Hero's Defiance.json 4.5 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061
  1. {
  2. "actions": "Free Action",
  3. "bloodline_markdown": "",
  4. "breadcrumbs_spa": [],
  5. "category": "spell",
  6. "component": [
  7. "verbal"
  8. ],
  9. "deity_markdown": "",
  10. "domain_markdown": "",
  11. "exclude_from_search": false,
  12. "heighten_level": [
  13. 10
  14. ],
  15. "id": "spell-394",
  16. "level": 10,
  17. "lesson_markdown": "",
  18. "markdown": "<title level=\"1\" right=\"Focus 10\" pfs=\"Standard\">[Hero's Defiance](/Spells.aspx?ID=394)</title>\n\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Champion\" url=\"/Traits.aspx?ID=24\" />\r\n<trait label=\"Healing\" url=\"/Traits.aspx?ID=89\" />\r\n<trait label=\"Necromancy\" url=\"/Traits.aspx?ID=117\" />\r\n<trait label=\"Positive\" url=\"/Traits.aspx?ID=128\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 387 <sup>4.0</sup></row>\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Free Action\" /></row>\r\n<row>[verbal](/Rules.aspx?ID=284)</row>\r\n</row>\r\n\r\n**Trigger** An attack would bring you to 0 Hit Points.\n\n</row>\r\n\r\n<row gap=\"medium\">\n\n</row>\r\n\r\n<row gap=\"medium\">\n\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou shout in defiance, filling you with a sudden burst of healing. Just before applying the attack's damage, you recover 10d4+20 Hit Points. If this is enough to prevent the attack from bringing you to 0 Hit Points, you don't become unconscious or dying. Either way, cheating death is difficult, and you can't use _hero's defiance_ again until you Refocus or the next time you prepare. _Hero's defiance_ cannot be used against effects with the death trait or that would leave no remains, such as [_disintegrate_](/Spells.aspx?ID=76).",
  19. "mystery_markdown": "",
  20. "name": "Hero's Defiance",
  21. "patron_theme_markdown": "",
  22. "pfs": "Standard",
  23. "rarity": "uncommon",
  24. "release_date": "2019-08-01",
  25. "resistance": {},
  26. "school": "necromancy",
  27. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Champion\" url=\"/Traits.aspx?ID=24\" />\r\n<trait label=\"Healing\" url=\"/Traits.aspx?ID=89\" />\r\n<trait label=\"Necromancy\" url=\"/Traits.aspx?ID=117\" />\r\n<trait label=\"Positive\" url=\"/Traits.aspx?ID=128\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 387 <sup>4.0</sup></row>\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Free Action\" /></row>\r\n<row>[verbal](/Rules.aspx?ID=284)</row>\r\n</row>\r\n\r\n**Trigger** An attack would bring you to 0 Hit Points.\r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n \r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou shout in defiance, filling you with a sudden burst of healing.\r\n</summary>",
  28. "source": [
  29. "Core Rulebook"
  30. ],
  31. "source_raw": [
  32. "Core Rulebook pg. 387"
  33. ],
  34. "source_category": "Rulebooks",
  35. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 387 <sup>4.0</sup></row>",
  36. "speed": {},
  37. "summary": "You shout in defiance, filling you with a sudden burst of healing.",
  38. "summary_markdown": "You shout in defiance, filling you with a sudden burst of healing.",
  39. "text": " Hero's Defiance Source Core Rulebook pg. 387 4.0 Cast Free Action verbal Trigger An attack would bring you to 0 Hit Points. --- You shout in defiance, filling you with a sudden burst of healing. Just before applying the attack's damage, you recover 10d4+20 Hit Points. If this is enough to prevent the attack from bringing you to 0 Hit Points, you don't become unconscious or dying. Either way, cheating death is difficult, and you can't use hero's defiance again until you Refocus or the next time you prepare. Hero's defiance cannot be used against effects with the death trait or that would leave no remains, such as disintegrate .",
  40. "tradition_markdown": "",
  41. "trait": [
  42. "Champion",
  43. "Healing",
  44. "Necromancy",
  45. "Positive",
  46. "Uncommon"
  47. ],
  48. "trait_markdown": "[Champion](/Traits.aspx?ID=24), [Healing](/Traits.aspx?ID=89), [Necromancy](/Traits.aspx?ID=117), [Positive](/Traits.aspx?ID=128), [Uncommon](/Traits.aspx?ID=159)",
  49. "trait_raw": [
  50. "Champion",
  51. "Healing",
  52. "Necromancy",
  53. "Positive",
  54. "Uncommon"
  55. ],
  56. "trigger": "An attack would bring you to 0 Hit Points.",
  57. "trigger_markdown": "An attack would bring you to 0 Hit Points.",
  58. "type": "Focus",
  59. "url": "/Spells.aspx?ID=394",
  60. "weakness": {}
  61. }