Knock.json 4.9 KB

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  1. {
  2. "actions": "Two Actions",
  3. "bloodline_markdown": "",
  4. "breadcrumbs_spa": [],
  5. "category": "spell",
  6. "component": [
  7. "somatic",
  8. "verbal"
  9. ],
  10. "deity": [
  11. "Alseta",
  12. "Barzahk",
  13. "Dranngvit",
  14. "Lao Shu Po",
  15. "The Deliberate Journey",
  16. "Urban Prosperity"
  17. ],
  18. "deity_markdown": "[Alseta](/Deities.aspx?ID=30), [Barzahk](/Deities.aspx?ID=138), [Dranngvit](/Deities.aspx?ID=86), [Lao Shu Po](/Deities.aspx?ID=180), [The Deliberate Journey](/Deities.aspx?ID=250), [Urban Prosperity](/Deities.aspx?ID=256)",
  19. "domain_markdown": "",
  20. "duration": 60,
  21. "duration_raw": "1 minute",
  22. "exclude_from_search": false,
  23. "heighten_level": [
  24. 2
  25. ],
  26. "id": "spell-168",
  27. "level": 2,
  28. "lesson_markdown": "",
  29. "markdown": "<title level=\"1\" right=\"Spell 2\" pfs=\"Standard\">[Knock](/Spells.aspx?ID=168)</title>\n\n<traits>\r\n<trait label=\"Transmutation\" url=\"/Traits.aspx?ID=157\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 347 <sup>4.0</sup></row>\n\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Occult](/SpellLists.aspx?Tradition=3)\n\n**Deities**\r\n[Alseta](/Deities.aspx?ID=30), [Barzahk](/Deities.aspx?ID=138), [Dranngvit](/Deities.aspx?ID=86), [Lao Shu Po](/Deities.aspx?ID=180), [The Deliberate Journey](/Deities.aspx?ID=250), [Urban Prosperity](/Deities.aspx?ID=256)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 30 feet\n\n**Target** 1 door, lock, or container\r\n</row>\r\n\r\n<row gap=\"medium\">\n\n**Duration** 1 minute\r\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou make the target easier to open. _Knock_ grants a +4 status bonus to any creature that tries to open the target door, lock, or container with an Athletics or a Thievery check. You can attempt a Thievery check to open the target as part of casting _knock_, and you add your level even if you're untrained.\n\n _Knock_ counteracts [_lock_](/Spells.aspx?ID=174).",
  30. "mystery_markdown": "",
  31. "name": "Knock",
  32. "patron_theme_markdown": "",
  33. "pfs": "Standard",
  34. "range": 30,
  35. "range_raw": "30 feet",
  36. "rarity": "common",
  37. "release_date": "2019-08-01",
  38. "resistance": {},
  39. "school": "transmutation",
  40. "search_markdown": "<traits>\r\n<trait label=\"Transmutation\" url=\"/Traits.aspx?ID=157\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 347 <sup>4.0</sup></row>\r\n\r\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Occult](/SpellLists.aspx?Tradition=3)\n\n**Deities**\r\n[Alseta](/Deities.aspx?ID=30), [Barzahk](/Deities.aspx?ID=138), [Dranngvit](/Deities.aspx?ID=86), [Lao Shu Po](/Deities.aspx?ID=180), [The Deliberate Journey](/Deities.aspx?ID=250), [Urban Prosperity](/Deities.aspx?ID=256)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 30 feet\r\n\r\n \r\n\r\n**Target** 1 door, lock, or container\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n**Duration** 1 minute\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nMake a door, lock, or container easier to open, and possibly open it immediately.\r\n</summary>",
  41. "source": [
  42. "Core Rulebook"
  43. ],
  44. "source_raw": [
  45. "Core Rulebook pg. 347"
  46. ],
  47. "source_category": "Rulebooks",
  48. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 347 <sup>4.0</sup></row>",
  49. "speed": {},
  50. "summary": "Make a door, lock, or container easier to open, and possibly open it immediately.",
  51. "summary_markdown": "Make a door, lock, or container easier to open, and possibly open it immediately.",
  52. "target": "1 door, lock, or container",
  53. "target_markdown": "1 door, lock, or container",
  54. "text": " Knock Source Core Rulebook pg. 347 4.0 Traditions Arcane, Occult Deities Alseta, Barzahk, Dranngvit, Lao Shu Po, The Deliberate Journey, Urban Prosperity Cast Two Actions somatic, verbal Range 30 feet Target 1 door, lock, or container Duration 1 minute --- You make the target easier to open. Knock grants a +4 status bonus to any creature that tries to open the target door, lock, or container with an Athletics or a Thievery check. You can attempt a Thievery check to open the target as part of casting knock , and you add your level even if you're untrained. Knock counteracts lock .",
  55. "tradition": [
  56. "Arcane",
  57. "Occult"
  58. ],
  59. "tradition_markdown": "[Arcane](/SpellLists.aspx?Tradition=1), [Occult](/SpellLists.aspx?Tradition=3)",
  60. "trait": [
  61. "Transmutation"
  62. ],
  63. "trait_markdown": "[Transmutation](/Traits.aspx?ID=157)",
  64. "trait_raw": [
  65. "Transmutation"
  66. ],
  67. "type": "Spell",
  68. "url": "/Spells.aspx?ID=168",
  69. "weakness": {}
  70. }