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- {
- "actions": "Two Actions to 2 rounds",
- "area": "30-foot cone",
- "bloodline_markdown": "",
- "breadcrumbs_spa": [],
- "category": "spell",
- "deity_markdown": "",
- "domain_markdown": "",
- "exclude_from_search": false,
- "heighten": [
- "+2"
- ],
- "heighten_level": [
- 3,
- 5,
- 7,
- 9
- ],
- "id": "spell-902",
- "level": 3,
- "lesson_markdown": "",
- "markdown": "<title level=\"1\" right=\"Spell 3\" pfs=\"Standard\">[Elemental Annihilation Wave](/Spells.aspx?ID=902)</title>\n\n<traits>\r\n<trait label=\"Air\" url=\"/Traits.aspx?ID=5\" />\r\n<trait label=\"Earth\" url=\"/Traits.aspx?ID=55\" />\r\n<trait label=\"Evocation\" url=\"/Traits.aspx?ID=65\" />\r\n<trait label=\"Fire\" url=\"/Traits.aspx?ID=72\" />\r\n<trait label=\"Water\" url=\"/Traits.aspx?ID=165\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Secrets of Magic](/Sources.aspx?ID=96) pg. 102 <sup>1.1</sup></row>\n\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Primal](/SpellLists.aspx?Tradition=4)\r\n\r\n**Spell Lists**\r\n[Elemental](/SpellLists.aspx?Tradition=5)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions to 2 rounds\" /></row>\r\n<row></row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\n\n**Area** 30-foot cone\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** [basic](/Rules.aspx?ID=329) Reflex\n\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou draw elemental power from your surroundings, and combining it with your own magical energy, unleash a wave of utter destruction and swirling colors that deals 1d6 fire damage and 3d6 bludgeoning damage with a basic Reflex save. The number of actions you spend when Casting this Spell determines the area and other parameters.\n\n <actions string=\"Two Actions\" /> **(somatic, verbal)** The spell is a 30-foot cone.<br /> <actions string=\"Three Actions\" /> **(material, somatic, verbal)** The spell is a 30-foot cone. On a failed saving throw, creatures are [pushed](/Rules.aspx?ID=451) 5 feet away from you, and on a critical failure they are pushed 10 feet away and are knocked [prone](/Conditions.aspx?ID=31).<br /> **Two Rounds** If you spend 3 actions Casting the Spell, you can avoid finishing the spell and spend another 3 actions on your next turn to empower the spell even further. If you do, the spell is as 3 actions, but the area is a 60-foot cone, and for 1 round, the elements linger in the cone, racing off into the distance and making approaching you difficult, with the effects of [_gust of wind_](/Spells.aspx?ID=143).\n\n---\r\n**Heightened (+2)** The damage increases by 2d6, and the distance that enemies are pushed back if you spent 3 actions or 2 rounds increases by 5 feet on a failed save and 10 feet on a critical failure.",
- "mystery_markdown": "",
- "name": "Elemental Annihilation Wave",
- "patron_theme_markdown": "",
- "pfs": "Standard",
- "rarity": "common",
- "release_date": "2021-09-01",
- "resistance": {},
- "saving_throw": "basic Reflex",
- "saving_throw_markdown": "[basic](/Rules.aspx?ID=329) Reflex",
- "school": "evocation",
- "search_markdown": "<traits>\r\n<trait label=\"Air\" url=\"/Traits.aspx?ID=5\" />\r\n<trait label=\"Earth\" url=\"/Traits.aspx?ID=55\" />\r\n<trait label=\"Evocation\" url=\"/Traits.aspx?ID=65\" />\r\n<trait label=\"Fire\" url=\"/Traits.aspx?ID=72\" />\r\n<trait label=\"Water\" url=\"/Traits.aspx?ID=165\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Secrets of Magic](/Sources.aspx?ID=96) pg. 102 <sup>1.1</sup></row>\r\n\r\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Primal](/SpellLists.aspx?Tradition=4)\r\n\r\n**Spell Lists**\r\n[Elemental](/SpellLists.aspx?Tradition=5)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions to 2 rounds\" /></row>\r\n<row></row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n**Area** 30-foot cone\r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Saving Throw** [basic](/Rules.aspx?ID=329) Reflex\r\n\r\n \r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nDraw in elemental energy to unleash a cone of burning destruction.\r\n</summary>",
- "source": [
- "Secrets of Magic"
- ],
- "source_raw": [
- "Secrets of Magic pg. 102"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Secrets of Magic](/Sources.aspx?ID=96) pg. 102 <sup>1.1</sup></row>",
- "speed": {},
- "summary": "Draw in elemental energy to unleash a cone of burning destruction.",
- "summary_markdown": "Draw in elemental energy to unleash a cone of burning destruction.",
- "text": " Elemental Annihilation Wave Source Secrets of Magic pg. 102 1.1 Traditions Arcane, Primal Spell Lists Elemental Cast Two Actions to 2 rounds Area 30-foot cone Saving Throw basic Reflex --- You draw elemental power from your surroundings, and combining it with your own magical energy, unleash a wave of utter destruction and swirling colors that deals 1d6 fire damage and 3d6 bludgeoning damage with a basic Reflex save. The number of actions you spend when Casting this Spell determines the area and other parameters. Two Actions (somatic, verbal) The spell is a 30-foot cone. Three Actions (material, somatic, verbal) The spell is a 30-foot cone. On a failed saving throw, creatures are pushed 5 feet away from you, and on a critical failure they are pushed 10 feet away and are knocked prone. Two Rounds If you spend 3 actions Casting the Spell, you can avoid finishing the spell and spend another 3 actions on your next turn to empower the spell even further. If you do, the spell is as 3 actions, but the area is a 60-foot cone, and for 1 round, the elements linger in the cone, racing off into the distance and making approaching you difficult, with the effects of gust of wind . --- Heightened (+2) The damage increases by 2d6, and the distance that enemies are pushed back if you spent 3 actions or 2 rounds increases by 5 feet on a failed save and 10 feet on a critical failure.",
- "tradition": [
- "Arcane",
- "Primal",
- "Elemental"
- ],
- "tradition_markdown": "[Arcane](/SpellLists.aspx?Tradition=1), [Primal](/SpellLists.aspx?Tradition=4), [Elemental](/SpellLists.aspx?Tradition=5)",
- "trait": [
- "Air",
- "Earth",
- "Evocation",
- "Fire",
- "Water"
- ],
- "trait_markdown": "[Air](/Traits.aspx?ID=5), [Earth](/Traits.aspx?ID=55), [Evocation](/Traits.aspx?ID=65), [Fire](/Traits.aspx?ID=72), [Water](/Traits.aspx?ID=165)",
- "trait_raw": [
- "Air",
- "Earth",
- "Evocation",
- "Fire",
- "Water"
- ],
- "type": "Spell",
- "url": "/Spells.aspx?ID=902",
- "weakness": {}
- }
|