Geyser.json 6.2 KB

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  1. {
  2. "actions": "Two Actions",
  3. "area": "10-foot radius, 50-foot-tall cylinder",
  4. "bloodline_markdown": "",
  5. "breadcrumbs_spa": [],
  6. "category": "spell",
  7. "component": [
  8. "somatic",
  9. "verbal"
  10. ],
  11. "deity_markdown": "",
  12. "domain_markdown": "",
  13. "duration": 6,
  14. "duration_raw": "1 round",
  15. "exclude_from_search": false,
  16. "heighten": [
  17. "+1"
  18. ],
  19. "heighten_level": [
  20. 5,
  21. 6,
  22. 7,
  23. 8,
  24. 9,
  25. 10
  26. ],
  27. "id": "spell-918",
  28. "level": 5,
  29. "lesson_markdown": "",
  30. "markdown": "<title level=\"1\" right=\"Spell 5\" pfs=\"Standard\">[Geyser](/Spells.aspx?ID=918)</title>\n\n<traits>\r\n<trait label=\"Evocation\" url=\"/Traits.aspx?ID=65\" />\r\n<trait label=\"Fire\" url=\"/Traits.aspx?ID=72\" />\r\n<trait label=\"Water\" url=\"/Traits.aspx?ID=165\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Secrets of Magic](/Sources.aspx?ID=96) pg. 108 <sup>1.1</sup></row>\n\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Primal](/SpellLists.aspx?Tradition=4)\r\n\r\n**Spell Lists**\r\n[Elemental](/SpellLists.aspx?Tradition=5)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 500 feet\r\n\r\n**Area** 10-foot radius, 50-foot-tall cylinder\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Reflex\r\n\r\n**Duration** 1 round\r\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nA powerful geyser blasts up from the ground, potentially [pushing](/Rules.aspx?ID=451) creatures on top of it into the air. The bottom of this spell's area must be on solid ground. Each creature in the area takes 3d6 bludgeoning damage and 4d6 fire damage, with a Reflex save. A creature pushed into the air by the geyser can't be pushed beyond the top of the geyser. After being pushed into the air, a creature [falls](/Rules.aspx?ID=402) unless it's flying or has some other means of staying aloft, taking falling damage (normally equal to half the distance it fell). After the geyser erupts, its area is filled with a cloud of steam for 1 round. All creatures in the steam are [concealed](/Conditions.aspx?ID=4), and all creatures outside the steam are concealed to creatures within it.\r\n\r\n**Critical Success** The creature is unaffected.<br />\r\n**Success** The creature takes half damage and isn't pushed into the air.<br />\r\n**Failure** The creature takes full damage and is pushed 20 feet into the air.<br />\r\n**Critical Failure** The creature takes double damage and is pushed 40 feet into the air.\n\n---\r\n**Heightened (+1)** The damage increases by 1d6 bludgeoning and 1d6 fire.",
  31. "mystery_markdown": "",
  32. "name": "Geyser",
  33. "patron_theme_markdown": "",
  34. "pfs": "Standard",
  35. "range": 500,
  36. "range_raw": "500 feet",
  37. "rarity": "common",
  38. "release_date": "2021-09-01",
  39. "resistance": {},
  40. "saving_throw": "Reflex",
  41. "saving_throw_markdown": "Reflex",
  42. "school": "evocation",
  43. "search_markdown": "<traits>\r\n<trait label=\"Evocation\" url=\"/Traits.aspx?ID=65\" />\r\n<trait label=\"Fire\" url=\"/Traits.aspx?ID=72\" />\r\n<trait label=\"Water\" url=\"/Traits.aspx?ID=165\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Secrets of Magic](/Sources.aspx?ID=96) pg. 108 <sup>1.1</sup></row>\r\n\r\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Primal](/SpellLists.aspx?Tradition=4)\r\n\r\n**Spell Lists**\r\n[Elemental](/SpellLists.aspx?Tradition=5)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 500 feet\r\n\r\n**Area** 10-foot radius, 50-foot-tall cylinder\r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** Reflex\r\n\r\n**Duration** 1 round\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nBlast foes upward with superheated water, causing them to fall and leaving concealing fog.\r\n</summary>",
  44. "source": [
  45. "Secrets of Magic"
  46. ],
  47. "source_raw": [
  48. "Secrets of Magic pg. 108"
  49. ],
  50. "source_category": "Rulebooks",
  51. "source_markdown": "<row gap=\"tiny\">[Secrets of Magic](/Sources.aspx?ID=96) pg. 108 <sup>1.1</sup></row>",
  52. "speed": {},
  53. "summary": "Blast foes upward with superheated water, causing them to fall and leaving concealing fog.",
  54. "summary_markdown": "Blast foes upward with superheated water, causing them to fall and leaving concealing fog.",
  55. "text": " Geyser Source Secrets of Magic pg. 108 1.1 Traditions Arcane, Primal Spell Lists Elemental Cast Two Actions somatic, verbal Range 500 feet Area 10-foot radius, 50-foot-tall cylinder Saving Throw Reflex Duration 1 round --- A powerful geyser blasts up from the ground, potentially pushing creatures on top of it into the air. The bottom of this spell's area must be on solid ground. Each creature in the area takes 3d6 bludgeoning damage and 4d6 fire damage, with a Reflex save. A creature pushed into the air by the geyser can't be pushed beyond the top of the geyser. After being pushed into the air, a creature falls unless it's flying or has some other means of staying aloft, taking falling damage (normally equal to half the distance it fell). After the geyser erupts, its area is filled with a cloud of steam for 1 round. All creatures in the steam are concealed, and all creatures outside the steam are concealed to creatures within it. Critical Success The creature is unaffected. Success The creature takes half damage and isn't pushed into the air. Failure The creature takes full damage and is pushed 20 feet into the air. Critical Failure The creature takes double damage and is pushed 40 feet into the air. --- Heightened (+1) The damage increases by 1d6 bludgeoning and 1d6 fire.",
  56. "tradition": [
  57. "Arcane",
  58. "Primal",
  59. "Elemental"
  60. ],
  61. "tradition_markdown": "[Arcane](/SpellLists.aspx?Tradition=1), [Primal](/SpellLists.aspx?Tradition=4), [Elemental](/SpellLists.aspx?Tradition=5)",
  62. "trait": [
  63. "Evocation",
  64. "Fire",
  65. "Water"
  66. ],
  67. "trait_markdown": "[Evocation](/Traits.aspx?ID=65), [Fire](/Traits.aspx?ID=72), [Water](/Traits.aspx?ID=165)",
  68. "trait_raw": [
  69. "Evocation",
  70. "Fire",
  71. "Water"
  72. ],
  73. "type": "Spell",
  74. "url": "/Spells.aspx?ID=918",
  75. "weakness": {}
  76. }