Infectious Melody.json 6.2 KB

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  1. {
  2. "actions": "Two Actions",
  3. "area": "15-foot emanation",
  4. "bloodline_markdown": "",
  5. "breadcrumbs_spa": [],
  6. "category": "spell",
  7. "component": [
  8. "somatic",
  9. "verbal"
  10. ],
  11. "deity_markdown": "",
  12. "domain_markdown": "",
  13. "duration_raw": "varies",
  14. "exclude_from_search": false,
  15. "heighten_level": [
  16. 4
  17. ],
  18. "id": "spell-933",
  19. "level": 4,
  20. "lesson_markdown": "",
  21. "markdown": "<title level=\"1\" right=\"Spell 4\" pfs=\"Standard\">[Infectious Melody](/Spells.aspx?ID=933)</title>\n\n<traits>\r\n<trait label=\"Auditory\" url=\"/Traits.aspx?ID=16\" />\r\n<trait label=\"Enchantment\" url=\"/Traits.aspx?ID=61\" />\r\n<trait label=\"Mental\" url=\"/Traits.aspx?ID=106\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Secrets of Magic](/Sources.aspx?ID=96) pg. 112 <sup>1.1</sup></row>\n\n**Tradition**\r\n[Occult](/SpellLists.aspx?Tradition=3)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\n\n**Area** 15-foot emanation\r\n\r\n**Target** enemies in the area\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Will\r\n\r\n**Duration** varies\r\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou call forth the chords of a tune so catchy that foes hearing it can't help but sing along, making it harder for them to communicate. Each target must attempt a Will save.\r\n\r\n**Critical Success** The creature is unaffected.<br />\r\n**Success** For 1 round, the creature can communicate only by singing along to the melody. It can speak only on its turn, and it must take the [Perform](/Actions.aspx?ID=59) action when it does. The result of the [Performance](/Skills.aspx?ID=12) check determines how well it sang, but it stills communicate the information regardless of the result, which has no further mechanical impact than the time spent to take the action. A single Perform check is sufficient for any amount of speaking on the creature's turn. This effect might interfere with verbal components of spells or other linguistic abilities that rely on precise speech; in order to use such an ability successfully, the creature must succeed at a DC 5 flat check.\n\n In addition, the creature takes a –2 status penalty on [linguistic](/Traits.aspx?ID=101) [Intimidation](/Skills.aspx?ID=7) checks, as singing its threats saps away some of the menace. The creature's constant humming of the tune also makes it nearly impossible for the creature to remain [undetected](/Conditions.aspx?ID=39).<br />\r\n**Failure** As success, but the duration is 3 rounds.<br />\r\n**Critical Failure** As success, but the duration is 1 hour.",
  22. "mystery_markdown": "",
  23. "name": "Infectious Melody",
  24. "patron_theme_markdown": "",
  25. "pfs": "Standard",
  26. "rarity": "common",
  27. "release_date": "2021-09-01",
  28. "resistance": {},
  29. "saving_throw": "Will",
  30. "saving_throw_markdown": "Will",
  31. "school": "enchantment",
  32. "search_markdown": "<traits>\r\n<trait label=\"Auditory\" url=\"/Traits.aspx?ID=16\" />\r\n<trait label=\"Enchantment\" url=\"/Traits.aspx?ID=61\" />\r\n<trait label=\"Mental\" url=\"/Traits.aspx?ID=106\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Secrets of Magic](/Sources.aspx?ID=96) pg. 112 <sup>1.1</sup></row>\r\n\r\n**Tradition**\r\n[Occult](/SpellLists.aspx?Tradition=3)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n**Area** 15-foot emanation\r\n\r\n**Target** enemies in the area\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Will\r\n\r\n**Duration** varies\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAn infectious tune makes creatures sing along.\r\n</summary>",
  33. "source": [
  34. "Secrets of Magic"
  35. ],
  36. "source_raw": [
  37. "Secrets of Magic pg. 112"
  38. ],
  39. "source_category": "Rulebooks",
  40. "source_markdown": "<row gap=\"tiny\">[Secrets of Magic](/Sources.aspx?ID=96) pg. 112 <sup>1.1</sup></row>",
  41. "speed": {},
  42. "summary": "An infectious tune makes creatures sing along.",
  43. "summary_markdown": "An infectious tune makes creatures sing along.",
  44. "target": "enemies in the area",
  45. "target_markdown": "enemies in the area",
  46. "text": " Infectious Melody Source Secrets of Magic pg. 112 1.1 Tradition Occult Cast Two Actions somatic, verbal Area 15-foot emanation Target enemies in the area Saving Throw Will Duration varies --- You call forth the chords of a tune so catchy that foes hearing it can't help but sing along, making it harder for them to communicate. Each target must attempt a Will save. Critical Success The creature is unaffected. Success For 1 round, the creature can communicate only by singing along to the melody. It can speak only on its turn, and it must take the Perform action when it does. The result of the Performance check determines how well it sang, but it stills communicate the information regardless of the result, which has no further mechanical impact than the time spent to take the action. A single Perform check is sufficient for any amount of speaking on the creature's turn. This effect might interfere with verbal components of spells or other linguistic abilities that rely on precise speech; in order to use such an ability successfully, the creature must succeed at a DC 5 flat check. In addition, the creature takes a –2 status penalty on linguistic Intimidation checks, as singing its threats saps away some of the menace. The creature's constant humming of the tune also makes it nearly impossible for the creature to remain undetected. Failure As success, but the duration is 3 rounds. Critical Failure As success, but the duration is 1 hour.",
  47. "tradition": [
  48. "Occult"
  49. ],
  50. "tradition_markdown": "[Occult](/SpellLists.aspx?Tradition=3)",
  51. "trait": [
  52. "Auditory",
  53. "Enchantment",
  54. "Mental"
  55. ],
  56. "trait_markdown": "[Auditory](/Traits.aspx?ID=16), [Enchantment](/Traits.aspx?ID=61), [Mental](/Traits.aspx?ID=106)",
  57. "trait_raw": [
  58. "Auditory",
  59. "Enchantment",
  60. "Mental"
  61. ],
  62. "type": "Spell",
  63. "url": "/Spells.aspx?ID=933",
  64. "weakness": {}
  65. }