\n</summary>",
  34. "source": [
  35. "Secrets of Magic"
  36. ],
  37. "source_raw": [
  38. "Secrets of Magic pg. 113"
  39. ],
  40. "source_category": "Rulebooks",
  41. "source_markdown": "<row gap=\"tiny\">[Secrets of Magic](/Sources.aspx?ID=96) pg. 113 <sup>1.1</sup></row>",
  42. "speed": {},
  43. "summary": "Set a contingency to take damage for an ally.",
  44. "summary_markdown": "Set a contingency to take damage for an ally.",
  45. "target": "1 living creature",
  46. "target_markdown": "1 living creature",
  47. "text": " Life Connection Source Secrets of Magic pg. 113 1.1 Traditions Divine, Primal Cast 10 minutes (material, somatic, verbal) Range touch Target 1 living creature Duration 24 hours --- When you cast this spell, you place a failsafe deep within the life force of the target. You can sense when the target takes damage, provided you're within 1 mile of one another. A creature can be part of no more than one life connection simultaneously. When the spell is complete, you gain the Defend Life reaction; once you use the reaction, the spell ends. Defend Life Reaction (concentrate) Trigger The target takes damage; Requirements You're within 1 mile of the target; Effect After calculating the amount of damage the target would take (applying weaknesses, resistances, and the like), you lose an equal number of Hit Points, and the target doesn't take any of the damage. You can't reduce the amount of Hit Points you lose in this way. The target still takes any effects that would come with the damage, however, such as the venom on a viper's fangs Strike.",
  48. "tradition": [
  49. "Divine",
  50. "Primal"
  51. ],
  52. "tradition_markdown": "[Divine](/SpellLists.aspx?Tradition=2), [Primal](/SpellLists.aspx?Tradition=4)",
  53. "trait": [
  54. "Contingency",
  55. "Necromancy"
  56. ],
  57. "trait_markdown": "[Contingency](/Traits.aspx?ID=385), [Necromancy](/Traits.aspx?ID=117)",
  58. "trait_raw": [
  59. "Contingency",
  60. "Necromancy"
  61. ],
  62. "type": "Spell",
  63. "url": "/Spells.aspx?ID=939",
  64. "weakness": {}
  65. }