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- {
- "actions": "Two Actions",
- "bloodline_markdown": "",
- "breadcrumbs_spa": [],
- "category": "spell",
- "component": [
- "material",
- "somatic"
- ],
- "deity": [
- "Cayden Cailean",
- "Hastur",
- "Tsukiyo"
- ],
- "deity_markdown": "[Cayden Cailean](/Deities.aspx?ID=4), [Hastur](/Deities.aspx?ID=162), [Tsukiyo](/Deities.aspx?ID=48)",
- "domain_markdown": "",
- "duration": 3600,
- "duration_raw": "1 hour",
- "exclude_from_search": false,
- "heighten": [
- "6th",
- "8th"
- ],
- "heighten_level": [
- 5,
- 6,
- 8
- ],
- "id": "spell-144",
- "level": 5,
- "lesson_markdown": "",
- "markdown": "<title level=\"1\" right=\"Spell 5\" pfs=\"Standard\">[Hallucination](/Spells.aspx?ID=144)</title>\n\n<traits>\r\n<trait label=\"Illusion\" url=\"/Traits.aspx?ID=92\" />\r\n<trait label=\"Incapacitation\" url=\"/Traits.aspx?ID=93\" />\r\n<trait label=\"Mental\" url=\"/Traits.aspx?ID=106\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 342 <sup>4.0</sup></row>\n\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Occult](/SpellLists.aspx?Tradition=3)\n\n**Deities**\r\n[Cayden Cailean](/Deities.aspx?ID=4), [Hastur](/Deities.aspx?ID=162), [Tsukiyo](/Deities.aspx?ID=48)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[material](/Rules.aspx?ID=282), [somatic](/Rules.aspx?ID=283)</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 30 feet\n\n**Target** 1 creature\r\n</row>\r\n\r\n<row gap=\"medium\">\n\n**Duration** 1 hour\r\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nThe target consistently detects one thing as another, can't detect something that's there, or detects something that's not there, though it doesn't alter their beliefs. You choose which of these effects applies, and you determine the specifics of the hallucination. For example, you could make the target see all elves as humans, be unable to detect the presence of their brother, see their beloved pocket watch on their person even when it isn't, or see a tower in the center of town.\n\n The target can attempt an initial Will save, with effects below. They also receive a Will save to disbelieve the hallucination every time they Seek or directly interact with the hallucination. For example, the target could attempt to disbelieve the hallucination each time they interacted with an elf, bumped into their brother accidentally, tried to check their pocket watch, or studied the tower. The target can attempt to disbelieve with a large circumstance bonus in situations determined by the GM, such as if the target attempted to climb the nonexistent tower.\r\n\r\n**Critical Success** The creature is unaffected.<br />\r\n**Success** The creature perceives what you chose until it disbelieves, but it knows what the hallucination is.<br />\r\n**Failure** The creature perceives what you chose until it disbelieves.<br />\r\n**Critical Failure** The creature perceives what you chose until it disbelieves, and it trusts its false senses, taking a –4 circumstance penalty to saves to disbelieve.\n\n---\r\n**Heightened (6th)** Choose to either target up to 10 creatures or change the spell's duration to until the next time you make your daily preparations.\r\n\r\n**Heightened (8th)** Choose to either target any number of creatures or change the spell's duration to unlimited.",
- "mystery_markdown": "",
- "name": "Hallucination",
- "patron_theme_markdown": "",
- "pfs": "Standard",
- "range": 30,
- "range_raw": "30 feet",
- "rarity": "common",
- "release_date": "2019-08-01",
- "resistance": {},
- "school": "illusion",
- "search_markdown": "<traits>\r\n<trait label=\"Illusion\" url=\"/Traits.aspx?ID=92\" />\r\n<trait label=\"Incapacitation\" url=\"/Traits.aspx?ID=93\" />\r\n<trait label=\"Mental\" url=\"/Traits.aspx?ID=106\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 342 <sup>4.0</sup></row>\r\n\r\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Occult](/SpellLists.aspx?Tradition=3)\n\n**Deities**\r\n[Cayden Cailean](/Deities.aspx?ID=4), [Hastur](/Deities.aspx?ID=162), [Tsukiyo](/Deities.aspx?ID=48)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[material](/Rules.aspx?ID=282), [somatic](/Rules.aspx?ID=283)</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 30 feet\r\n\r\n \r\n\r\n**Target** 1 creature\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n**Duration** 1 hour\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nA creature believes one thing is another, can’t detect something, or sees something that’s not really there.\r\n</summary>",
- "source": [
- "Core Rulebook"
- ],
- "source_raw": [
- "Core Rulebook pg. 342"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 342 <sup>4.0</sup></row>",
- "speed": {},
- "summary": "A creature believes one thing is another, can’t detect something, or sees something that’s not really there.",
- "summary_markdown": "A creature believes one thing is another, can’t detect something, or sees something that’s not really there.",
- "target": "1 creature",
- "target_markdown": "1 creature",
- "text": " Hallucination Source Core Rulebook pg. 342 4.0 Traditions Arcane, Occult Deities Cayden Cailean, Hastur, Tsukiyo Cast Two Actions material, somatic Range 30 feet Target 1 creature Duration 1 hour --- The target consistently detects one thing as another, can't detect something that's there, or detects something that's not there, though it doesn't alter their beliefs. You choose which of these effects applies, and you determine the specifics of the hallucination. For example, you could make the target see all elves as humans, be unable to detect the presence of their brother, see their beloved pocket watch on their person even when it isn't, or see a tower in the center of town. The target can attempt an initial Will save, with effects below. They also receive a Will save to disbelieve the hallucination every time they Seek or directly interact with the hallucination. For example, the target could attempt to disbelieve the hallucination each time they interacted with an elf, bumped into their brother accidentally, tried to check their pocket watch, or studied the tower. The target can attempt to disbelieve with a large circumstance bonus in situations determined by the GM, such as if the target attempted to climb the nonexistent tower. Critical Success The creature is unaffected. Success The creature perceives what you chose until it disbelieves, but it knows what the hallucination is. Failure The creature perceives what you chose until it disbelieves. Critical Failure The creature perceives what you chose until it disbelieves, and it trusts its false senses, taking a –4 circumstance penalty to saves to disbelieve. --- Heightened (6th) Choose to either target up to 10 creatures or change the spell's duration to until the next time you make your daily preparations. Heightened (8th) Choose to either target any number of creatures or change the spell's duration to unlimited.",
- "tradition": [
- "Arcane",
- "Occult"
- ],
- "tradition_markdown": "[Arcane](/SpellLists.aspx?Tradition=1), [Occult](/SpellLists.aspx?Tradition=3)",
- "trait": [
- "Illusion",
- "Incapacitation",
- "Mental"
- ],
- "trait_markdown": "[Illusion](/Traits.aspx?ID=92), [Incapacitation](/Traits.aspx?ID=93), [Mental](/Traits.aspx?ID=106)",
- "trait_raw": [
- "Illusion",
- "Incapacitation",
- "Mental"
- ],
- "type": "Spell",
- "url": "/Spells.aspx?ID=144",
- "weakness": {}
- }
|